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    1. do u really think these duel texts every 5 sec worth? i mean.. if someone wanna watch he can move lore and go watch it.. but these spam texts all the time.. like u can understand hows the duel goes when u see 45% sd 80% hp etc etc.. i guess just the results of duel was enough.. maybe with score.. like xxxxx won yyyyyy 10-2.. Especially now with merce quest.. u wanna be able to see if someone got quest on u.. or when inva starts.. the important things.. and no how each duel goes.. just my opinion.. if there people here who really reading these texts, all ok..
    2. Dear NewsPaper readers , after "so much waiting(I hope you understand the allusion)", finally a FIRST Castle Siege was disputed between the greatest forces of the server, the only thing is that this was the SECOND actual Castle Siege, if you already read Episode 1 of this story you know that the first Battle for Supremacy (in my opinion one of the most beautiful possible when all the players are still in sets non-excelent and without top gear), well, this fight did not take place, I understand, because it had no stake, but again (sorry for my repetition ) but didn't it really have a real stake??? If you read this story to the end, you will probably understand the stakes of the other fight that did not take place. So this Castle Siege started without any defensive guild, (there is no point in trying to understand why, or even trying to explain because...) but that was the beginning of the episode 1, so in this first episode (secondary) these two guilds participated: Hardcore (guild that dominated Phoenix) and PURGE (a guild with deep roots that sprout from the legendary Guild Squadron) - the fight was balanced, from beginning to end, a fight as can rarely be seen on any MuOnline servers, those in Hardcore had the advantage of the top five players who dominate the server in the rankings from day one. We can also call them "the dominant party of this server start, because they chose/tested, and managed to find the perfect starting combination and lead the server start with ~2 resets ahead before this CS start", and those in PURGE who had the unity advantage. Those both guilds are build up by the strongest OldSquad players, they know each other inside those guilds because they used to play together for years ... So the fight was cruel, a great fight, a fight in which each warrior gave his best, or at least tried, from beginning to end the balance was tilted surprising to "some" towards PURGE, the PURGE CAVALRY did wonders same as the organization of this guild, which, although was previously dominated on all levels by those from Hardcore (rankings invasions, etc.). Despite that, they slightly dominate those in Hardcore, with better organization. At the crown, No1LiveEr failed to press the button due to congestion of enemies, at switches cavalry of PURGE MAKES MIRACLES !! We enter the last 10 minutes of this great battle and everything is at the limit, a little balanced in favor of the PURGE, it's the time when the Hardcore warriors begin to recover from dizziness, to regroup and start to attack Snook at the crown with all their top dmg dealers. Well.. Snook was knocked down by Endorphin's damage and Hardcore seems to won a lot of precious time, but Snook returns inside the castle, this strategy seems to make a difference, but he returns quickly and regains the crown. Hardcore comes back fast and recovers it, everything is dizzying, Purge returns, registers, but it's too late ... this battle ends and those in Hardcore celebrate a victory! What a VICTORY !! A victory at ONLY 510 points difference! This fight for supremacy seems to continue in favor of Hardcore, it's true, they have won due in large part to the 5 players who are in the top of the server, but also a victory that raises a big alarm for them, they need a little better team-play in the battles that follow if they want to keep the castle, on the other hand the PURGE did an extraordinary job, facing and even dominating Hardcore even with 2 resets less than the main Hardcore party, they did it more 'cause of the unity and better organization ! Now it is the time to go back to the beginning of this article, or rather to Episode 1, was this first fight really pointless? If, without being arrogant, the people from PURGE would've took the first castle "for free" the result now would have been the same? They would have had the advantage of the defenders... but what if Hardcore would've lost this fight? Would have they been so arrogant as to ignore the advantage they were offered for free as defenders? (of course, if they would have took the castle last week) Near the end of this article, I wonder what the other two top guilds would have lost? What would GameZONE and Diamond have lost if they participated? Were all these warriors too busy last Sunday? Or do you think that the fight for supremacy is not worth the effort ... not even as an exercise, or maybe even for these two promising guilds it is not worth the effort? Who knows? I am convinced that time will give us the answer to these questions. In the end I will congratulate the whole gang of the new leader of the server: No1LiveEr and I will also congratulate Snook's gang, you have made an unforgettable fight that will always remain written with the blood of all fighters inside NewsPaper.
    3. Sometimes i try to summon, and the summoning animation and also the summon itself it's not working (Don't know if i do something wrong, or is bugged). I asked other dls if this happens to them and they confirmed.
    4. We are lvling for 3 resets now on kanturu2 and still no spirit for our DL in party which is kind of annoying. We would like to move higher maps but horse is pretty important for DL and it's tough without it. I think adding it to kanturu3 drop which mobs lvl are between kanturu2 and karutan2 could be a good idea, like people could grab some more exp and still drop spirit, instead of wasting a lot of exp and being behind while other people already exp on higher exp only because they had more luck.
    5. RF lvl entry maps is broken for most of the maps. 1 now have 113 and warp comand window shows me for example i can go tarkan, aida, lt7,lt6.....and after i move there it says " u need at least lvl...... to stay in this map" pls fix warp comand window for RF.
    6. BALR

      New pet

      I have Seen this Pet called Rudolf in other MU servers. I think it was first seen in MU as a special Christmas event Prize. So why I think this pet could bring something to the game is as simple as when EE (the most used zen collector in a party) is no longer a part of the game you have to choose eaither one killer to lot zen and loose killspeed or not to loot at all. With Rudolf you can get somewhere in beetween You dont loose any killspeed but the range of the pet is not that big and you probably will not Pick every zen drop. Also it have HP of 255 same as Imp and Guardian Angel so in will evetually die and you are back to not picking up any zen again. Drop: Same as Imp and Guardian.
    7. A new feature has just been added on the server: "Anti-mobs-pull". From now on, if a monster does pass the 7x7 range of his initial spot, it will be teleported back to its initial coordonates where it was spawned first time. This will *hopefully* stop several unhealthy mechanics: Pulling monsters from other spots to your own party spot to gain extra EXP, increasing the gap by a lot between very active players and less active players. Pulling monsters from other persons spots (by accident or intended) that would cause exp lose to that party. Mobs running out from their spots so newbies being confused when they reach a place where a spot should be, but no monsters can be found. Pulling "harder" monsters to other persons spots to get the spot "for free", after the mobs does kill them. Note: This feature is disabled for events monsters, invasions monsters, bosses, etc. It only works for basic spot monsters. We believe that this feature will make our gameplay more healthier for everyone involved, very active or not. Please let us know if you find anything wrong related to this. Extra: Don't forget to register to our Soccer Night #1! Registrations will close tomorrow. Read here: https://oldsquad.ro/forum/topic/4014-soccer-night-1-10102020/ Happy gaming!
    8. Dear newspaper readers, as I have accustomed you in past editions, the war for Inception Supremacy will continue to be written in The Newspaper. In most articles I wrote about the courage and strategies of these brave players who fight for pride, for the riches that only the guild that owns The Castle benefits from or simply out of revenge, well in this first edition "pride" did not matter to anyone because, although three guilds have signed up: HARDCORE (the guild that dominated Phoenix), PURGE (a guild created by former Squadron members) and Diamond (a new guild that is looking promising), no one showed up on the battlefield. There are many rumors around the server, some "voices" say that the top guilds have rebelled, thus protesting against Admin on this Castle Siege which "has no value", of course, the first questions that came through my mind were: "Really like that? It doesn't have ANY VALUE at all?" Let's just say it doesn't matter for Hardcore, some "bad mouths" say about them that they are too proud cause of their success on Phoenix and they think that nothing can bring them down even here on this new Inception because they have a strong core, other voices say that they do not want to lose the advance in top that they've got until now, again, my mind went CRAZY, REALLY ? 2 HOURS???? their main party has 1 full reset in front of PURGE's main party!!!!!!! What about the Purge Warriors? They lost, this start, a bit ground vs Hardcore but they seem strong enough to cause serious bleeding wounds to those in Hardcore , well they didn't show up and the "bad mouths" say that they are too proud due to the success of the last Inception, also they say that even if they would show up they would have being wiped out by those from Hardcore (we will never find that out now, will we?). There are experienced fighters in these two guilds, fighters who have held supremacy in the past, so let's say it seems understandable for them but what excuse would those from Diamond have had? A new guild, with active players, they didn't show up on the battlefield either. What is their explanation? Do they already have enough experience that they do not need organization and training? They don't want to start this new database at the helm of the server? All they had to do was show up in the last 40 minutes and register the seal ... Pride, fame and pvp fun seem to have been defeated by ambition and "hunger for exp" or maybe it was simply a coalition of the three guilds in which to protest, but if it was a real protest shouldn't the Protestants have shown up there? Or maybe they are afraid of The Curse... who knows those days everything can happen. I say "those days" because in past a fight for Castle would not be ignored that easy even if there was no reward at all! I also received malicious private messages that said that now I have nothing to write about ... well, look, I can write articles about NOTHING! I don't like it but the articles are not written by me but by the actions of the top players! In conclusion, I would like to remind these warriors that most of them are old players who once enjoyed a simple victory and the fun was enough then! I hope that you ended up well in the fight against Gollock !
    9. Hi today at. 02:00 PM when i was playing on the server my autopickup from official MU Helper was stopped.The part with skills work normally but autopick don't work to this time. Help
    10. Hello, There is currently a problem with the guild-chat & alliance-chat that was extended from Guild Masters only to members as well, after the update from today, when we've tried to fix the Guild Masters problem. If we can't try a new fix for it in the next 1-2 hours you'll have to survive until tomorrow without this chat functions. We don't want to do another server restart today without trying a new fix, so in the worst case we'll do a server restart tomorrow for either trying out a new fix or roll-back-ing to previous update where the problem was only for Guild Masters, until we have a new fix to try. Happy leveling!
    11. @ADMIN Rewards for 1st Gens Rewards: First place from Vanert & Duprian: 4x TOCA. HoF badge 2nd place from Varnert & Duprian: 3x TOCA. 3rd place from Vanert & Duprian: 2x TOCA. 4th place form Vanert & Duprian: 20x Jewel of Harmony 5th place from V & D 15x Jewel of Harmony There are 25(50) extra rewards for top 5~30 players from Vanert and Duprian: 5x Jewel of Harmony even tho ending in next month , which prob the max rr's reached will be way less than 10rr if not 5rr's ( not even mid game ) this rewards is too much , i suggest just rewarding whit golden boxes as top rewards , to bless soul lifes chaos as lower rewards , toca and harmonys should be farmed by hard effort , this kind of rewards should be given in 2nd month of gens
    12. Character name:??? Suggestion type:Server Suggestion content: heart of love is not dropping set for summoner so he got to use elf set instead, "the problem" is requirement stats to use it has no sense with summoner building atleast early on My suggestion is to lower agi requirement to use them or even remove it at all. Ae is adding agility anyway so its not gonna break something
    13. Character - Logans Suggestion type - Server, Inception Suggestion content: Additional spots should be added in Dungeon1 -2, because, let`s be real here, every spot is taken almost all of the time in every map due to the high player count, D2 especially, has only 3 spots at the beginning. This makes hardcore grind even harder, making players loose interest in the server. I think that D1-2 are one of those core maps to make that level break for LT, and, also, after 3rd spot in D2 it`s just a marathon🥵 run to D3 with absolutely nothing in the way. From this viewpoint you could even consider deleting D2 map from the game altogether, because it doesn`t play any significant role anymore. How the suggestion can bring value: As i mentioned above, i consider Dungeon as one of the core break-through maps, so adding more spots in them, especially D2, would improve server health (player number wise), user play times, personal relationships between players and better exp gain due to less KS`ing. It would also allow to better circulate lvl gaps between reset players and none-reset players. By this i mean that higher level players would faster move up to stronger maps, allowing low lvl players to return faster back in the spots rather then forcing them back down to low lvl maps with stupidly high lvl`s just because D2 is 80% emty anyway 😶. leveling in Devias 3-4 with 180+lvl isn`t the right way to healthy and promising gameplay. Nut thats what it is for now! Suggestion content: Another suggestion i want to introduce is - buff timers and dmg numbers (Icon Interface change). I've seen a lot that another servers with either older or newer seasons tend to make buffs more appeasing to players by adding actual clock timers and dmg/def numbers for more detailed view. I know that we have build formulas here but no one will sit at the game window and use calculator to actually count dmg and timer details. 😂 How the suggestion can bring value: Visually looking at detailed buff information would help to quicker understand all if`s and but`s about your character build and the best way`s to use it without immersing in to formula calculations or going to test server to play with stats and loose your precious playing time, ( not all of us can be online 24/7). Imagine adding points to one of your stats and actually seeing the difference in numbers instantly by just hovering mouse over buff icon. A very nice and comfortable way to manage your character. This all is my personal opinion open for debate and criticism. P.S. does anyone even use test server ?🤔
    14. Hvman

      DL Buff

      Character name: HVMAN Suggestion type: Server Content: I think in this moment, the class at a highest disadvantage in terms of pure afk lvling is the dark lord once he has no buff anymore. We do not have any def buff like MG/RF does, and we have no potential to get cape anytime soon, like i think will be a long time till we can actually farm icarus. So, given the fact that we have no horse, and no cape, the DL's defens is known to be the worse(i do not know about rf) without those 2 factors and still, is the only non-buffed char. I see myself repoting way often than my non-DL party members and strictly taking double their dmg. How can it bring value: Better life-quality in terms of leveling for DLs How i would implement my suggestion: Same as you did with MG/RF, make DLs get a deffense buff. P.S. I do not own or have tested the RF so he might even have a worse def with the buffs still, but i think he brings other values to the parties (like buffs) while DL simply brings nothing, given the fact that my 2 MGS do the same or more dmg than me.
    15. Hello OldSquaders & New comers, Less than 24 hours remained for the grand opening of our 4th edition of Inception! The server will be launched officially today (Friday) at 19:00 GMT+3 (follow counter from website). You will be able to make sure that client works, make parties, etc. The MOBS will spawn at 20:00 GMT+3 (after 1 hour). You still have time to gather strong teams as what is coming will be pretty hard alone! Keep in mind to find a Permanent Stable Party if you plan to play seriously. Let's show to the MU Online community once again what real quality truly means! So, share the news to your friends, families, mu contacts, strangers, pets and gather on the start to conquer once again the OldSquad World! Important Info: !!!! Don't forget to choose the 'Inception' Server when you are logging on site, else you will be logged on Phoenix and you will be able to use the Phoenix services/options instead of Inception !!! In order to use the SITE FUNCTIONS you need to ACTIVATE your ACCOUNT on EMAIL! (It takes 1-5 minutes to be sent). Energy Elves are removed from gameplay - they are useless on Server 1! Hybrid AE's with AGI+ENE can be good supports for CS/Balgass - where buffs are decent. You can make DL, MG, RF from level 200 or since server starts if you get VIP. Only Dealer/Hunter available until Stage 2 - 10rr - when PRO will be available as well. You have access to OFF-Attack for up to 5 hours. VIP is boosting its duration/it adds auto-pick based on VIP type. Goldens from invasions will be released progressively, so they won't kill you on spots at start. Only BoK1/Budges at start. Test server is still online and will remain online even after Inception start, so you can test anything anytime you want. You can warp from SITE if you are PK - but it costs much more! 1st Castle Siege will be from first week (04 October - Sunday) but there will be no rewards. You will play only to get used to our custom CS System and for fun + the advantage of being the Defenders on the 2nd CS (CS rewards are progressive, read about them on Info topic -> CS System). Keep in mind that Inception is running on a Mother-Kid system, where Inception is the mother and our Wormhole server will be the kid, more info on Gameplay info. The first season of Wormhole as a kid will start in around 75~80 days, so first transfers on Inception will be after around 4 months. This edition does also provide a new feature - Dynamic Characters Balance - which means after each stage/mini-stage we'll be adjusting any over-performing or under-performing characters at that current stage of game. This is an 100% International Server, that means you MUST write in English ONLY on /post and Gens Chat. If you won't do this you can get Muted / Warned and even Banned! On first reset the EXP is linear (same % from level 11-350 at any level). But after 1st reset the exp is dynamic (lower % on lower levels, higher % on higher levels). This is made in order to balance the time spent on high levels vs the time spent on lower levels. So, if on 0rr exp is 100% for level 11-350, on 1+ resets you have like 30% on 0-50 levels, 80% 200-300, 120% 300-350, etc. Please don't forget that Inception is a truly HARD & PROGRESSIVE Server! Which means exp is low, drops are low, content is progressive and everything is achieved by PLAYING, especially active play. Also up to 60-70% of content is adjusted/custom so you REALLY need to read all of our info in order to have a good time. Make sure to invest jewels in early exc items from mobs / non exc items with high defence in order to progress! Also, we want to share you some of the important topics and info that you MUST read for a full experience here: Official Info Topic: https://oldsquad.ro/forum/topic/993-inception-official-information-many-details-about-server/ Info about CREDITS: https://oldsquad.ro/forum/topic/1192-inception-info-about-credits/ Characters Info, Builds & Buffs Formulas: https://oldsquad.ro/forum/topic/2260-inception-characters-builds-info-buffs-formulas/ Server Rules: https://oldsquad.ro/forum/topic/1193-inception-server-rules/ If you need any kind of assistance please contact us on Facebook: https://facebook.com/OldSquadMU - we will be there most of the time! OldSquad Team #MakeMUGreatAgain!
    16. This interview is about No1LiveEr, one of the most active players on Phoenix, and a key HARDCORE warrior, you can find his name on Phoenix's website Rankings even after he did quit playing weeks ago. He is also a very respected player on server since you can find his name on last interviewed top players like Crucify or Chukundah. I was trying to obtain this interview since Phoenix mid life time and we finally synchronized, so, let's turn it up: Reporter: "Hello, No1LiveEr ! Welcome to the News Paper's Hall of Fame ! No1LiveEr:"Hello to you, Reporter and community! " Reporter : " Can you, please, give us a description of yourself? Name, age, occupation, hobbies, etc. ? " No1LiveEr:"My name is Roland, I'm 34 years old. I currently live in Germany, working in a logistics warehouse. Like hobbies: I like to travel, to play games on PC/PS4. I like contact sports like MMA / Box " Reporter:" Are you going to play on this new Inception data base?" No1LiveEr:"Naturally, I will play with great pleasure. I can't miss it. " Reporter: "How much time do you plan to spend/day playing mu OldSquad (average)? " No1LiveEr:"Somewhere between 6-7 hours a day " Reporter : "When did you start to play Mu Online? " No1LiveEr:"I started about 16-17 years ago " Reporter : "How did you find OldSquad ?" No1LiveEr:"From some friends, they invited me to play on OldSquad. " Reporter :"What nicknames did you have in the past?"" No1LiveEr:"The first nickname, I think it was .... Massacr3 (if I remember correctly), then No1LiveEr, Ezal0r. " Reporter: "Are you going buy VIP since day 1?" No1LiveEr:"100%, normal " Reporter: " Is it so important to have a VIP since day 1?" No1LiveEr : "Yes, I think it's important" Reporter:" Since you are going to buy VIP from day 1, are you going to hunt the top and aim to be a stage breaker?" No1LiveEr:"Unfortunately, I never used to play for top, but I wasn't far from it either. As for the stage break, it is never known, there are always top, pro, active players who aim at that! " Reporter: "Do you think that VIP affects the "play-to-win concept"? Is it possible to reach the top without donating? " No1LiveEr:"It does not necessarily affect it, it depends on each player on how much time he can afford to play. Along the way you can probably slowly reach the top without donating, but in principle if you want to stay in the top you have to make small sacrifices, including donations. " Reporter: " How did you manage to hunt so many goldens on Phoenix? Can you reveal us "the secret"? " No1LiveEr:"A very good question :)) I always enjoy hunting goldens, it is my greatest pleasure related to MU. The secret lies in: ON almost all invasions I have patience, sometimes I wait for the invasion for 30-40 minutes in the maps I hunt :)) I never miss invasions when I am online, no matter what event it is (except CS, ofc). " Reporter :"What characters have you played on OldSquad so far? No1LiveEr:" "Magic Gladiator (strMG) and MaSsacr3 (SM). " Reporter :"What characters do you think that are the best for PvP ? What about PVM?" No1LiveEr:"For me, there are only MG on PVP and on PVM, but I think every character is good in both PVP and PVM " Reporter :"So, do you think that all classes are balanced? No1LiveEr:" Not really, 70% I am satisfied with the settings and formulas of each character. But they can be even better." Reporter :"What advice would you give to a player playing on this server for the first time, what should he do to get to the top places?" No1LiveEr:"First of all, a new player must look for a top guild in which to integrate and adapt quickly to the style of play. The second very important thing would be a permanent party with which to reach the top. The rest comes during the game. The third very important thing is the forum. There is all the information related to the server, related to game play, events etc. etc. " Reporter: "Did you have any permanent party on OldSquad ? Do you have one ready for this new data base? Can you tell us a short story about how did you meet those players and their names ofc.?" No1LiveEr: "The first time I played I didn't have a permanent party, but I adapted to the style of play on the server... I have a permanent party for the new database. I would like not to reveal the players' names that I party with, now. We have been part of the same guild for some time and we get along very well." Reporter:" What is the importance of a permanent party ?" No1LiveEr: "It's the most important thing if you want to be in the top, once again it makes the difference between a good player and an average one, of course if you manage to find the right players to take part of it (it can be really tricky if you do not trust that players enough to share account and etc. but I would never join a permanent party without knowing very well the players inside it. " Reporter: "There are rumors on the server that inside Rampage and Hardcore guilds there have been many quarrels between guild members, are they true? Why Rampage disbanded?" No1LiveEr:"I can't answer you because I don't know what happened, at that time I didn't use to play that much " Reporter : "Since we reached the rumors section, there are some that say that Obraznic was a friend of yours and one of your permanent party members. What happened with him, why did he get banned?" No1LiveEr: "Yes, Obraznic is a friend of mine and he played with me. Why was he banned? As far as I know, he tried to sell for real money, what is against the rules on the server. " Reporter: " Your guild lost most of the battles on the past Inception data base, but took revenge on Phoenix, what happened? How did you guys manage to build such a strong guild?" No1LiveEr: "I think that on Inception we lost as a guild due to the fact that many players gave up one by one, including me. The difference was made on Phoenix for the simple fact that we managed to build a much more united guild than on the last Inception, and many of us had a lot of free time due to the pandemic. " Reporter: " Will Hardcore return, or maybe should I say continue, since you, guys, dominated Phoenix, in force, are you ready to dominate this database same as happened on Phoenix ?" No1LiveEr:" Hardcore will return without a doubt, but will we dominate this database as well? I can't know for sure what will happen, but what I can say is that we will not give up easily " Reporter: " On last Inception data base, Snook and Alex were a part of your team, then on Phoenix they started with Hardcore, then they left the camp and went to Squadron, what happened?" No1LiveEr:":)) In few words ... I don't think they are worthy of Hardcore" Reporter: "mafy or RedBuLL .. will one of them be the guild master of Hardcore this data base? " No1LiveEr:"Unfortunately, none of them. " Reporter: "I think you already read all the features about this new Inception data base, what would you change to this new server? What do you expect from this new Inception data base?" No1LiveEr: "Hmm a very difficult question ... I mostly like the idea itself and what has been implemented. What I would change would be the reward at each stage, I consider that they are too small. Regarding what expectations I have from the database .... I hope there will be more than 2-3 guilds participating in CS " Reporter : " Do you read the News Paper ? " No1LiveEr:" Of course, yes" Reporter : " Do you believe in superstitions? Do you think that the Castle is Cursed? " No1LiveEr: "I'm not a superstitious guy. The castle is not cursed .... The castle will always belong to those who are very united and able to adapt and counteract as quickly as possible. " Reporter : " Did you see what happened to the guilds that held the castle, even yours (Rampage)? If it's not "The Curse", what could it be to create so much chaos inside a guild and destroy the most of them?" No1LiveEr:" I know very little about what happened in Rampage, but what I can say for sure is that not everyone can always be satisfied. And by chance itself we managed to create a new guild and at the same time to gather players who do not make waves and know very well their position in the guild and not only." Reporter :"What do you suggest to improve on NewsPaper ?" No1LiveEr:"I don't think any change is needed. You, as a Reporter, do your job very well and I am always eager to see what other articles you do " Reporter: "Since a mate of yours was banned, what do you think about this rule related to the sale of items / accounts for real money? "The buyer receives free of charge what the seller offers if he reports to Staff." No1LiveEr: "I completely agree even if I was left without a friend (in game), but at the same time it is a rule that can be interpreted differently by everyone. Although the rule is big and loud, I am very sure that there are enough players on the server that manage to break the rule and to take advantage of it .... The temptation is great and there are many buyers :P " Reporter: "I have 4 challenges for you, do you accept them?" No1LiveEr:"Yes, I hope it doesn't take too long " Reporter :"Challenge no 1: I need the names of the 5 players you respect the most on OldSquad and the names of the 5 you dislike the most on OldSquad, with reasons ofc." No1LiveEr:":)) I like: -Makiavelli because he is a close friend and a loyal player and at the same time a team player -RuSuLeTzZz because he is a very ambitious player and does not give up no matter what happens and a good coordinator -mafy because he is an insightful player and attentive to whatever happens - Sparkle because he is a very good player from the old generation and at the same time a good CS player -RedBuLL because he is by far one of the best players on the Old Squad :)) I dislike: -CaddyLLac, KAIDO, Gh0sT, gre4ka, LordCiprix because they are players I never want to play with " Reporter: " Challenge no 2: Tell me what do you like most about our staff team, and what you don't like about them!" No1LiveEr:"Hmmm very hard ..... because I respect the dedication of the staff only, but there is always things that they can do better " Reporter: " Challenge no 3: Give us the names of the top 10 hardcore players that will join this new data base" No1LiveEr:"mafy, RuSuLeTzZz, RedBuLL, LeonidaS, mircy, pandemic, PoooC, Azir, HellDrakE, and, ofc, me :D. " Reporter:" Challenge no 4 : "Give us the name of the guild master of Hardcore?" No1LiveEr: "No1LiveEr " Reporter: "OMG, so, I just interviewed the guild master of HARDOCRE?" No1LiveEr: "Yes " Reporter: "WOW, this is what I call Breaking NEWS !! I wish you a lot of success in this new mission and may the curse you believe in, or not, stay away from your guild in this new database!" Reporter:" Thank you very much for time and patience, I wish you to enjoy this new data base and have tons of fun playing it !" No1LiveEr: "Thank you very much!" This was No1LiveEr's Interview, a top player, a really honest guy and I am happy to bring him inside the NewsPaper hall of fame!
    17. Hello, Based on the Test-Server as well as on the official information topic, we're waiting feedback about the 4th edition of Inception. Cheers!
    18. I look dizzy at the calendar and realize in my amazement that a year has already passed since the beginning of the last edition of the phenomenal server "Inception: Back To Origins ". It was a project with great achievements for our players but also for the staff, it was a server that made many players loyal to our community and made them realize that the servers created by Admin and Gion are, in terms of quality, much better than the others that can be found on muonline top websites. There is much to tell about this past server, a server in which the fight for supremacy was dominated by Squadron, one of the oldest guilds who won the first three Castle Sieges without any enemy to offer significant resistance , Squadron is a guild that is legendary on OldSquad (here you can find a short history about this guild -> https://oldsquad.ro/forum/topic/3732-the-history-of-squadron/ ). Also, in this debut, some of the Squadron warriors left the guild after internal quarrels and started building a new guild (Rampage): they gather players from the server and manage to win 3 battles in a row, but, surprising us all, then fell prey to the terrifying Curse that has haunted the Castle for decades and never seems to rest. After these three great victories, they were defeated countless times on Inception by Squadron (a more unite and experienced guild), and the brave warriors had to dissolve this guild and rebuild it under a new name -> HARDCORE. They showed us all on Phoenix # 2 that they can measure up to any guild by taking revenge defeating Squadron countless times (some say they were so strong on Phoenix that they forced Squadron to give up the game early enough). Two other guilds shone on the last Inception, ATTACK and PlayBoys, these guilds joined forces to dominate the server end successfully succeeding. These were the guilds that came out in the spotlight on the last Inception, a data base in which we had drama, victory, disappointment, betrayal/dirty moves, rebirth and ambition, you can read the whole story in NewsPaper by accessing the following link (please read the chapters in order) : https://oldsquad.ro/forum/forum/176-oldsquad-newspaper/page/2/ Another "recent" piece of history: https://oldsquad.ro/forum/topic/3344-hof-edition-13-september-2019-25-may-2020/ You can see there the whole Hall of Fame. This has been the history, but now, looking at the present with my thoughts on the future, I hope to see past great guilds fighting for supremacy, (some voices say that Squadron and Hardcore are already forming their parties and working on their starting strategies, testing everything that can be tested and preparing a stormy start) and I still hope to see at least one more guild that can compete with these two forces! I hope to have a fair and balanced Castle Siege, a fight for supremacy like never seen before !! That being said, your Reporter wishes you thons of success and may The Curse stay away from your path in this new Inception rebirth! PS : If you don't know yet, whether you are a top hinting player or just a casual player, take your time and read all the information that will help you understand how this server works at the next link: https://oldsquad.ro/forum/forum/89-info-rules/
    19. for some reason, after adding harmony and guardian options to sword / mace, i cant use their skills anymore, they just show up as grey (unusable) skills in my spell bar, meaning i cant use the BK combo https://ibb.co/82g973W
    20. Hello, Test server for Inception is now officially open for public. Client can be downloaded from Downloads section of Inception (using the official client for Inception but logging into the Public Test Server). Note: Characters have been saved from the last test server from Inception, you can still test using them. We do recommend you to test only lower stats especially for PvP (in the 0-5rr range or 0-10rr range). Because until the later stages of the game characters MAY suffer changes due to the Dynamic Characters Balance. Feel free to leave your feedback related to early-game chars / PvM as well as any extra feedback you may have BASED on the test-server! Topic where you can bring your feedback: https://oldsquad.ro/forum/topic/3973-inception-2020-feedback-discussions/ Test server commands: https://oldsquad.ro/forum/topic/3328-inception-test-server-commands/ Cheers!
    21. Hello, OldSquaders! Hope y'all had a nice & safe summer. We're ready to bring you a new great journey into our MU world! We've been working on the past weeks to finish the next edition of Inception, an edition that is bringing a lot of new & fun things as well as a lot of balance features and tweaks to keep the competition level high, as we all seek to. Inception's 4th edition will be officially launched on Friday, 25 SEPTEMBER, at 19:00 Server Time (GMT+3). MOBS will spawn at 20:00 Server Time (GMT+3)! Official Info Topic: https://oldsquad.ro/forum/topic/993-inception-official-information-many-details-about-server The Test Server will be released for public starting from next week. As we're always striving for, we expect this Inception edition to be the best to be seen yet in our community. Some of the new things that this Inception edition will feature: Council Group Council will be the "voice of the players" for this Inception's edition. We will interact directly & actively with members of the Council for a better game for everyone. Note: We'll try to have at least 1 representative for each *bigger* guild as a member of our Council, as well as people that had / will have contributions in terms of feedback/suggestions/bug reports/etc. New Stage System Now after a stage is completed it will no longer affect others (the exp of that reset goes back to the same exp of the previous reset). Now apart from the Stage breakers (first 3 people to finish a stage) that will keep their own reward, there will be rewards for everyone that progressed through stage based on the level they had when the stage was completed. Now the EXP boosts for newbies will be added after each stage completion (and will benefit everyone who is not in top 100 at that moment). Important: The players that finish a stage won't be able to continue leveling until the stage is officially over for everyone. A stage will be officially over after 12 hours since the 3rd player finished it. Exception: If the 3rd player does finish the stage between 15:00 and 22:00 server time then the stage will be officially over only at 10:00 next day (due to sleep interval). This is meant to assure the next stage will be more fair in terms of competition. So, by progressing through the stage you'll win both rewards and a better position to compete for the next one. Dynamic Characters Balance Now after each stage, we'll be adjusting the characters that either OVERPERFORM or UNDERPERFORM in either PvP or PvM at that stage of the game. The adjustments will be based on the Council's feedback. Duel Gamble System Fight your enemies and/or friends for bets in jewels/credits. Winner get em' all. More info about it you can find on Official Topic -> PvP System -> Duel Gamble System. Imperial Guardian V2 along with weekly rankings for speed-run records of parties Enjoy a harder Imperial event alongside personal rewards, extra optional rewards as well as weekly rankings for speed-running competitions in teams of 5 different classes. More info later. OldSquad Soccer System & Soccer Nights Had a bad week? No problem, @Gion will guarantee you have a fun experience on our Soccer Nights to make it up (hosted usually in weekend). No friends/guild needed. Everyone will be part of a random-made team based on the registration pool. Extra Warehouses ingame Starting from this edition, players will be able to access multiple warehouses on the same account. Basically, you will have your *MAIN* warehouse as usually, and you'll gain access to extra (empty by default) warehouses where you can deposit your things: Non-VIP characters do have 2 extra warehouses. Dealer & Hunter VIP characters will have 3 extra warehouses. Professional VIP characters do have 4 extra warehouses. In order to access such extra warehouses you need to type the command /ware (0/1/2/3/4) where the number = warehouse number. Example: /ware 0 (will switch to your main warehouse, which is always set by default and after each relog). Example2: /ware 1 (will switch to your 2nd warehouse). Note: Characters that had VIP and it expired will no longer be able to access the extra warehouse(s), but items will not be lost, they can be accessed back after you renew your VIP. Note2: The Game Warehouse from Website does use ONLY the *MAIN* warehouse. Improvements to the Mother-Kid concept to make it more feasible towards (re)populating Inception Lower wait-time for transfers, faster peace Wormhole, additional transfer options for those that started Wormhole later but managed to make enough resets. Separated sub-server for gens maps (Server 2) to improve performance Extra things: All the improvements, fixes & new features that were added since Phoenix's start up to now have been adjusted accordingly and added to Inception as well. Now you can get DDI% (from harmony) only from item level + 11 (instead of + 9). Note: Maximum DDI% per item is now 5% instead of 7% (1% at +11, 3% at +12, 5% at +13). Credits reward for submitting a Guide and have it accepted. Credits reward for submitting a Suggestion and have it accepted & implemented. IMP now increases damage / wiz damage with +12% instead of +20%. Demon now increases damage / wiz damage with +18% instead of +30%. Now there's maximum 4 GM boxes that can be obtained by each loser of CS. Now if the GM of team with lowest points at CS has quitted, the 2nd lowest points team will receive the periodic Life Stones. + many other things that you can find by reading all of our info as well as playing the test & the official game. We're here for an EPIC edition, hope you're too! #MakeMUGreatAgain!
    22. It's been two weeks since the last episode of the great war for the supremacy of Phoenix was written. Hardcore, after defeating Squadron in the last battle, managed to win the battle that followed, defeating OneSteppy (a new guild made by former Squadron members who started collecting all the active warriors on the server), so, the Hardcore ones won by a difference of about 2k points, although OneSteppy warriors did well on the battlefield and managed to consolidate their strategies, however it is a new guild with new players, it takes time to consolidate the roles of each player and to build a solid team that would put Hardcore in trouble. Time passed, the fights for the Big Bosses given in these two weeks were divided, in the mornings the ones from Hardcore managed to defeat most of these bosses (because they didn't have opponents), but in the evening the ones from OneSteppy dominated most of those fights. Sunday finally came and a new battle was preparing to be written with a lot of blood in the pages of Phoenix's history by these brave warriors. Hardcore, in the position of server leaders, although they suffered stinging defeats at Medusa or Selupan, and even if they seemed dejected all week, they begin to gather their active warriors and form parties, they bring inside the castle about 15 fighters and prepare the defensive. They do not seem to be interested in upgrading gates or statues (later, I found out the reason, in the last fights they were demolished before the first 15 minutes so their upgrade would have been useless because only after the first 15 minutes of the game holding the castle matters). On the other side, the ones from OneSteppy, having the boosted moral given by the small victories accumulated during the week, are preparing the attack, again, without using any strategy that would imply blocking a build, but still having an advantage of 2000 points, and very good morale, unleashes the attack. It's a balanced fight, it's like a clash of two tornadoes, both guilds give their best, the crown switches from mafy's head to BedeJutro's every 5 minutes. Both guilds are focusing only on the attack, and they don't seem to concentrate enough in defense, that's how the minutes go and everything is balanced, although the middle of the battle seems to be dominated by those in OneSteppy who manage to kill mafy many times, thus gaining precious points. Towards the end of the game, the people from Hardcore seem more lucid and start to gain ground .. but not enough to win. Related to Squadron, not all the active players moved to OneSteppy, some of them made a new guild called Raise and I saw last days some of them helping Hardcore on bosses, even though everything seemed ok inside the Squadron, it seems that different interests and quarrels made these players split into these two guilds. Although we saw RISE players last two weeks helping OneSteppy, last week those brave warriors won by their own forces . Surely time will tell us the answers to these questions that arise after these moves on the chessboard of Phoenix leaders : Will the RISE guild decide to attack the castle independently? Will they build a guild that is competitive? Will the OneSteppy guild receive support from their former comrades? Will Hardcore be able to return to supremacy? (if it wasn't the 2000 point penalty they would win but with a small difference of points) As I did on last article, I will end the article with the top 10 best killers of the week, led by Tokyo, the M.V.P of the last Castle Siege, and the achievements of the 2 guild masters mafy and BedeJutro the newest leader of the server. Rank Character Name Class Resets PK Points Death Points 1 Tokyo Dimension Master 5 97 2 2 Moonlight Fist Master 5 80 17 3 RuSuLeTzZz Dimension Master 5 64 8 4 Voymax Fist Master 5 47 2 5 SupremeMG Duel Master 4 46 18 6 DuK4N Fist Master 4 39 3 7 Diablo Blade Master 5 28 2 8 BlooDySUM Dimension Master 3 27 28 9 TszakTszak Dimension Master 4 26 19 10 Crucify Fist Master 5 25 21 11 mafy Lord Emperor 5 1 12 12 BedeJutro Lord Emperor 5 0 5
    23. This interview is about Voyager, the invincible guild master of the best guild on Inception, it is a legendary guild and its name is Squadron. This guild led by Voyager dominated Inception since the start of mid-game period, until now, when end game period started. Reporter: " From the beginning you led the Squadron firmly and managed to take it to the peaks of success, Congratulations!!" Voyager : "Thanks, Squadron always had one core team members who manage everything related with the guild. " Reporter: " Can you tell us a short story about how you managed to bring Squadron guild back to Old Squad?" Voyager : " Well, it wasn't that hard, we all played together for the past few years, but we couldn't bring some of our key members and creators of the guild due to the lack of time (TwoCheeks, Mboopi, LastHope, Kenpachi and so on)." Reporter: "Please, allow me to enter into your personal life and ask you a few questions. What is your occupation? Do you a have family? How old are you? What encourages you to play this "forgotten" game that is kept alive only by old school "maniacs" like us ? " Voyager : "I am from Bulgaria, living in the capital Sofia and turned 29 few months ago. I am not married, got one happy doge :slight_smile: What encourages me.. well probably it is the nostalgia by playing it at so young age back in 2002-3. I must say that I was rolling this game since then with some little pauses." Reporter : "What are you doing for a living?" Voyager: " I am working in an engineering company in the sales department." Reporter: "How did you found OldSquad ?" Voyager : "When I said little pauses, I have found the server in one website for MMO private servers. I tried it and from the first time my expressions was huge - found many friends and players on my age playing this game and having a good experience. This was 3 years ago and the first edition for me was the NonRR. " Reporter: " What nicknames you had in past?"" Voyager : "In my past I had different names and all was related with NASA space shuttle's missions - Voyager, Endeavour, Curiosity and so on. In OldSquad I was using Voyager mostly. Had funny times with moldovians in past 30rr who couldn't pronounce Voyager and they were calling me 'Boyagar'. " Reporter: "Did you had VIP activated since Inception started?? " Voyager : "Yes, and I kept it activated in the first two months, depending on my team. " Reporter :" Do you think OldSquad servers are having a real play to win concept ? Or you think that only donors can get in top? " Voyager : " At the current state - no, back in few editions there were a higher chance you can obtain credits and more character options. I do not like the most of the changes in the past 2 editions (Inception and Phoenix). For sure there is a way to compete with the top players if you do not have VIP - but you have to play A LOT." Reporter :" You know Mu3rte..., he started with 1 month + delay and he got ranked no1 pretty fast, isn't this play 2 win?" Voyager: " Mu3rTe is one man army, we have played together once and I was amazed how much time this guy invest in the game. For sure he played a lot when he started, but keep in mind also the stages who allows the new players to level faster compared to the rest of the server who plays since day 1. He is also a very good and skilled player in my eyes." Reporter : "At the beginning of the server I had the impression that there would be only one guild on the whole server, although there were 600 characters on, the top 40 was just Squadron, what happened? What made that Squadron break into pieces and how did you manage to gather what was left to fight with Rampage and eventually to dominate the server for so long?? " Voyager : "Before the server launch we kinda had a full group of 25 players, including some of the people who went to RAMPAGE after. There were differences in the way we play and the way other people wanted to play, so we have decided to say goodbye to each other. It was really hard time for me in the next month to organize everything and continue growing so we can finish as winners in the Castle Siege and I couldn't do that without my team's help. For sure we all played hardcore in the first month, month and a half and we invested a lot of time and nerves to build this. " Reporter: "When you won the first Castle Siege, I know that, initially, there were some fights lost by Squadron to the limit, what did you change at that Castle Siege when you defeated Rampage? " Voyager : " Well, we were behind with players (we had less than them) and we fought hard to be able to compete with them in CS compared to their gear from the past 2 CS's they held. In two Castle Sieges we used a DL tank alone in a shadow guild so we can fight vs RAMPAGE + Assasins which was hard for us without using this tactic." Reporter: " Do you believe in superstitions ? Do you think that Castle is Cursed? Voyager : "I believe in many things but not in that. Many guilds failed due to the lack of organization. " Reporter: " Have you ever been almost overcome by the curse?" Voyager : "No, as I said our guild leadership and organization is different than others and we deal quick with the drama or in the end we get rid of those who plant the seeds of drama " Reporter: "So, you had no struggles between the members right after you won the first siege? " Voyager : "No, there was a good hype after this victory which helped and motivated many people who doesn't have our experience and they can give up after few loses. To be honest, I prefer to be on the losing side, this way you give everything from yourself. " Reporter:" Earlier you said that this server's play to win concept its not that real, are you saying that a player who wants to be a top guild master has to donate?" Voyager : " It is not the right way to compare a top guild master and a regular player who plays a lot without VIP and a player who invest money in the game. Being a GM in our guild means you got the support from other players in terms of in-game stuff. That's Squadron's policy and we do that for all the key players - we simply invest in them. I do not want to extend my words for the server's "play to win" meta cause there are ways to earn credits without paying a single dollar, but this applies for people who spends a lot of time here. " Reporter: "What happened to Chukundah? Why did he quit the game so early?" Voyager : "Haha, he got a new job and he wanted to play more league of legends which caused his laptop to burn. 😂 " Reporter: " What about Snajper, there was a lot of scandal about this player and his separation from Squadron, what really happened?" Voyager :"Well, the deal was that we invested in him somehow and he wanted to turn back on us." Reporter :" Some voices say that after he was helped, he became a traitor and that's why guild punished him, is that true? " Voyager: " How couldn't you love those voices :)), as I said we invested in him somehow." Reporter : " Can you give us some tips about Dark Lord stats build to be a strong Guild Master ? Can you reveal yours?" Voyager : "I am not the guy who should give any tips about Dark Lord, cause this was the first time in my life playing a DL. The thing which every player should do (if the server allows it) is to test every possible stat in the beta server which I did for the first 5,6 resets. After those test I knew what stats I should use till 10th RR. In the first 5 resets I was 60% dmg and when the server moved to its mid phase I sacrificed almost every STR into AGI and VIT, but not for long - as you can see in 27RR I have over 6k STR so I can still be able to help my team in stamps. My current build was 60% VIT, 30% AGI and 10% STR so you can be able to kill people and farm alone in the same time. I do not consider myself as a strong DL or a Guild Master - everything I have done was a result watching other good DL's in the face of ProtoType and BSB. " Reporter : "You are the only Guild Master that held Castle for months and still invincible! (0 deaths in CS rankings) /Respect!!!" Reporter: "Why did you and your friends quit Inception?? " Voyager : "Heh, well we all got bored somehow, some of us were playing only for the CS and in the end we decided to take a break from MU. " Reporter:" Did you had any enemies in game on this data base? " Voyager : "That's the thing server missed - enemies. Administration made many changes which turned the server into PVM state and we couldn't enjoy of the PVP. One thing amazed me even more - when mercenary was introduced, people started to whisper me "Can you come davias and let me kill you, I got an quest". Possibly there are one explanation - the administration banished all dedicated players in the face of DEADCATS and GROM who was ready for PVP mash ups during the nights. My answer is NO - I didn't had any enemies. As far as I heard I am being hated from certain people but do not know the reason " Reporter :" What do you need to have in order to handle the challenges of a guild master to become the server leader ?" Voyager : "Can you be more specific about this question 'to become the server leader' ? " Reporter :" You were the leader of inception, you still are the one! Leading the top guild to glory and owning Castle makes you top number one leader of server." Voyager :" You have to be passionate and calm in order to achieve something as a guild master. Of course you can not do that alone - the help from your crew is very important." Reporter: "Have you ever had a moment in wanting to quit being a Guild Master? Voyager : " Yes, there were some moments, a month after we have won vs RAMPAGE cause the pressure was really hard and it was focused on me and I really wanted to step down for a while." Reporter: " Do you read the newspaper? What do you suggest to improve on it? " Voyager : "Yes, I am reading all your articles. I could suggest more detailed information about whats happening in the server but in general the idea of the Newspaper is good " Reporter: " Do you have any message to send to friends, enemies or Admin Staff? " Voyager : "Well, I already sent a message of my friends which I played with, about the enemies - don't think they care about my words. Administration - I would like to see a server setup like the oldest OldSquad editions - no restrictions, no DS camps and everyone should fight for everything -> that's Mu Online." Reporter : "Do you want the Grom guild that cheated the hell out of all the expectations (hacking), that was stealing startups, stealing everything they could to get back on OldSquad? Would you like Admin to 'parole' them ?" Voyager: "I believe everyone deserve a second chance and OldSquad was build thanks to players like DEADCATS and GROM who left their trail. I would like to face them once again in the next NonRR which should be in a newer version." Reporter: "I would like to end the interview with a challenge. Do you accept?" Voyager :" Haha, if the challenge is without making me return playing in the server - yes, I accept." Reporter :" No, no, name 5 players from the beginning of Inception you respect (not Squadron) , some details would be nice, and 5 players you dislike, we also want details " Voyager :" Tough question. I can't say I dislike anyone, Mu is a game where you can start admiring people who PK you overnight and have fun PVP fights The guys which I respect a lot is: 1.Mu3rTe - played with and versus him in multiple editions and he proved to be a valuable player 2.RedBull - we have similar characters and he is a nice guy 3.AlmightySM - proved to be a skilled player in every edition I saw him 4.MaSSaCre - was nice to play versus players like him 5.CRIEEEE ofc - even with the multiple jokes we made of him - he still is a good guy who was one of the TOP MGs in each edition" Reporter :" And the flop list? The one with the players you dislike the most? " Voyager :" Well, don't have such a list, there wasn't enough worthy people to make me dislike them, if I could add a name from other editions in my top respect list - that would be Mamed, i had enormous fun playing versus this guy. " Reporter : " So, you don't have a disgrace list, but you can make a list with the players you respect more since you started to play OlsSquad?" Voyager : "Legion, Weew, BSB, Mamed, Soulka those are the players from which I learned a lot and had an enormous fun playing versus them. I do not have a flop list, I am really not that type of player who will dislike someone in mu online, I don't believe you can have such a list. " Reporter:" Thank you very much, "Boyager" !" Voyager:" It's Boyagar!!!" Reporter: "Thank you, Boyagar!!!!!!!!!! And I hope I will see you again in next editions, cause OldSquad is about pro players and you are one of those!" Voyager:" Thanks, was a funny interview I am far from one of those but thanks, I am playing only for the fun = )".
    24. Yesterday was a sad day for me and probably for many other players in our community, the third edition of Inception (formerly known as max 30 rr) has come to an end, but I am delighted that this phenomenal game has once again managed to amaze me, to surprise me and to awaken me again all possible moods: happiness, sadness, disappointment, pride, etc. I went through all the mixing feelings again along the server and I am convinced that you have experienced these feelings too! Inception, a server born from the passion of ADMIN for this game, had a long life of 254 days, that means over 8 months that kept us all connected and reminded us of the old style game-play, just like every server launched by Admin does it, bounds friendships, restores past friendships making it possible for players who played together 10-15 years ago on servers with high difficulty to meet again and bring back emotions and memories full of nostalgia. It was an intense server with tight battles for supremacy, there are XVlll chapters from The Curse "Back to Origins " written in the NewsPaper section. The News Paper reached a record on number of views, there were intense fights in the written lines of the players who moved the fight from the game on the forum and in chapters VII and XlV I was afraid that Admin will have to call the firemen to prevent the flames on the forum from burning to the ground the whole editorial office! The Curse "Back to Origins " aroused the interest of the players whom I want to thank in this way for appreciation but also for criticism !! It was a sad day, since Inception got to its end, but I am convinced that when it will come back to life in September-October period will bring us again the fun and will have even more fun then on this edition. Lets make MU great AGAIN together, guys and, enjoy playing Phoenix #2 until then! As a great edition of Inception is over, I will end this article by letting Gion to share his views and experience about this server: Gion : "Hello, ladies and gentlemen ! First of all, it is an honor for me to have the word, especially the last word. It is an honor talking about Inception, it is an honor having you around and I think that I am very, very lucky to be a part of this and to be able to get to know you. Again, our community, powered by you, was "on top of the chain", breaking lots of records, from the number of online players, to the Castle Siege fights and to the OSGM Events. We had the opportunity to see top players, top strategies and not only. We saw new players rising and shining on the highest level, tho we saw empires crushing. "Curses", drama, hard work and even envy. We had a little bit of all. We learned a lot, and not only by technical means, but we learned a lot about each other and I hope and I also know that this will help us in the future, in terms of a higher quality community, as a whole. Special thanks to ADMIN and Reporter, they were the sparkle that lighted up everything ! Thank you very much and we are looking forward to meet again ! Best regards, OldSquad Team "
    25. Hello, The current Inception edition has passed its deadline and due to the amount of players left active there is no point in keeping it online any longer. I highly believe it was our best edition yet, if we look at how long it was fully active (more than 4-5 months). It had a total of 28 patches (big & small) during a period of 6 months, that improved its overall quality further on. We think that we've reached a good & stable formula for our Inception server, which we'll try to conserve as much as possible for the next edition(s) where we'll focus mostly on quality of life improvements/features and characters tweaks, without any BIG concept changes, as it worked really good with the last iteration. The 4th edition will start somewhere between September and October. As for now, Inception will be closed tomorrow (24.05.2020) after the global maintenance. Thanks to everyone that took part in this edition and especially to those that kept playing it on the long run! HoF has been updated:
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