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  • Chukundah

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    Everything posted by Chukundah

    1. i dont see nothing wrong here from furai , only lidor insulting.
    2. Well , me personally not gonna stay 1 month playing whit ppl barely joining arena , less than 10 in CC's , hunting goldens for nothing , going BQ for 380 items which basicly are useless cause any set can be equal to 380 whit same options , same as weapons because 380 weapons are useless , i can get a double blade edr 2% and a bone lade whit edr and double blade is.better , so i don't see the time i can put in for 1 month whitout extra content , even for future inceptions , imo the 20rr stage should have the seeds+sockets , admins can have a different perspective from outside cause its us players experiencing your changes and feeling them. Was fun while grinded to have what i need but theres barely any action left or something to grind since s6 is very limited and last gear is sockets. If i started genesis and ignored inception my gear would be better than i have in inception after 80 days compared to genesis time atm. My gameplay atm is play 1 day per week for cs and afk whole december until 7 january or wait s17
    3. Early transfer might not be the best option, but adding the possibility to make seeds and low drop in socket sets its the ideal to keep up the gameplay after this 20rr stage ends which is over in less than a week
    4. character name - Chukundah suggestion type - server suggetion content - @ADMIN players in genesis soon will have all resets and farm all the avaiable content that in inception wont have ( sockets +seeds ) + will lvl way more the ML before we do in inception , by the time we transfer there in january we have farmed nothing here besides harmonys to save for until then, cause all the ancients we get from erohim cc are literaly no use for them besides those who come whit luck to mix condor, is getting to a point that content here is getting pretty limited as we make more resets and farm pretty much nothing usefull . i think many agree that a faster transfer or same content realease ( sockets+seeds ) would be a good way to keep up the pace whit both servers How the suggestion can bring value - keep up whit both servers in content + activity
    5. u can play it ur self and make op retarded combos too see if u kill anyone whit it , it hes needed 2-3 combos to kill 1 player , what about emg being top killer above bks whit AOE dmg doing 2k 3k ? dont get where this crying from BK comes when is the hardest char to play and theres 4-5 bk's pvp in cs that one of them has even 30 kills so .. whitout even mentioning that SBK is not viable due to survival to get inside pvp groups , good luck playing sbk stats which for example if theres 10k to add u need 6k from those 10 to be a str bk , and those 4k wont make u survive
    6. can u just stfu and stop crying ? embrace it and wipe the tears .
    7. again , cry is free , learn some respect :/
    8. in the good name of the homo community , and as one of them , i come give my opinion , that it doesnt matter as long it can penetrate and create a gap too see our poop coming out
    9. the jewel economy atm is pretty horrible , it was really good in early and mid game to keep the teamfights on ww's early cc's etc where the jewels would be shared , but now that late game is coming is becoming realy frustating to get 1 jwl , 48h on spot 0 jewels , basicly being forced to skip "real life" to stay active to do events to get jewels / items to sell to have for w3 mix or our +++ on sets or just simple donate 10€ to buy bless that costs 120 credits .. it was indeed very good as i mentioned , in early-mid game , but for now imo there should be a increasing drop rate of bless/soul ( mostly bless) in higher maps such as kar2 vulcanos swamp raklion too keep up the w3 mixes and fails on +13 whit tocas whitout having too be forced being active all day for events to even get 2-4 jwls because not every party wins BC or every players win a cc and not every rabbit / orc drop jwl or even have the time to be on for them The zen drop / amount also is not matching the costs for making fruits and every mixes ds bc w3 ++ set along whit buying potions after all this as well
    10. not just from atlans , but as well from server 1 since the game is not optimized i sometimes get fps lags and its annoying
    11. could the golem maybe spawn in random coords after bridge ? so it could be even more unpredictable and so we dont start counting the time for it and wait hes spawn on bridge
    12. @ADMIN Bonus 15% EXP for ENTIRE SERVER if you finish the Event. chance for this to be reduced to 10% or 5% ? more inclined to the 5% to keep the hard leveling pace
    13. There's a huge need to re-check characters rebalancing and tweaks .. like really huge need , characters settings are far from being compatible whit this edition as i remembered old non rr db's , starting from SUMM ( broken OP , huge defense and huge dmg, never was like this in nonrr , it was strong but not like this ) BK( low dmg and low dmg in combo, not compatible to handle pvp whit ranged whit this kind of dmg) MG( mg has to be the most weakest char , low dmg in str and ene as well, very bad) DL low dmg and defense not good as well even the rest of the classes tbh , all need tweaks and adjustments for this non rr settings
    14. i would leave this only in bok+5 and doppel and in here it should go back the IT ticket imo
    15. every reset u get 3 points until lvl 220 and then 4
    16. Exc. Weapons BK Giant Sword Great Scythe Heliacal Sword Double Blade Bill of Balrog Crystal Sword Chaos Dragon Axe Dragon Spear Lightning Sword Sword of Destruction SM Legendary Staff Resurrection Staff Chaos Lightning Staff Destruction Staff Dragon Soul Staff ELF Tiger Bow Serpent Crossbow Silver Bow Bluewing Crossbow Aquagold Crossbow Chaos Nature Bow Saint Crossbow Celestial Bow MG Double Blade Lightning Sword Sword of Destruction Legendary Staff Resurrection Staff Rune Blade DL Lord Scepter Shining Scepter SUM Red Wing Stick Book of Neil Ancient Stick Book of Lagle RF Sacred Glove Holy Storm Claw even tho is low chance , i think every class should stay equal on the drops , for example BK and ELF are dropping weapons here that are bad , compared to the drops of MG DL SUMM RF MG is dropping the best items and can be used for sm +bk and either for own use or give/sell DL only 2 scepters and not including the great scepter SUMM sticks and lagle the first BK and ELF weapons such as giant sword great scythe heliacal sword and tiger bow serpent bow silver bow have low dmg compared to others so maybe make the drops for all classes whit the same "power" compared to each weapon dropping in MG DL SUMM category
    17. @ADMIN Guild System: Maximum 20 players in a guild for all classes. if server goes well whit the 20 max and there is 3 guilds strong and consistent on cs , can it be considered to stay like this and the 20+5 ally for cs as well? and change it on the point were only 2 are highly competing
    18. Cant be useless , in my view u can buff out and inside players , and has duration + some may die and buff again , is a task that many ee will fail to do , same as banning buffers and ice arrow should be avaiable to be banned also
    19. does the outside kills and deaths now count as points and rank kills/deaths in web as we fight statues? or just inside as before
    20. I'm open for suggestions. I'd personally only give a BC ticket with 1 entry for those that win the BC statue in BC1-3/1-4, so they still get something but nothing useful for alts. 1chaos + 1 bcticket or 2b+ticket , something around this cause bc 1-3 can be abused so much for chaos
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