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  • Voyager

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    1. Haha
      Voyager reacted to Reporter in "The Curse" Back to Origins chapter l   
      As you probably already expected, when you saw the title of this article, this is the first chapter in the history of the top guilds fighting for Inception supremacy. That being said, let me tell you what has happened so far since Inception started : 
       
      Squadron guild easily took the first castle siege and relaxed, the main party members didn't even show their views inside Valey of Loren at this first siege. I have asked here and there and this is what I heard: some people say that they aren't actually inside guild since darkyo didn't joined Squadron yet, these voices say that they are selfish and full of experience, knowing that no guild on the server will even be able to scratch the force that Squadron has, they have remained relaxed on the spot, especially since Land of Trial has no value at this time.
      Other gossips and rumors say that the second party in this guild is nothing worse, being selfish and not expecting members of the same party after giving reset, just to reach the others from the top, even if they are from the same guild. But always all the jealous mouths speak evil of the powerful and it is clear that the Squadron can only be defeated by being caught on the wrong foot, otherwise the only chance is for the Assassins and Legends guilds to unite. Saying these I reach, and I agree with the Chukundah who said in the previous article that any guild is likely to recover the not-so-big difference between the Squadron and the others.
      Assassins are doing well, they are already climbing to the most important top rankings and are becoming stronger, but I do not believe the whispers that are heard and I do not think that Legends and Assassins are thinking of uniting, from what I know. Although fewer in number than Squadron, they are very well organized and very active, some whispers I have caught flying say that some of them are truck drivers, and that they play remotely from tablets or directly from laptops, so, they are active, united and experienced "old" players on OldSquad, all they have to do is continue to ambitiously climb to the top and they will be serious competitors for Squadron. 
      PRiME guild kept its core from Phoenix, but had a slow start, we will see how it will evolve in the near future.  Latin and TheRiper guilds are newly formed and, as you can see, they started having reset players. These are good signs that show that they will strengthen and that they will probably have a word to say in the battle for the server  supremacy.
      Related to the guild LegendS, I can say that at this Castle Siege came 3 or 4 players, who probably got bored and tried some little "pvp fun", but without having any hope that they could take the castle from the hands of the Squadron. I heard rumors that they have players in the guild with a lot of experience, I think this guild has a healthy start and that we will hear from them for a long time from now on and that they have the opportunity to recruit and develop the top players.
      Immortal guild seems to have missed the start but grows steadily and surely, it is the first server they play from the beginning so they still have to learn, but I am confident that in the future they will fight the titans and will probably become one among the guilds that move the pieces on this chessboard called Castle Siege.
      I hope these guilds will reach Squadron's power, and I hope to see a permanent fight between at least three guilds with similar powers, and the best to join the laurels of victory and the riches of the land of trials. 
      Regarding The Curse, so far, the following questions are seeking answers, which surely time will gradually reveal to us: Will this arrogance not shake Squadron from the ground? Do these brave warriors not invoke the curse of the castle thinking they can defeat it? Are they sufficiently united? Does Voyager have the antidote?
    2. Like
      Voyager got a reaction from Green in BUSHIDO Community [Inception]   
      Hello everyone.

      As many of you knows us as from all editions since past few years we would like to inform you that we are making a recruit session for our community and guild for the upcoming "Inception" project. Currently we have 4 parties and we want to recruit few more players to fill our free slots.
      The requirements for the people we need is:
      1. You must speak english and be able to use discord and can join voice chat (it is not necessary to speak, just to listen). 
      2. You have to be flexible and be able to participate in the events with your guild.

      Everything in the guild is shared. We are not selling to each other nor we are making profits from the guild mates. We are building a team and we act like one. If you don't follow those conditions - you cannot join our community.

      Currently we are looking for the following classes:
      ERF SMG ASM - stamper VBK - stamper Other classes are also acceptable if you are serious player who can contribute to the guild. If you have any other questions - feel free to contact me here or via PM.
       
      Regards,
      Voyager
    3. Like
      Voyager reacted to ADMIN in Energy Elves as we know them - In or Out?   
      Thanks for your votes guys.
      We have a winner, Inception will be the first place where EE's won't be mandatory for the gameplay so everyone can have fun without depending on an alt-char or on other players alts in order to progress.
      It's a huge step towards a good direction, in my opinion, in a direction where alts will be slowly but surely out of gameplay so everyone can focus on his main char, raising both activity and economy.
      The following changes will be applied for Inception:
      - Maximum of accounts per IP+HWID will be 2 instead of 3.
      - Heal & SD Rec. skills are out of the game (you won't be able to find them anymore).
      - Greater fortitude & Greater defense will only increase dmg/deff with 1 on Server1 (basically, useless).
      - Ice Arrow now requires at least 7000 energy in order to be used.
      - Greater fortitude & Greater defense will have a decent power on Server20 (CS,Crywolf,LoT). But they are still nerfed to around 50% of their normal power from previous editions.
      - Elves now have 3 different directions to build up:
      1. Pure PvM build based on AGI+STR for max dps.
      2. PvM-PvP build based on AGI+VIT.
      3. PvM-Support build based on AGI+ENE with ice arrow as stun in PvP/PvM and with buffs for CS/Balgass for their teams.
      - All mobs/bosses will be adjusted in terms of damage & hp to match the new concept.
       
      We're really excited to see how everything will play out on Inception and we hope that you'll enjoy it!
      #MakeMUGreatAgain!
       
       
    4. Sad
      Voyager got a reaction from ADMIN in Illusion Temple newest complains   
      The staff doesn't care as long as people donate  Ice Arrow is broken in every map, every event and etc. It works like the BM skill in CS - you are iced, cant attack but people can
    5. Like
      Voyager got a reaction from trololo in Illusion Temple newest complains   
      I don't see the logic between disbaling the Ice Arrow in IT and not disabling the same skill in CC, where AE's abuse it pretty much easily. Also this skill is kinda bugged in the server, many times when an Elf uses it on you - you can't attack like you are stunned, but they can attack you  I kinda don't remember how it was in next seasons but for sure in previous seasons I think it wasn't like this. Never faced this struggle in any other server I have played, correct me if I am wrong?
    6. Thanks
      Voyager got a reaction from Tuga in [Character Guide] Strength Magic Gladiator   
      Hello!
       
       
      I already did one guide for Vitality Rage Fighter and since then I didn't posted anything. Here I will represent you my vision of "Strenght Magic Gladiator". You all know that this is early game PVP Beast and also high capabilities of PVM. 
      1. Introduction

      What does SMG lack? You all know its the AG. Early game you can use 2x One Handed weapons with special options (EDR/2% or both) or just high damage ones (non excellent), or simply you can use the specific SMG weapons who have Powerslash skill. First I will explain you the benefits of both (you can keep them both in your inventory and switch depending on the situation).
      1.1 Weapons of choice.
      1. Using two weapons will provide you burst at early levels if there isn't good two handed wep at your hands (focus on having EDR++ on each wep). This will give you high damage burst at PVP but keep in mind when you get out of AG - you are history, so don't use this method for PVM.
      2. Using two handed weapon with Powerslash (even not excellent one with options) will give you medium damage burst in PVP and high damage burst in PVM. Many people neglect Powerslash but it is proven that it works in Castle Siege as well. It is a good AOE high distance skill which can help you control the Castle. You can literally melt people if you have one EE guarding you back with SD regen. 
      1.2 Weapon examples
      You can pick up any Excellent one handed weapon with EDR++ . (Early game PVP) Excellent Rune Blade +Luck+ 2% DMG (Early/Mid game both PVP/PVM) Excellent Sword Dancer +Luck+ 2% DMG (Early/Mid game both PVP/PVM) Excellent Divine Sword of Archangel +L+EDR+2% combined with Rune Bastard Sword (Mid/Late game both PVP/PVM) Rune Bastard Sword with 5 sockets +Luck. (Mid/Late game both PVP/PVM) 2. Armor
      This is something which will unleash a discussion. My experience proves that in early game you don't need high defense gear. Depending what you really gonna do will make the difference.
       
      If you go straight for PVP my suggestion is to head for low tier excellent set or mix of sets. For example you can start with Bronze, Brass, Dragon with Damage Decrease and Reflect. Now here is the trick, you don't have to complete the same set since in early game you are really depend on the options. Luck is needed so you can land more Critical Hits. Late game you start with forging your set to +11 so you can get the bonus and then continue till +15. Damage Decrease as yellow options on the set are needed when you reach this part of the game.
       
      If you head for PVM then you head for rare (medals or hearts) set with Additional Defense and luck.
      Brass Set +Luck+DD+REF (Early/Pre-Mid PVP) Brass Set +Luck+HP+REF (Early/Pre-Mid PVP) Ancient set Gaion Storm Crow (Mid/Pre-Late PVP/PVM) - picking Gaion will make preparations for having Rune Bastard Swords which are the Best in Slot swords for SMG. Ancient set Muren's Storm Crow (Mid/Pre-Late PVP/PVM) - picking Muren's will force you to use Two Handed weapons so you can take the bonus and it is easier to get the set. Volcano Set (Late PVP/PVM) - equipped with two Rune Bastard Swords is kinda the Best in Slot gear you can have in late game.  
      2.1 Rings
      Preferred rings by me are 2x DD+REF or mix of DD+REF and REF+HP. At early game you can go with one option rings but prefer to have DD and if your gear doesn't contain Reflect, try to get one from your second ring.
       
      3. Stats
       
      Here is the real deal. Since many of you will think "Why you added 130 energy?", the answer is simple - Scroll of Ice - this is probably one of the most important Spells at early game so you can reach long distance people and control the map. 
      3.1. High STR - with this build you can land huge damage with slower Attack Speed. You can use this build in early/mid game with 2x One Handed weapons for PVP (PVPArena, Castle Siege and etc). This points are calculated for level 400 with additional Fruits and total of 2863 points.
       

       
      3.2 High AGI - this is something special I've tested few times on live editions and I was doing pretty good with medium but sustained damage. My recommendation is to use either Muren's or Gaion Storm Crow so you can compensate the lack of STR with the Double Damage.
       

       
      4. Short basic tips about PVP Gameplay.
      It is not easy to be a SMG. Your most important thing is positioning so you can land proper Fire Slash. As far as I remember the radius of Fire Slash is 1 yard so you have to be careful. That works for invasion/bosses as well.
      Your play style is simple
      Single Targets - Ice > Cyclone (if you are equipping One Handed Sword which will allow you to jump on the target easy, also works for focusing the GM in CS if its DL) > Fire Slash Multiple Targets - Try to position yourself and just spam Powerslash if more than 5, if no - you can get closer and use Flamestrike.  You can divide your play style on two while in CS:
      Mostly SD drainer and diversion Focus on killing specific targets - Stampers, clearing the Crown, killing opponents EE's and the GM who wants to take the crown. 5. Some small calculation as always with the following items:
       

       
      5.1 Some statistics with the damage inputs at level 400(+200ML) and the equipped set.

      5.2 Some data on Vulcanus Cruel Blood Assasins and Selupan


       
      6. Master Tree
      I will post the PVP orientated Master Tree in 3 steps - 0-50 ML; 50-100 ML; 200 ML.
      My first 50 points should be spended like this:

      PVP Defense Rate - 10 PVP Attack Rate - 10 SD Increase - 10 PVP Defense/Attack Rate +5 on each SD Regen - 10 (preparation for Increase Defense) 50-100 Points:

      Divided on two choices you can pick up one of these:
      Increase Defense - 20 Attack Success Rate - 10 Cyclone - 10 Weapon Mastery - 10  
      Increase Defense - 20 Increase One Handed Sword - 10 Increase One Handed Sword Mastery (for Attack Speed) - 10 PVP Defense/Attack Rate - +5 on each  
      Final 200/200 Points:

      So far this is the final build which you head for. It is not easy to farm everything but head for this type of game style. Pretty simple and fun to play Class. 
      If you have any questions regarding this build I will help you with pleasure. I remind you again - this is my play style and it is not official MU WEBZEN build you MUST follow.
       
      Regards,
      Voyager
       
    7. Like
      Voyager got a reaction from ADMIN in [Character Guide] Strength Magic Gladiator   
      Hello!
       
       
      I already did one guide for Vitality Rage Fighter and since then I didn't posted anything. Here I will represent you my vision of "Strenght Magic Gladiator". You all know that this is early game PVP Beast and also high capabilities of PVM. 
      1. Introduction

      What does SMG lack? You all know its the AG. Early game you can use 2x One Handed weapons with special options (EDR/2% or both) or just high damage ones (non excellent), or simply you can use the specific SMG weapons who have Powerslash skill. First I will explain you the benefits of both (you can keep them both in your inventory and switch depending on the situation).
      1.1 Weapons of choice.
      1. Using two weapons will provide you burst at early levels if there isn't good two handed wep at your hands (focus on having EDR++ on each wep). This will give you high damage burst at PVP but keep in mind when you get out of AG - you are history, so don't use this method for PVM.
      2. Using two handed weapon with Powerslash (even not excellent one with options) will give you medium damage burst in PVP and high damage burst in PVM. Many people neglect Powerslash but it is proven that it works in Castle Siege as well. It is a good AOE high distance skill which can help you control the Castle. You can literally melt people if you have one EE guarding you back with SD regen. 
      1.2 Weapon examples
      You can pick up any Excellent one handed weapon with EDR++ . (Early game PVP) Excellent Rune Blade +Luck+ 2% DMG (Early/Mid game both PVP/PVM) Excellent Sword Dancer +Luck+ 2% DMG (Early/Mid game both PVP/PVM) Excellent Divine Sword of Archangel +L+EDR+2% combined with Rune Bastard Sword (Mid/Late game both PVP/PVM) Rune Bastard Sword with 5 sockets +Luck. (Mid/Late game both PVP/PVM) 2. Armor
      This is something which will unleash a discussion. My experience proves that in early game you don't need high defense gear. Depending what you really gonna do will make the difference.
       
      If you go straight for PVP my suggestion is to head for low tier excellent set or mix of sets. For example you can start with Bronze, Brass, Dragon with Damage Decrease and Reflect. Now here is the trick, you don't have to complete the same set since in early game you are really depend on the options. Luck is needed so you can land more Critical Hits. Late game you start with forging your set to +11 so you can get the bonus and then continue till +15. Damage Decrease as yellow options on the set are needed when you reach this part of the game.
       
      If you head for PVM then you head for rare (medals or hearts) set with Additional Defense and luck.
      Brass Set +Luck+DD+REF (Early/Pre-Mid PVP) Brass Set +Luck+HP+REF (Early/Pre-Mid PVP) Ancient set Gaion Storm Crow (Mid/Pre-Late PVP/PVM) - picking Gaion will make preparations for having Rune Bastard Swords which are the Best in Slot swords for SMG. Ancient set Muren's Storm Crow (Mid/Pre-Late PVP/PVM) - picking Muren's will force you to use Two Handed weapons so you can take the bonus and it is easier to get the set. Volcano Set (Late PVP/PVM) - equipped with two Rune Bastard Swords is kinda the Best in Slot gear you can have in late game.  
      2.1 Rings
      Preferred rings by me are 2x DD+REF or mix of DD+REF and REF+HP. At early game you can go with one option rings but prefer to have DD and if your gear doesn't contain Reflect, try to get one from your second ring.
       
      3. Stats
       
      Here is the real deal. Since many of you will think "Why you added 130 energy?", the answer is simple - Scroll of Ice - this is probably one of the most important Spells at early game so you can reach long distance people and control the map. 
      3.1. High STR - with this build you can land huge damage with slower Attack Speed. You can use this build in early/mid game with 2x One Handed weapons for PVP (PVPArena, Castle Siege and etc). This points are calculated for level 400 with additional Fruits and total of 2863 points.
       

       
      3.2 High AGI - this is something special I've tested few times on live editions and I was doing pretty good with medium but sustained damage. My recommendation is to use either Muren's or Gaion Storm Crow so you can compensate the lack of STR with the Double Damage.
       

       
      4. Short basic tips about PVP Gameplay.
      It is not easy to be a SMG. Your most important thing is positioning so you can land proper Fire Slash. As far as I remember the radius of Fire Slash is 1 yard so you have to be careful. That works for invasion/bosses as well.
      Your play style is simple
      Single Targets - Ice > Cyclone (if you are equipping One Handed Sword which will allow you to jump on the target easy, also works for focusing the GM in CS if its DL) > Fire Slash Multiple Targets - Try to position yourself and just spam Powerslash if more than 5, if no - you can get closer and use Flamestrike.  You can divide your play style on two while in CS:
      Mostly SD drainer and diversion Focus on killing specific targets - Stampers, clearing the Crown, killing opponents EE's and the GM who wants to take the crown. 5. Some small calculation as always with the following items:
       

       
      5.1 Some statistics with the damage inputs at level 400(+200ML) and the equipped set.

      5.2 Some data on Vulcanus Cruel Blood Assasins and Selupan


       
      6. Master Tree
      I will post the PVP orientated Master Tree in 3 steps - 0-50 ML; 50-100 ML; 200 ML.
      My first 50 points should be spended like this:

      PVP Defense Rate - 10 PVP Attack Rate - 10 SD Increase - 10 PVP Defense/Attack Rate +5 on each SD Regen - 10 (preparation for Increase Defense) 50-100 Points:

      Divided on two choices you can pick up one of these:
      Increase Defense - 20 Attack Success Rate - 10 Cyclone - 10 Weapon Mastery - 10  
      Increase Defense - 20 Increase One Handed Sword - 10 Increase One Handed Sword Mastery (for Attack Speed) - 10 PVP Defense/Attack Rate - +5 on each  
      Final 200/200 Points:

      So far this is the final build which you head for. It is not easy to farm everything but head for this type of game style. Pretty simple and fun to play Class. 
      If you have any questions regarding this build I will help you with pleasure. I remind you again - this is my play style and it is not official MU WEBZEN build you MUST follow.
       
      Regards,
      Voyager
       
    8. Like
      Voyager got a reaction from Killerwho in [Character Guide] Strength Magic Gladiator   
      Hello!
       
       
      I already did one guide for Vitality Rage Fighter and since then I didn't posted anything. Here I will represent you my vision of "Strenght Magic Gladiator". You all know that this is early game PVP Beast and also high capabilities of PVM. 
      1. Introduction

      What does SMG lack? You all know its the AG. Early game you can use 2x One Handed weapons with special options (EDR/2% or both) or just high damage ones (non excellent), or simply you can use the specific SMG weapons who have Powerslash skill. First I will explain you the benefits of both (you can keep them both in your inventory and switch depending on the situation).
      1.1 Weapons of choice.
      1. Using two weapons will provide you burst at early levels if there isn't good two handed wep at your hands (focus on having EDR++ on each wep). This will give you high damage burst at PVP but keep in mind when you get out of AG - you are history, so don't use this method for PVM.
      2. Using two handed weapon with Powerslash (even not excellent one with options) will give you medium damage burst in PVP and high damage burst in PVM. Many people neglect Powerslash but it is proven that it works in Castle Siege as well. It is a good AOE high distance skill which can help you control the Castle. You can literally melt people if you have one EE guarding you back with SD regen. 
      1.2 Weapon examples
      You can pick up any Excellent one handed weapon with EDR++ . (Early game PVP) Excellent Rune Blade +Luck+ 2% DMG (Early/Mid game both PVP/PVM) Excellent Sword Dancer +Luck+ 2% DMG (Early/Mid game both PVP/PVM) Excellent Divine Sword of Archangel +L+EDR+2% combined with Rune Bastard Sword (Mid/Late game both PVP/PVM) Rune Bastard Sword with 5 sockets +Luck. (Mid/Late game both PVP/PVM) 2. Armor
      This is something which will unleash a discussion. My experience proves that in early game you don't need high defense gear. Depending what you really gonna do will make the difference.
       
      If you go straight for PVP my suggestion is to head for low tier excellent set or mix of sets. For example you can start with Bronze, Brass, Dragon with Damage Decrease and Reflect. Now here is the trick, you don't have to complete the same set since in early game you are really depend on the options. Luck is needed so you can land more Critical Hits. Late game you start with forging your set to +11 so you can get the bonus and then continue till +15. Damage Decrease as yellow options on the set are needed when you reach this part of the game.
       
      If you head for PVM then you head for rare (medals or hearts) set with Additional Defense and luck.
      Brass Set +Luck+DD+REF (Early/Pre-Mid PVP) Brass Set +Luck+HP+REF (Early/Pre-Mid PVP) Ancient set Gaion Storm Crow (Mid/Pre-Late PVP/PVM) - picking Gaion will make preparations for having Rune Bastard Swords which are the Best in Slot swords for SMG. Ancient set Muren's Storm Crow (Mid/Pre-Late PVP/PVM) - picking Muren's will force you to use Two Handed weapons so you can take the bonus and it is easier to get the set. Volcano Set (Late PVP/PVM) - equipped with two Rune Bastard Swords is kinda the Best in Slot gear you can have in late game.  
      2.1 Rings
      Preferred rings by me are 2x DD+REF or mix of DD+REF and REF+HP. At early game you can go with one option rings but prefer to have DD and if your gear doesn't contain Reflect, try to get one from your second ring.
       
      3. Stats
       
      Here is the real deal. Since many of you will think "Why you added 130 energy?", the answer is simple - Scroll of Ice - this is probably one of the most important Spells at early game so you can reach long distance people and control the map. 
      3.1. High STR - with this build you can land huge damage with slower Attack Speed. You can use this build in early/mid game with 2x One Handed weapons for PVP (PVPArena, Castle Siege and etc). This points are calculated for level 400 with additional Fruits and total of 2863 points.
       

       
      3.2 High AGI - this is something special I've tested few times on live editions and I was doing pretty good with medium but sustained damage. My recommendation is to use either Muren's or Gaion Storm Crow so you can compensate the lack of STR with the Double Damage.
       

       
      4. Short basic tips about PVP Gameplay.
      It is not easy to be a SMG. Your most important thing is positioning so you can land proper Fire Slash. As far as I remember the radius of Fire Slash is 1 yard so you have to be careful. That works for invasion/bosses as well.
      Your play style is simple
      Single Targets - Ice > Cyclone (if you are equipping One Handed Sword which will allow you to jump on the target easy, also works for focusing the GM in CS if its DL) > Fire Slash Multiple Targets - Try to position yourself and just spam Powerslash if more than 5, if no - you can get closer and use Flamestrike.  You can divide your play style on two while in CS:
      Mostly SD drainer and diversion Focus on killing specific targets - Stampers, clearing the Crown, killing opponents EE's and the GM who wants to take the crown. 5. Some small calculation as always with the following items:
       

       
      5.1 Some statistics with the damage inputs at level 400(+200ML) and the equipped set.

      5.2 Some data on Vulcanus Cruel Blood Assasins and Selupan


       
      6. Master Tree
      I will post the PVP orientated Master Tree in 3 steps - 0-50 ML; 50-100 ML; 200 ML.
      My first 50 points should be spended like this:

      PVP Defense Rate - 10 PVP Attack Rate - 10 SD Increase - 10 PVP Defense/Attack Rate +5 on each SD Regen - 10 (preparation for Increase Defense) 50-100 Points:

      Divided on two choices you can pick up one of these:
      Increase Defense - 20 Attack Success Rate - 10 Cyclone - 10 Weapon Mastery - 10  
      Increase Defense - 20 Increase One Handed Sword - 10 Increase One Handed Sword Mastery (for Attack Speed) - 10 PVP Defense/Attack Rate - +5 on each  
      Final 200/200 Points:

      So far this is the final build which you head for. It is not easy to farm everything but head for this type of game style. Pretty simple and fun to play Class. 
      If you have any questions regarding this build I will help you with pleasure. I remind you again - this is my play style and it is not official MU WEBZEN build you MUST follow.
       
      Regards,
      Voyager
       
    9. Thanks
      Voyager reacted to Trâu in [Character Guide] Strength Magic Gladiator   
      My critics of Voyager's guide is that there are a few suboptimal points.
      First, if your base dmg is less than 1500, lvl/20 is much better than 2% dmg inc. Here are two screenshots in part of a guide on item choice I'm making: https://imgur.com/a/7ZP1zc5 . As you can see, there is a huge difference in damage when you are level 600 (400+200ML). IMHO, best options for low stats server are always edr+lvl/20 or edr+speed.
      The second point is that you wasted 10 points in SD regen increase. If you are not equipped Volcano armor+380 option, your SD is only regenerated in safezones. I'd rather put that 10 points in HP regens. I would also put 15 points in def increase and 5 point in AG regens if I cant use fireslash continuously.
       
    10. Haha
      Voyager reacted to Kenpachi in Photoshop / Paint GUILD BATTLE !!!!   
    11. Haha
      Voyager reacted to Jamal in Photoshop / Paint GUILD BATTLE !!!!   
    12. Thanks
      Voyager got a reaction from dlwlrma in Bring back classic Dark Horse   
      Since when Dark Lord's rides unicorns?  Lets make Dragon/Vicious/Hyon Pink color and Bone Blade looks like Dildo?
    13. Like
      Voyager got a reaction from Khabib in Bring back classic Dark Horse   
      Since when Dark Lord's rides unicorns?  Lets make Dragon/Vicious/Hyon Pink color and Bone Blade looks like Dildo?
    14. Like
      Voyager got a reaction from RocketPop in Photoshop / Paint GUILD BATTLE !!!!   
      I couldn't resist, @Kenpachi  😂

      @RocketPop
       
    15. Like
      Voyager got a reaction from Legion in Photoshop / Paint GUILD BATTLE !!!!   
      I couldn't resist, @Kenpachi  😂

      @RocketPop
       
    16. Like
      Voyager got a reaction from Empire in [NonRR] Official information (many details about server)   
      I also agree with BSB proposal having 1 main guild + one alt/alliance guild which wont be able to teleport for CS. This way you can chose between the best players and whoever wants to prove that he have a place in main guild he will be switched with someone whos behind. This is how the raiding guilds in most of MMO games works, the leader can chose what players to get for specific raid (Castle Siege here), instead kicking people who can't come, inviting ones who can and etc.
       
       
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