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  • zer0x1

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    Posts posted by zer0x1

    1. Ayo - happened to me too already.

      In my instance it happened when opening Dolphin Emulator to play Smash Bros on Netplay with a friend lol.
      You don't have to reinstall -> will auto unban you after closing the program.

      Very sensitive anti-cheat for sure ;D

    2.  

      • Character Name: Kar98k (doesnt matter really, not after reward)
      • Suggestion Type: Genesis Server

       

       

      Suggestion Content + Value:

      Suggestion is simple. Reset fruit's are absolutely useless on Genesis right now due to stat's beeing wiped/reskillable each reset anyways. I'd love to see the reset fruits completely gone since it fucks with the drop %age of actual valuable rabbit drops like jewels/zen.

      Right now there is no use at all for Reset Fruits compared to Inception. Please remove the possibility to drop those or put something else (e.g. 3kk zen as additional drop compared to the existing 2,5kk with lower %age)

       

       

    3. On 10/24/2022 at 3:23 PM, EnkEgg said:

      The thing with +10% is its actually quite a lot. I have to use an example to prove my point.

      Say you get 5k zen per drop, and you get 5 drops per minute. That's 25k zen per minute. You then take away your helper / pots cost per minute and lets just say for arguments sake you end up loosing 1k p/minute.
      Then lets say you equip a +10%zen item. Now you get 5.5k per drop and 27.5k p/minute. Now you make 1.5k per minute. Another item +zen will put you at 30k p/minute (4k profit p/min), which is not just 10% more than you were getting with 1 item (1.5k > 4k = about +270% more)

      Fair enough, never looked at it from that point.

      Topic can be closed/moved to rejected (even tho 15% would be dope ;)))

    4. Two years have passed since my last Inception DB. Phoenix has crumbled to ashes and a new Inception server was born. I feel like it's time to repost two of my masterpieces which can only be described as "modern expressionism". 

      Ladies and Gentlemen.

      I present to you - ONCE AGAIN - these two absolute shitposts. I hope you enjoy (again)!

       

      1009286845_TalesofthegreatGDHunt_Kar98.thumb.jpg.c2b5ef692d52d85ada99bbc41450da3e.jpg

      WhenBonusXPKicksIn.thumb.jpg.0ecea2010c541d8152c2313b6a4bbb5a.jpg

       

      Delete this post if reposts ain't welcome x)

      !!!!!!!!!!!!!!!!!!PLEASE GIVE ME MORE UPLOAD SPACE!!!!!!!!!!!!!!!!

    5. +1

      On 10/17/2022 at 2:35 PM, Gion said:

      Yes, and there will still be people having 7 devices in Icarus, while those with only 1 device will get to have only 1 character in Icarus.

      This is unrealistic imho. With current power prices nobody will do that beyond a certain extend. At some point effort will outlast benefits. 

      If the 1 HWID idea doesnt makes it something else should be done.

      On 10/18/2022 at 4:26 AM, EnkEgg said:

      I Would rather see a time llmit per character in Icarus.

       

      I like this idea.

      • Character Name: Doesn't matter I'm not after reward
      • Suggestion Type: Server

      Suggestion content: 

      I'd love to see slight buff's in the "Increase Zen Rate +10%" exc. option to actually make it viewable. Zen is a huge economy factor and going for a full set, rings, pendant + even Rudolph will net the player below 100% zen increase.

      I think it should get rewarded slightly more to go for a full zen set + rings + pendant + pet. It feel's like a huge waste of resources to go for this exc. option right now since every other option is that much better "early game" especially with the 15% Mana buffs. Zen Is very hard to obtain right now (especially for newer/solo players) and I've ran out while farming it on low RR multiple times due to Official MU Helper pricing. You could argue that Zen is also obtainable via events like rabbits and WW but those are dominated by the active top guilds anyways. You need to get super lucky or even sell your farmed Jewels to be able to keep up.

      My vision would be something like 15-20% to actually make it viewable/an economy option for solo's.

      • Suggestion Value: "Increase Zen Rate %age" will actually become viewable

       

      Maybe I'm the only one that thinks like this but I see no reason to go for zen set's right now. The only downside I see with this is potentially more VPN abuse. 

       

    6. 11 minutes ago, ADMIN said:

      I'm not quite sure if you are aware of crown mechanics, but any other character except of DL on horse can be moved / stopped from registering the Crown NON-STOP. There is virtually zero chance to register versus a same power / stronger power guild at CS if you play any other character at Crown (basically, you register 1 second then you are moved / stopped and lose -2 seconds from the register time, and so on).

      I am aware of that. I still think it definitly is possible (since I already did it).

      Idea: 
      Make the assistant guild master able to register the crown as DL too if this is technically posible. (incase of 25 people for every character as guild master)

    7. Another issue im having with the server right now is item availability.

      I'm talking about exclusive endgame content like:



      -Old Box 5

      -Medusa/Selupan/Erohim/etc...

      -Kalima6

      -Talisman of Luck n/a

      -Quests

       

      Lets start with Old Box 5. It is straight up unobtainable for 95% of the players because of unavailability. What am I trying to say here?

       

       - If you're not in the Top30 you won't even be able to contest the Events/Mobs dropping it (Except for IT5 with 3% droprate)

       - OB5 is obtainable EXCLUSIVLY via Boss except for IT -> therefore basically unavailable for the normal player

       - OB5 right now is only obtainable if you team up with other top-tier players becaue of availability (forced to play guilds for this kind of content)




      Exclusive Items:


       - 380lvl  items are too rare/unbalanced in obtainability. Therefore it is reserved to the top players which will create a massive balance gap mid-game (like on Inception)

       - 380 weapons are only obtainable via GM box -> completly unavailable for the normal player -> forced to play in a competetive guild.

       - Fenrir parts should be obtainable via Crywolf. Kalima6 is getting VPN camped/abused by top players once again via multiple alt farmers. PK limit should be removed.

       - Seeds don't belong into OB5. Make them OB4 with a very low %age.

       - Talisman of Luck is currently not implemented. This would be a quality of life improvement.

       

      Endgame quests:
       

       - Some of them are fine, some of them are heavily luck dependent, some of them are straight up stupid hard.

       - If you put a quest like "Obtain OB2 and OB3" we need to keep in mind that this is completly luck dependant. There shouldnt be any quests that require you to drop something with 8% drop rate.

       - If you put a quest like "Hunt 4 Nightmares" you are limiting the player to a maximum of one try daily (once every 24h). This is not balanced.

       


      That of course is just my humble opinion x)

    8. On 3/22/2021 at 11:57 AM, ADMIN said:

      Originally, DL was able to have 80 members in guild while other chars 40. We've reduced this big gap to match our CS balance

      This isn't balancing this is common sense in my humble opinion.

       

      On 3/22/2021 at 11:57 AM, ADMIN said:

      The reason while we still kept a small advantage for the DL-GM is simply CS related. We are only "forcing" people who wants to compete for CS to have a GM-DL, because it is the only GM char able to properly register the crown.

      This is not true. Every character is able to properly register the crown.
       

      On 3/22/2021 at 11:57 AM, ADMIN said:

      Playing at CS without DL-GM means a big disadvantage for the rest of the guild, which we wanted to avoid. More than that, it is on the DL character fantasy to be the "Lord" of the guilds.

      This decision should be up to the players. If the guild still wants to participate at an "disadvantage" it should be up to them. I don't think "lore" should ever change that on a non-official server that aims to be better than the original.

      Right now we are actively forcing people to play DL just to have that 5 people advantage.

       

    9. 4 hours ago, balthier92 said:

      Sorry for these noobs questions, but I came back to mu after long break; many things have changed and I can't find my answers in google/on page. 
      1. Can I turn off monster hp bars? If yes, how?
      2. Why do I get only +3 stat on my elf, instead of the usual 5?

      Hi there!

      1. As far as I know this is not possible for OldSquad (right now). Why would you do that tho? You will put yourself at a constant information disadvantage (Bosses/Invasions)
      2. This server works a bit differently than the classic one's. I suggest to read-up on those two links:
        - How to get started
        - All Server Info

      I suggest to bookmark those links, needed them very often personally

      By the way - after Marlon quest you get 4 points per lvl.
      GL & HF

    10. Id almost bet you got full screen scaling enabled in your display driver.

       

      NVIDIA User:

      Right Click empty desktop -> Nvidia Control Panel -> Find resolution scaling and turn it off

       

      AMD User:
      Right Click empty desktop -> AMD Radeon Software -> Settings -> Display GPU Scaling off

       

      Also make sure your internal resolution is 1080p at 100% scaling

      EDIT:
      If all of this fails:

       

      Create a custom resolution (like 1920x1080p by hand) in your display driver and set it as internal resolution

    11. I agree with almost everything he is saying.

      I dont think increasing Boss Spawns is the correct solution -> right now it's just ridiculous that these exactly timed mobs got exclusive drops like socket weapons.

      At core he is saying we need more abilitys to farm items from bossdrops, fenrir parts, hell - even the "randomized" golden invasion get farmed completly in 5minutes.

      Be 2 minutes late and that's it. And by telling me "you couldve been there when it started" -> even less players will profit even more off of that..

       

      Something definitly needs to change for some items availability. I get that items like socket weapons should be rare but right now they are literally unobtainable. The entry idea is really good

    12. On 2/5/2021 at 2:13 AM, Conclave said:

      Throwing more stats into agi makes the combos faster, which is more useful than the total crap damage you get from a few extra str points.

      In theorey yes. But it just don't works in reality. Everyone chaincombo'ing perfectly at 1k speed is using macro change my mind x)

    13. Quote

      The BK is by far the worst pve character, that's how the game is designed, and it looks good for me that a Summoner to win vs 3 bk in pve, since the Summoner stands no chance if the BKs will ever think to actually go Pvp. I mean 1v1

       

      I feel your pain 😠

    14. Buff BK PvE reeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee

       

      For real tho. As an example: 
      A PvP build will suffer 33% combo damage loss, if it really is calcualted str:agi:ene 1:1:1
      Basically every other build suffers too, if you dont go for all three stats.

      Another sad thing is:

      Why TF is Death Stab speed capped? On top of that it deal EXACTLY the same damage as twisting shlash - aka it is completly useless if not used for combo.

      Another sad thing is:

      Since Death Stab is speed capped, you are combo capped. No matter how good your mechanical skill is, you will get slowed down by Stab.

      Another ultra sad thing is (and I can speak from experience here)

      3 grouped up BK's will get outdamaged by a single summoner in every way possible.

       

      You actually have to try it:

      Take 3 BK same rr and 1 Sum - position them next to a GGD. Now start attacking at the same time.

      BK is allowed to combo as fast as he can, Summoner can only use Blast.

       

      The summoner will win 100% of the time if build for energy.

      And my point is it is not just Summoner that outdamages BK in PvE. Every class does. And I mean EVERY CLASS.

      PVP is a whole other concept (on which BK suffers too big time, but ill hold it here)

       

      How is this fair? The only class a BK can contest is a BK. Facts



      EDIT: 
      I gotta admit after end-stage balancing it is better PvE wise. BK still suffers big time from multiple problems compared to other characters imho.

    15. On 11/18/2020 at 4:07 PM, Hvman said:

      I'm opening this topic maybe players have something in mind to ballance the classes even more that Admin will enjoy and implement.

      My ideas are :

      DL - Nerf his pvp dmg by 5%, add his PVM dmg 5%

      AE - Boost his PVP dmg by 7 to 9% and/or make him get higher hp/1vit point.

      EMG-Boost his pvp dmg if he's that low hp/def, by at least 8-9%

      SMG- Increase his defens and/or hp/1vit point and lower his dmg by 3 to 5%

      VRF- dunno, fix it, he's broken. 15rr has way better singletarget than ae, unkillable in pvp, tears through any sm/summ/mg/ae even BK easily. Can't kill DL cause DL is more broken atm XD.

      BK - i think admin really likes BK to be OP as long as Zutto plays him XD I think he needs a bit of work, his def is low (we tested set+12 full ddi, w2+11) , maybe add 3-4% to his def, since the rest will be covered by w3.

      Summ- I think summ is just fine as it is.

      SM- Haven't tested it yet, i think his icestorm does a bit too much dmg(pvm), but just by seeing it, didn't have the chance to test it.

      Feel free to come with different ideas, maybe they will be usefull.

      DL - I completly disagree. SDL could use a PvP buff. PvE on the other side is way too strong (id even say REMOVE some PvE dmg)

      AE - Is the best early game class spiking at 3-4rr and falling off later. Please don't buff the easiest class in the game

      EMG - You're making a decision if you build EMG. Can't have it all when deciding to take the range and farm advantage. EMG is just fine in PvP if build properly

      SMG - Is a glasscannon as it should be.

      VRF - Whut? 

      BK - Is the most balanced class regarding high combo hits in relation to agi/vit/survivability. Wouldn't change a thing

      Sum - Too uninformed to give an oppinion

      SM - Kinda Balanced, could maybe use 2-3% more pve dmg (arguable)

       

      My summary:

      Gotta say I disagree with most of what you said. Some points are decent tho

       

       

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