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int24rain

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int24rain last won the day on December 27 2018

int24rain had the most liked content!

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About int24rain

  • Rank
    Ice Monster

Profile Information

  • Location
    Sofia
  • Game Nick
    V
  • Class
    MG
  • Guild
    Squadron

Recent Profile Visitors

440 profile views
  1. The following guy named Krass was fighting Kundun whole game and was AFK in base. I got some proving pictures of that. Also in the past 5 minutes Donna and NeverDieMG joined his "afk party".
  2. int24rain

    Hey @Devex I will send you the Calculator link cause it is hosted by another website. The one I had before its gone. I will ask @ADMIN to check it and if its virus free to upload it on Oldsquad. About the Summoner, well I never played this class, the next one I am gonna upload will be either ASM or ABK.
  3. int24rain

    Hello! I already did one guide for Vitality Rage Fighter and since then I didn't posted anything. Here I will represent you my vision of "Strenght Magic Gladiator". You all know that this is early game PVP Beast and also high capabilities of PVM. 1. Introduction What does SMG lack? You all know its the AG. Early game you can use 2x One Handed weapons with special options (EDR/2% or both) or just high damage ones (non excellent), or simply you can use the specific SMG weapons who have Powerslash skill. First I will explain you the benefits of both (you can keep them both in your inventory and switch depending on the situation). 1.1 Weapons of choice. 1. Using two weapons will provide you burst at early levels if there isn't good two handed wep at your hands (focus on having EDR++ on each wep). This will give you high damage burst at PVP but keep in mind when you get out of AG - you are history, so don't use this method for PVM. 2. Using two handed weapon with Powerslash (even not excellent one with options) will give you medium damage burst in PVP and high damage burst in PVM. Many people neglect Powerslash but it is proven that it works in Castle Siege as well. It is a good AOE high distance skill which can help you control the Castle. You can literally melt people if you have one EE guarding you back with SD regen. 1.2 Weapon examples You can pick up any Excellent one handed weapon with EDR++ . (Early game PVP) Excellent Rune Blade +Luck+ 2% DMG (Early/Mid game both PVP/PVM) Excellent Sword Dancer +Luck+ 2% DMG (Early/Mid game both PVP/PVM) Excellent Divine Sword of Archangel +L+EDR+2% combined with Rune Bastard Sword (Mid/Late game both PVP/PVM) Rune Bastard Sword with 5 sockets +Luck. (Mid/Late game both PVP/PVM) 2. Armor This is something which will unleash a discussion. My experience proves that in early game you don't need high defense gear. Depending what you really gonna do will make the difference. If you go straight for PVP my suggestion is to head for low tier excellent set or mix of sets. For example you can start with Bronze, Brass, Dragon with Damage Decrease and Reflect. Now here is the trick, you don't have to complete the same set since in early game you are really depend on the options. Luck is needed so you can land more Critical Hits. Late game you start with forging your set to +11 so you can get the bonus and then continue till +15. Damage Decrease as yellow options on the set are needed when you reach this part of the game. If you head for PVM then you head for rare (medals or hearts) set with Additional Defense and luck. Brass Set +Luck+DD+REF (Early/Pre-Mid PVP) Brass Set +Luck+HP+REF (Early/Pre-Mid PVP) Ancient set Gaion Storm Crow (Mid/Pre-Late PVP/PVM) - picking Gaion will make preparations for having Rune Bastard Swords which are the Best in Slot swords for SMG. Ancient set Muren's Storm Crow (Mid/Pre-Late PVP/PVM) - picking Muren's will force you to use Two Handed weapons so you can take the bonus and it is easier to get the set. Volcano Set (Late PVP/PVM) - equipped with two Rune Bastard Swords is kinda the Best in Slot gear you can have in late game. 2.1 Rings Preferred rings by me are 2x DD+REF or mix of DD+REF and REF+HP. At early game you can go with one option rings but prefer to have DD and if your gear doesn't contain Reflect, try to get one from your second ring. 3. Stats Here is the real deal. Since many of you will think "Why you added 130 energy?", the answer is simple - Scroll of Ice - this is probably one of the most important Spells at early game so you can reach long distance people and control the map. 3.1. High STR - with this build you can land huge damage with slower Attack Speed. You can use this build in early/mid game with 2x One Handed weapons for PVP (PVPArena, Castle Siege and etc). This points are calculated for level 400 with additional Fruits and total of 2863 points. 3.2 High AGI - this is something special I've tested few times on live editions and I was doing pretty good with medium but sustained damage. My recommendation is to use either Muren's or Gaion Storm Crow so you can compensate the lack of STR with the Double Damage. 4. Short basic tips about PVP Gameplay. It is not easy to be a SMG. Your most important thing is positioning so you can land proper Fire Slash. As far as I remember the radius of Fire Slash is 1 yard so you have to be careful. That works for invasion/bosses as well. Your play style is simple Single Targets - Ice > Cyclone (if you are equipping One Handed Sword which will allow you to jump on the target easy, also works for focusing the GM in CS if its DL) > Fire Slash Multiple Targets - Try to position yourself and just spam Powerslash if more than 5, if no - you can get closer and use Flamestrike. You can divide your play style on two while in CS: Mostly SD drainer and diversion Focus on killing specific targets - Stampers, clearing the Crown, killing opponents EE's and the GM who wants to take the crown. 5. Some small calculation as always with the following items: 5.1 Some statistics with the damage inputs at level 400(+200ML) and the equipped set. 5.2 Some data on Vulcanus Cruel Blood Assasins and Selupan 6. Master Tree I will post the PVP orientated Master Tree in 3 steps - 0-50 ML; 50-100 ML; 200 ML. My first 50 points should be spended like this: PVP Defense Rate - 10 PVP Attack Rate - 10 SD Increase - 10 PVP Defense/Attack Rate +5 on each SD Regen - 10 (preparation for Increase Defense) 50-100 Points: Divided on two choices you can pick up one of these: Increase Defense - 20 Attack Success Rate - 10 Cyclone - 10 Weapon Mastery - 10 Increase Defense - 20 Increase One Handed Sword - 10 Increase One Handed Sword Mastery (for Attack Speed) - 10 PVP Defense/Attack Rate - +5 on each Final 200/200 Points: So far this is the final build which you head for. It is not easy to farm everything but head for this type of game style. Pretty simple and fun to play Class. If you have any questions regarding this build I will help you with pleasure. I remind you again - this is my play style and it is not official MU WEBZEN build you MUST follow. Regards, Voyager
  4. int24rain

    That could do the work, I don't mean to neglect people playing in the NonRR and 30RR but there are really low amount player base.
  5. int24rain

    Well Sunday is the best time for CS as well. Most of the people here work and their work time is Monday-Friday with 2 days OFF (Saturday and Sunday). 90% of the player base here prefers to spend Saturday doing something else and thats why Sunday is better cause you are preparing for the work week and most of the times you are at home in the evenings. However if there is no chance to move it on Sunday, then move the hour in Saturday. In NonRR there are like 20-30 players playing. Here we have over 200.
  6. int24rain

    Made this on 30RR when there were actually PVP and hardcore plays (even for some people who brings hardcore to a new level)
  7. int24rain

    I am up for socket weps to be down from 5 to 3. Adding 2.5 wings is pointless since farming and making W3 isn't that hard and the point is to be viable having W3.
  8. int24rain

    Since when Dark Lord's rides unicorns? Lets make Dragon/Vicious/Hyon Pink color and Bone Blade looks like Dildo?
  9. int24rain

    I will re-edit my post and delete the previous one so it can be more clear. After all those editions since I started on previous NonRR there are few things Admin changed while we played and some stuff he left for the other releases. There is some things I wish to be changed since it is a Hard server and many people are crying that is too hard for them. 1. Return the old style of DS and make everyone KS everyone, thats the point of this event and especially the quality of the server (HARD SERVER, I repeat H A R D server). 2. I would like to see more entertaining rewards for BC7 and IT7 since the drops are same as BC6 and IT6. Prolly you can add some different reward or increase the size of it. 3.Also I would like to see some changes on PVPArena, 150 credits is.. meh kinda too low to waste 10-30 min of leveling. There can be other options like - ingame rewards + credits. Since it is a HARD server don't overdose it but make it more viable. (May be add Reset Fruits as reward?) 4. Remove the harmonies from Old Boxes and let people use Relics (Battle Map) to compete for Harmonies. Thats how it should be, also since there is Gemstones drop in Kanturu3 - you can make it Gens map too. This will kinda return the PVP into the game cause I see too much PVE and no PVP at all. 5. Fix Cursed Dragon pushups - mostly he push the melee chars and the rangerd ones stays in safe AOE without being knocked and 90% of the times they took the kill which is unfair for the melee characters IMO. 6. Make Kalima7 full PVP so people can contest for Kundun. Basically right now whoever gets there first - gets the kill in 99.99%. Kalima is not supposed to be like this and there should be PVP on all Bosses like it is in Medusa. 7. I strongly recommend to remove High tier Ancient drops from Chaos Castle and we can avoid this mess when everyone had their ancient sets even before LOT opens in early phase of the game which kinda destroys it. If you are making 3 entries max for CC - then limit it for the IP, cause many people raise their ALT's so they can farm extra ancients with full geared ancient set on lower CC. This will encourage people to use low tier ancient sets and have high tier only from Kundun and LOT - makes the game more viable and interesting. 8. One guy mention before that there are many spots which are so scattered that if you don't have SM or EMG its impossible to stay on it. Haters will hate but this is HARD server and I wish to remain like one. Please stop doing things easier for the people who complains cause you will get more money from donating pleasing them. You will just simply lose the quality of the server in terms of quantity. Voyager
  10. int24rain

    I have the feel that someone is supporting GROM. Also GROM are free to come with 2 more guilds to support them in the next CS. Also regarding this "anti game" by mamed. Well those guys was attacking us too, the thing is that we WERE in the castle all the time, so we didn't met any of them in the bridge or outside of the castle. As one guy said "cry is free".
  11. int24rain

    This is a hard server and requires teamplay to survive in specific spots/maps. I really want everyone to stop complaining about that and focus their mind on the word "HARD" cause those who complains non stop are responsible for the current situation of the server which turned into NON PVP server. I don't want to sound offensive but this is the truth, when joining a HARD server you must expect a hard times for you and your party which will push you to invest more time and strenght to survive on those spots.
  12. int24rain

    I couldn't resist, @Kenpachi 😂 @RocketPop
  13. int24rain

    As people said this is a PVP game and its orientated on this way - to fight for a spot, bosses and etc. This is a crucial part of the game and that makes it so good. I remember waking up in 1 am so we can fight a 5 man party in Relics for 30-60 min until one of them gives up and the other one holds the spot in a Relics (gens map). Of course if you are alone will be harder for you to fight for a spot with 3+ man party but still this is how it works. So in my opinion - the spots we have are pretty enough - they are even too many.
  14. int24rain

    20 max in guild + alliance (that means no 25 with DL as GM)?
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