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    Showing content with the highest reputation on 12/06/2019 in all areas

    1. Would it be possible to have a lvl check? countless of times you get targets thats in other maps, and if ur in a stage it can be days before you could reach such a high lvl map. Also in my ''Challenge'' there was 2 players in arena.
      3 points
    2. It is true that adding another check (for level) along with the already checks would be bad design, especially at such low numbers of Merc (would probly work fine with 600+ active mercs spread across all levels). But it is also true that those on high maps (especially swamp) are a bit more safe compared to rest of maps, which is also something that we don't want. So, in order to prevent a bad design and also fix such "safety" in high level maps, we'll add a new feature that will set the mercenar level to the same level (max 380) as the target during quest time, similar mechanism that we created for IT level adjustment. In this way, any map will be accessible for the quest no matter where the target is.
      1 point
    3. Agree with Zutto regarding lvl checks. Especially that lots of people with higher rr's are exping in Swamp now, so actually you need to get 380lvl to start your quest. It takes time even when you are not at the stage rr and most of people still play afk so they can't type /challenge to allow you finish the quest. I had this situation yesterday so I missed my quest. Eventually, when you choose someone who is on high map and you can't get there, there should be shorter interval between quests to be able to start another one and try again or even to start another quest straight after.
      1 point
    4. These are the 3 major reasons IMO: This server is somewhat influenced by the pay to win option "donate". You give too much credits for donations. I still don't know why it's called "donate" when its clearly "buy credits". When you donate you don't get anything in return. Why don't you do a little experiment - remove the credits option from "donate" and see how much people care about this server. I'm guessing the "donations" will drop to 5%. With every single patch the admins are creating more and more difference between active and semi-active/non-active/AFK players and these players are the majority in most cases.When ~50 players (out of lets say 200) get 90% of the items, there is something wrong 2nd reason leads to this: full items and max resets/stats are too hard to get for the normies therefore they quit Of course, not everyone will agree with this and that's fine. Everyone is entitled to their opinion. SADLY (no real competition), this is the best server I have ever played and as much as I hate it and criticize it, I love it and I want it to improve.
      1 point
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