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  • Knightmare

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    1. Like
      Knightmare reacted to Reporter in [Interview] Mu3rTe   
      This interview is about Mu3rTe, one of the best players in our community and one of the most respected by most of the top players from our community, if you read past interviews you will find his name in the words of many top players interviewed from guilds who have been fighting each other for years. He is at this moment (the moment I started the interview) ranked no 1 on Soul Master reset rankings and Castle Siege Tank ranking, but what amazed me and made me want to take this interview is the fact that this player, on the last Inception, started very late, about 2 months from the start of the server and in about 1 month and a half he reached the 1st place. He is the only player I know who managed this performance, and I also want to mention that when he reached the 1st place, the top players from that data base had not given up playing actively yet.
      Reporter: "Hello, Mu3rTe, and welcome to The News Paper Hall of Fame !
      Mu3rTe:" Hello, Reporter and all other players that are reading this   "
      Reporter : " Can you, please, give us a description of yourself? Name, age, occupation, hobbies, etc. ? "
      Mu3rte:"My name is Bogdan, I am 31 years old. I am currently working as a 2nd mate on commercial vessels, hoping for promotion soon. I don't have many hobbies, but I like listening to music and playing DOTA or Mu. So far my addiction to DOTA is over, huh, finally. All that remains is this MU. "
      Reporter:" Regarding this Covid 19 pandemic, did it affect you?"
      Mu3rTe:"I was really thinking it will, but it seems that I was lucky, my family and friends are safe, my arrival home wasn't delayed, so far so good. Still, I am disturbed to see the many people who don't follow minimum precautions. "
      Reporter : "When did you start to play Mu Online? "
      Mu3rTe:"It was so long ago :)) I would estimate 15 years ago, but can't say I played properly until just few years ago. Many long brakes, since I was passionate about DOTA. "
      Reporter : "How did you find OldSquad ?"
      Mu3rte:"Some of my old buddies told me about it, they were playing for 2-3 editions. "
      Reporter:" Can you name them?" 
      Mu3rTe:" I can't remember 100% who, but it could've been either Psyke or Scheau, but once in game I found many familiar names."
      Reporter: "How much time do you spend/day playing mu OldSquad (average)? "
      Mu3rTe:"A lot :)) Roughly 12hrs a day. "
      Reporter:" Where does Mu3rTe nickname come from?" 
      Mu3rTe:"Nothing special, mostly to represent that when I come, all the enemy troops will die   "
      Reporter :"What nicknames did you have in the past?"" 
      Mu3rTe:" Always Mu3rTe in Mu, I have various alts, most of the time Bobolina, b0gdaN."
      Reporter: "Do you have any VIP activated? What types of VIP did you use since the start and why?"
      Mu3rTe:"Currently using Dealer because of the extra entry, if you have resources, 1 extra entry makes a huge difference, otherwise Hunter is better. In the first 2 weeks we had Hunter because lacking of the jewel of chaos. Both VIPs are important if you wanna be in top and to maintain there, the competition is tough, ok, maybe not so hard... "
      Reporter: " How did you and your perma manage to get in top since day one ?  Can you reveal us "the secret"?  "
      Mu3rTe:"I can't say that there is a secret, they just thought about the best strategy, meaning best kill speed and survivability, therefor 3 MGs. They wished I was a MG also but that can't happen :)) Since it's early game, it is obvious that who is more active gets the benefit. More than this, you must have a plan, if you have spare time you could check on test server that was opened early, monster's lvl, monster numbers, some spots have bad spawns, many small details that counts in early. The problem is when you want to stay in top, check where enemies are farming, what items they have, and how lucky you are to get timely spells. You could sell a fire burst with 1k credits.. outrageous but still some people did it   Whatever mechanics you may know, unless you test them, they could be different, since OldSquad is a hard-worked custom server and keeps improving. Other than all this, there must be a good atmosphere within the party, and if possible for them to be as dedicated as you, otherwise it will get stressful, and unhealthy environment. Another thing that propelled us further than any other time, it is because of the pull we made (not possible anymore), players cried about, complained about, ADMIN satisfied them. It was not a special thing to do, just you had to move your mouse, but I guess its easier to look at the screen and complain "
      Reporter:"  What about HoF rankings, how come that you got only 1 trophy so far  (on this data base)? Is it that hard?  "
      Mu3rTe:"I never cared about HoF, they just came one after the other. SM it is not a character that shines early, and it's very item dependent if you wanna have impact in HoF. So far it's hard because of the characters that get extra points, 220 points per reset is huge early, but no worries   "
      Reporter :"Since you are top no. 1 Soul Master player on reset rankings, and you were tank number 1 until last week, can you reveal us a few tips about Soul Master pvp build ? Can you reveal your stats ? It is early yet on this data base, but where should a newbie add ML points after he finishes quest lvl 3? "
      Mu3rTe:"This is to early to tell, all builds have weaknesses. It is not a fixed point for which you should aim, don't have many pvp performances except CC, but I can say that if you don't make lots of hp it is quite pointless. More important than this, you should focus on getting more resets so you can be more versatile without losing too many things early. ML is same based on what is required for your party during exp or during CS. All characters evolves and shines during different stages of the game, it is important to take full advantages of the situation. Myself I don't prefer lots of HP, I am an aggressive type therefore energy and agility. In castle siege it's a different story, because SM is so bad early compared to others, there are not too many options than to go for tanky stats so you can get full advantage of the characters. For now I am no1 at CS tank because ppl were afraid to focus me, not because I was immortal :))))  "
      Reporter :"What advice would you give to a player playing on this server for the first time, what should he do to get to the top places? How should he build stats on Soul Master for pvm  ?"
      Mu3rTe:"To reach the top from first time you need a strong and active party. Make all events daily, BC and DS are very important to maintain chaos balance early, always save entry for bonus time. Calculate and evaluate spots frequently, choose your best exp. If you wanna be PVM, you must rely on your party for the first few resets. Build plenty agi and some VIT for survivability, than top up energy. It is quite bad for hunting goldens early game "
      Reporter :"What characters do you think are the best for PvP ? And for PVM ? 
      Mu3rTe:" Overall PvP, considering later stage of the game, vitRF is the one giving me troubles and the most easy to play I could say. There are better chars, yes, BK, SUMM but they require little more skill. PVM It's another story and complex based on your playin style. Overall spot wise eMG is the choice."
      Reporter: "Speaking of permanent party... Can you tell us a few words about the importance of a permanent party on OldSquad, and a short story about how you and your permanent mates got together? Is this the best permanent party you ever had?" 
      Mu3rTe:" Perma party is important if you wanna enjoy the game to the fullest, and here I mean participating to Castle Siege. Without a perma party is is more challenging  to climb the ladder and collecting items specially now when you can only have 2 accounts per pc. It is not impossible if you wanna play alone, sometimes it can be more relaxing. To have a perma party many times can be challenging, unwanted and puerile dramas, stress and being on the edge... so don't forget that this is a game, we play for pleasure not to fuck our brains for crap.
      About my party, I was asked by mafy if I wanna play this edition, so here I am:) they have a bigger history behind, I only know mafy, Redbull and Russu, we played sometimes. I can't say that it's the best party I ever had, but so far it's the most stable, yes, some drama from time to time, but we are still the 5 people from the beginning, that is an achievement so far   "
      Reporter: " You are now a Hardcore member but some "voices" tell me that in past you were a Squadron and a GROM member, is it right ? "
      Mu3rTe:"Yes, I was in Squadron before, but GROM, no, very briefly 1-2 weeks at some point "
      Reporter : "Why did you left those two great guilds? What happened? "
      Mu3rte:" Grom nothing to say about, I was at some point I even forgot the reason, usually when I need to go for work, my char could get in the hand of other people, I left my account few times and some other got it, so maybe was one of those times..  About Squadron, last edition of inception was very imbalanced, agiRF was out of proportion, so I decided I should join the opposition in order to make things little more challenging, nothing hidden behind. "
      Reporter: " Do you think that Hardcore is invincible this data base ? Until now your guild has 4 wins in a row,, who is leading Hardcore during CS? "
      Mu3rTe:"I don't believe in concept of "invincibility" , I do believe in team play, active members and organization. As long those are here, everything is possible. Anyhow, the way the server is set-up, you can't win forever, I am sure we will lose at some point and there is no shame in losing, it is important to see how to move on. During CS, all  suggestions are open if we could benefit from them, but in order to not make confusion, it is better if just some people speak. Roles are divided beforehand, and we are adjusting according to situations. Still it's Mu.. it's not some badass strategy game   once the basics are learned, the winners are those who execute better. "
      Reporter :" There are rumors that Diamond helped HARCORE two weeks ago on CS, are they true ? "
      Mu3rTe:"I don't know who started rumors about this thing, but I am happy that there is more activity in CS, this way it is more challenging, from my knowledge, nobody from Hardcore asked any1 to do something for us, and I congratulate DIAMOND for doing their best and playing fair and square."
      Reporter:" On the last Inception Data Base, you started 2 months after its start and in about a month you reached top number one ranking, there are rumors that you didn't even have a permanent party when you started playing! How did you manage to get this performance? I guess a lot of people want to hear the full story from beginning to end "
      Mu3rTe:"Well, thanks to the system ADMIN designed, to catch up is so much easy. When all people have resets and almost instakill in DS and BC, even if you start late, build some tanky stats so you won't die and have full benefits from it. When people are 10-15 rr, you can make reset in devil square cause of the bonus exp. It was hard at beginning, you will die on all spots, but if you are active and come back, exp is easy also, when you start later, many party are disbanded so you can fill some places. For me, after 2 or 3 rr I joined Chukundah's party and I was dying on spot many times in karutan2, went bc6 few times got 1 hit, but didn't stop, perseverance and being active helps a lot. Also Gaffney changed his character to BK and he gave me his Sphinx set, it did help a lot, I can't say I was all alone. Later on due to imbalanced guild powers, I joined HARDCORE with mafy, we gathered some players from broken parties, some of them were much higher in reset than me, but exp was going smooth. Once I got some resets, I went full dmg build, and destroyed all events not many contesters in BC DS, some tried but... and this was it.. 2 months playing non stop basically :))"
      Reporter: "What do you think about last Castle Siege? How was the atmosphere in Hardcore? What do you think about Purge reconstruction? What about the evolution of Diamond?" 
      Mu3rTe : "Last CS was in top 10 Castle Sieges that I played, I am happy that more guilds decided to come, the fight for switches was very intense. We had some advantages, Diamond GM and his party was below 300 lvl, but they did a great job. The atmosphere in guild is as good as always, we were excited to play again, we had some missing key persons also, mafy, but we did good. I don't know about Purge, it just seems a different name, same people, maybe they will manage to refresh themselves, I had bigger expectations. About Diamond they look promising steadily improving, each CS having bigger impact, they hold the crown for quite a while and had huge impact on switches, I hope they will maintain integrity and play the way they did so far." 
      Reporter : " Do you read the News Paper ? "
      Mu3rTe:"Yes I read the News Paper, some articles are very entertaining   but got to admit, the dramas collects more views."
      Reporter : " Do you believe in superstitions? Do you think that the Castle is Cursed? "
      Mu3rTe:" I do not believe in superstitions, but I do think that your way of thinking can affect your lifestyle. I sometimes I am wondering, how can so big dramas happen, when in fact it was just some crap. Mainly the curse comes from people's mentality. "
      Reporter : " Did you see what happened to the guilds that held the castle? If it is not the "curse" (which can be defined by greed, selfishness and pride), what could it be to destroy the most of the guilds in that way?"
      Mu3rTe:"From what I notice, other than those 3 you just mentioned, there comes also the real life problems, that affects our mood  and lets say our sensitivity. One more could be that the problem are not addressed in a calmly manner and solutions are very often overlooked. People should see beyond problems, problems appear every day, but we have to pass over. If somehow MU creates problems for your life, better make some changes. "
      Reporter :"What do you suggest to improve on NewsPaper ?"
      Mu3rTe:"Fake news seems to be the key to our society, so maybe make more of those :)) "
      Reporter: "On a scale from 1 to 10, how much do you like this data base ?"
      Mu3rTe:"Many changes, many improvements, I guess it should be a 9 "
      Reporter: " What would you change to this server? What do you expect from the following servers?"
      Mu3rTe:"So far many changes satisfied my needs, at the moment all looks good. I don't have expectations, I just take what it is and make best from it. "
      Reporter:" Two guys from your permanent party are members of the council, what do you think about this project? Do you, mafy and Endorphin talk about council often?" 
      Mu3rte:"The project is very good and the reasons behind are on point. We don't speak too much, we just have a laugh from time to time, when some councilors are frustrated when something is wrong just for personal reasons. "
      Reporter: "There are some rumors on the server that say VIP affects the concept of "play-to-win gameplay", what do you think of these rumors? Is a player who is active able reach the top without donating? Do you and your party mates donate/donated? " 
      Mu3rTe:" I like it that it keeps improving, and slowly slowly getting to that point as a "play to win". Still, VIP affects a lot, but why I like this server is it that you can farm your credits for VIP quite easy if you are active. Myself, as a player who never donated, I am the proof that you can be top without donating. This edition maybe, my party donated for me at the first week so I wont drag them back   lucky me. From what I know, they only donated first week "
      Reporter: "I have 5 challenges for you, do you accept them? " 
      Mu3rTe:"Yes, go ahead "
      Reporter :"Challenge no 1:  I need the names of the 3 players you respect the most on OldSquad and the names of the 3 you dislike the most on OldSquad."
      Mu3rTe:" mafy, Makiavelli, no third one   I dont have dislikes, maybe from time to time some personal vendettas. "
      Reporter: " Challenge no 2: Tell us 3 things you like most about our staff team, and 3 things you don't like about them!" 
      Mu3rTe:" I like ADMIN cause he tries to improve this game, Gion and Reporter doing good job, nothing else. I dislike that Gion is always in a hurry, sometimes he doesn't have time to give rewards  "
      Reporter:" Challenge no 3: Tell us 3 things you would improve on our server and top 3 things you like the most" 
      Mu3rTe:"I like the stage system the most, giving a balance sentiment so therefore CS are more enjoyable, various times I played on other servers there was a huge discrepancy. I like the CS system, this way you can enjoy 2 hours rather than 5 ending minutes. I like the automated system for events giving a fair chance for all players. I can't say I would improve many other things, since ADMIN is doing a great job implementing our thoughts and ideas. He comes with great ideas also. "
      Reporter: "Challenge no 4: Due to the fact that you were a member of the most important guilds on this server, call us in order which are the 3 strongest guilds you have been in, with details about each one, of course." 
      Mu3rTe:"Well, I would say that Squadron was the strongest guild overall, accumulating all past editions I played. I played there also, but it was a grim atmosphere, many afk times, but they were gathering people to come play at CS. Hardcore comes second, being a relatively fresh guild, I do like that people are active, hunting and doing events, and you can always find somebody to chat if you want. On third place, might be GROM but they were shady, even resorting to cheats, can't say much otherwise. "
      Reporter:" Challenge no5 :I need you to share with us a "dirty" secret, a shameful and funny incident that happened to you playing MuOldSquad."
      Mu3rTe:"For sure there are many as such, need to jog my memory here   I could say the most funny was, When I went in vacation, my party wanted to surprise me and lvl up my w3 wings to +13 or something, unfortunately, Makiavelli forgot to put talisman... and so I was without wings:)) spent like 1 more month without, trying to find w3 +lk. " 
      Reporter:" Thank you very much for time and patience, I wish you GL on all your plans!"
      Mu3rte:"Without fun there is no sense of playing it ! GL to you, Reporter! "
      This was Mu3rTe's Interview, one of the best players from our community, I am happy to finally do this interview because I wanted to take it since last year ! 
    2. Like
      Knightmare reacted to Reporter in [Interview] Mu3rTe   
      New!
    3. Like
      Knightmare reacted to Mu3rTe in [Interview] Mu3rTe   
      Hopefully a better view :))
       
    4. Thanks
      Knightmare reacted to AdriaNN in [Interview] Mu3rTe   
      finaly reporter , you cach him  :)). GG.
      Nice !
    5. Like
      Knightmare reacted to Sensei in [Interview] Mu3rTe   
      was interesting reading! 
    6. Haha
      Knightmare reacted to Sensei in Feedback from Players   
      Also DL must be nerfed on Illusion Temple...
       
    7. Like
      Knightmare reacted to leivazul in Class Ballance.   
      so this is how to kill a class with nothing else than tears.
    8. Sad
      Knightmare reacted to Hvman in Class Ballance.   
      I think this HUGE nerf is going to hit hard, because (rightfully so) people will want to changerace from DL cause FS is simply unplayable, low range, really bad atk speed, most of the time positioning buffs out. (you forget on phoenix when it was only FS, we had CTRL bug, and let's be honest dl was a disaster on phoenix).
      The 2 problems i see hit straight into the Castle Siege:
      1. Most will change, you wont be able to find DLs or get underleveled ones, so no summon.
      2. DMG-DLS are gone from CS as of now, their dmg is inexistent with 45% nerf dmg, then -50% on CS server. So we are back again to the all DLS go stomp meta with a chaos overall and spam horses. Hiu, so skilled
    9. Thanks
      Knightmare reacted to TOMMYskillfiger in Class Ballance.   
      they were not novels but facts on the otherside the only thing you did on your posts were to qq or rage. Since i played dl in last db and i wanted to quit cuz i had to play with this shitty firescream especially on pvm its disgusting i suggest to keep setting like it is now for cs purposes(sv20) and make him more of glasscannon thing outside of cs (sv1/sv3) (i dont know if its possible tho)i guess most dl's if not all would prefer to play as semi glasscannon with the mobility they got from horse/earthquake 
    10. Thanks
      Knightmare reacted to Juri in Class Ballance.   
      I think DL was hit too hard, but will se how it goes. I would consider giving back some damage for chaotic and maybe reduce def/defense rate of dl.
    11. Hype
      Knightmare reacted to ADMIN in Class Ballance.   
      I invite you to create any macro you want and then choose a duel with either me, gion or legion on same build / items / and so on as you choose (2 chars cloned). If you lose you're out from this community if you win I give you 5000 credits. Normal duel first to reach 10 points. Let me know if you agree so we can set it up and stream it as well, if you don't then just never post anything as you're talking more than playing.
    12. Like
      Knightmare reacted to ADMIN in Patch 4.5.5.0 - 24.11.2020 - Stage 2.1   
      Release date: 24.11.2020 at 17:30 - There will be a small server restart.
      Congrats to OneWar, Snook and Venom for finishing the Stage 2.1!
      News:
      People that progressed through Stage 2.1 can use /stagereward to get their reward based on the progress, after the Patch is up!
      Make sure to update the client via Launcher / Manual patch after it will be up.
       
      Changelog:
      [UPDATED] You can now continue to reset up to 20 resets. [UPDATED] EXP for Stage 2.1 (15rr) is now removed. 15th reset does have the same exp table like 14th reset. [UPDATED] 3rd Newbies EXP boost added: 0rr: 500% EXP (constant level 1-350). 1rr: 500% EXP (constant level 1-360). 2rr: 500% EXP (constant level 1-370). 3rr: 500% EXP (constant level 1-380). 4rr: 500% EXP (constant level 1-390). 5rr: 500% EXP (constant level 1-400). 6rr: 400% EXP (constant level 1-400). 7rr: 400% EXP (constant level 1-400). 8rr: 300% EXP (constant level 1-400). 9rr: 300% EXP (constant level 1-400). 10rr: +200% EXP  11rr: +200% EXP  12rr: +150% EXP  13rr: +100% EXP. [UPDATED] Released Sign of Dimensions in drop (mobs level 90+) - for Doppelganger. Note: We're going to release Doppelganger Event either tonight at 00:00 or tomorrow, we are a bit late with it. [UPDATED] Droprate of Jewel of Bless, Jewel of Soul & Jewel of Life slightly nerfed across all maps, keeping the tier drops the same. [UPDATED] Illusion of Kundun has been buffed. It will also drop any ancient tier now. [UPDATED] Released GGDs. [ADDED] Banned Build at CS will now also be shown on website -> Castle Siege. Note: Maximum time to ban a build on Sunday reduced from 16:45 to 16:00. [FIXED] Some of the items that got their level modified in previous patches (like kundun / kb / etc.) were still having the initial level on client-side, showing wrong CM rates when being used. [FIXED] Change Race to correctly return the ML Points. [UPDATED] Vote now requires at least 4 resets. [UPDATED] Selling items on Market now requires at least 3 resets. [UPDATED] Now you can sell characters on Character Market that have at least 8 resets. [UPDATED] Now you can no longer sell Small Wings/Capes on Market. [UPDATED] Now you can no longer get a Target on Mercenary Quest that is already being targetted for Quest by another mercenar. [UPDATED] Now Event Entries will reset at 00:00 instead of 22:59. [UPDATED] Now after each CS Erohim will be buffed in terms of DEF & HP (no matter who is winning). [UPDATED] Now Reset Fruits will reset 600 points per fruit instead of 210. [UPDATED] Reset Fruits have been removed from Old Boxes 1 & 2. [ADDED] Character Lock System V2: Now it will also prevent the locked character to move items (from vault, character equipment / inventory / store, etc.) Now after you use /lock for the first time it will work like this: The permissions will no longer be disabled when you use /lock, basically nothing will happen in that moment. This means that you won't have to use /unlock every time you relog char / move from (to) gens-maps, etc. Now, every time you LEAVE ACCOUNT (select server, x game, dcfriend, etc.) there will be an auto-lock on your account, as long as the /lock was used at least one time. The password from the auto-lock is the same password you used last time for the /lock. After your account is logged off, the next time you (or someone else) does enter it, it will firstly have to /unlock the account in order to further use it (no matter if you/he change server, relog, etc.). This improvements are meant to help with the following things: Improve the quality of life for those that use /lock (so they have to /unlock the character only when they leave account instead of every time they warp to other servers, etc.) Provide high level of security for your account (so people that disconnect you & want to steal your things they must first pass the /unlock password). Note: From now on, if you choose to use this system (which is highly recommended for those that share their account/pass with others) you will have 95% security to your in-game things. The only things that can't be protected with /lock are the items from main-vault (which can be accessed / moved / stealed from website). Everything else (extra wares, equipment, store, inventories, etc.) are protected. So in order to bring it to 100% make sure to not store VERY IMPORTANT items on your main-vault (ware 0), while using the new /lock. Note2: All the existing locks have been removed. If you choose to use this new system you have to use /lock again. Note3: IMPORTANT! MAKE SURE TO NOTE YOUR /LOCK PASSWORD EVERY TIME YOU SET/CHANGE IT! IT WILL ALWAYS AUTO-LOCK WITH THE LAST PASSWORD USED ON THE /LOCK! [ADDED] Live Stream notice during CS. Note: If there will be a Live Stream ongoing during CS it will be announced (with link) every time Teams Score / TOP3 Killers / TOP3 Stampers is announced globally. Note2: If there is no Live Stream ongoing it will also announce that Live Stream is OFF, on the same moments. + Other small fixes / adjustments / improvements.   
      The following changes will be up tonight at 00:00 (so it won't affect the current day ranks) - except of statues reward which will be up from now.
      [UPDATED] Now there's no longer a pause between Imperial Event rounds or the first minute standby of the event. Note: This means that once you enter you can directly start the event (without waiting 1 minute) as well as after each gate the timer starts directly and you can continue the event without waiting the extra minute. [UPDATED] Now the Imperial Event will be *officially* over ONLY when you kill all monsters (not only the boss monster from last round). [UPDATED] Maximum time per round on Imperial Event reduced from 10 minutes to 7 minutes. [UPDATED] Medics HP & Bosses HP from Imperial Event slightly buffed. [UPDATED] Now statues from Imperial Event have a chance to drop Jewel of Chaos as well. Dynamic Characters Balance tweaks
      Based on the Council's feedback for 10-15rr & our own view related to chars, this are the following tweaks for Stage 2.1:
      In order to reduce the "gap" between high level chars and lower level chars into events / challenges, all characters except RF (that will gain Level*5 ASR Level*3 DSR) will now gain Level*0.5 PvP ASR & DSR. The difference will be made in terms of AGI, which was also tweaked across all chars.
      DL:
      [UPDATED] Nerfed Chaotic damage by 45%. [UPDATED] Buffed PvM damage by 6%. [UPDATED] Buffed Fire Scream damage by 10%. Note: We've been witnesses to DL domination since 5rr. His time is over for now and we may touch him again later on. The biggest problem on DL was that usually chaotic was bugged so we've made the balance around Fire Scream. Apparently chaotic is working up to 80% of its potential (probably the balance-load of double servers helped) so this was the main reason of such insane damage. Note2: What we want from DL is to have 2 type of gameplay on PvP, the higher-risk higher-reward that's based on Fire Scream (getting closer for full dps) and a weaker but safer option with Chaotic when kiting / waiting SD to be burnt and then switching to Fire Scream as finisher. After this changes, Chaotic is just a bit worse than FS, in terms of DPS (Damage*hits per second). SUM:
      [UPDATED] Increased damage taken from rest of classes on PvP by 5%. Note: We're keeping the small part left of the damage buff she received but we're increasing the damage she takes, to preserve the glass-cannon identity that we want for her. BK:
      [UPDATED] Reduced damage taken from rest of classes on PvP by 6%. Note: BK currently needs a bit of help to stay alive in PvP, we may remove this buff later on. AE:
      [UPDATED] Nerfed PvP damage done to BK, RF & MG by 8%. [UPDATED] Buffed PvP damage done to SM, DL, SUM by 10%. Note: The highest DPS that AE can put on PvP depends on her close-range position, so we're nerfing the cases where she basically don't need to do anything to profit from the max dps (vs melees) and buffing the cases where she actually needs to position herself to profit from max dps (vs ranges). RF:
      RF is currently over performing but it is as we wanted him to be, until at least next stage when we'll start looking at him. It is his time to shine.
    13. Haha
      Knightmare got a reaction from White1993 in zutto voyager perfect thiefs :D   
      bump
    14. Haha
      Knightmare got a reaction from Hvman in zutto voyager perfect thiefs :D   
      bump
    15. Like
      Knightmare reacted to zer0x1 in zutto voyager perfect thiefs :D   
    16. Like
      Knightmare reacted to Hvman in zutto voyager perfect thiefs :D   
      More drama please👀👀
    17. Haha
      Knightmare reacted to Hvman in zutto voyager perfect thiefs :D   
      Don't mind me, i'm here for the drama only, keep going.
    18. Thanks
      Knightmare reacted to Chuku in zutto voyager perfect thiefs :D   
      https://ibb.co/BcdNZmx

      https://ibb.co/wCQmtZx

      https://ibb.co/hRkWSbr

      https://ibb.co/LJtr7b3

      https://ibb.co/tZqrYK8

      https://ibb.co/g4T6V1j

      https://ibb.co/P1DZtFM

      https://ibb.co/zPM4tfx

      "most respectfull members from oldsquad"

      enjoy fresh start boys  🤡

      npc's has cheaps sets.
    19. Thanks
      Knightmare reacted to ADMIN in Patch 4.4.3.1 - 25.10.2020   
      Release date: 25.10.2020 at around 13:30 - No server restart will be needed, only monsters restart.
      News:
      We do have few more slots open for Council!
      More info: https://oldsquad.ro/forum/topic/3883-oldsquad-council/?do=findComment&comment=34402
      Changelog:
      [UPDATED] Now when you have a mercenary quest active and you die from other sources in Karutan2, you will be respawned at the start of Karutan2, to not lose your quest. [UPDATED] Now you can no longer attack mercenaries during their merc quest while they used /qwarp, unless you are their target, just like they can't attack other targets during /qwarp. [UPDATED] Improved some of the mercenary quest messages. [FIXED] Lilium items asking for more stats than it is showing. [FIXED] Announcement when the Derkon from Atlans does die not showing up. [UPDATED] BC & DS NPCs will now send a global NPC message to everyone around when someone clicks them, with a cooldown of 6 seconds, to spread the info about /re off and /re auto before joining, to avoid black window bug. [UPDATED] Now you no longer get PK status if you kill your mercenary quest target during the quest. Also if the target does repel you it won't gain PK status. [FIXED] Move restrictions by feet from Tarkan1 -> Tarkan2 & Aida1 -> Aida2, either asking for more level than needed or not asking at all. [UPDATED] Large Mana Potions will now restore 70% of mana instead of 40%. [UPDATED] Small Mana Potions will now restore 30% of mana instead of 20%. [FIXED] Permission to drop items not being added back in the zone where the invasion monster died (even after the normal 8+ seconds), as well as being removed for others in that zone even if the monster died. [UPDATED] Removed messages related to permission removed / added back during invasions. [FIXED] Warping from Challenge zone to Gens-Maps / Crywolf deleting you 100/150 Mercenary Points, even if the challenge was completed. Note: From now you'll get a Seal of Sustenance during challenge, it will be removed when it is over. [UPDATED] Now instead of the *MAX 5 mobs killed during /qwarp" feature you will receive a Seal of Sustenance after you use /qwarp, preventing you from getting experience until the quest is over (won/lost/expired/cancelled). [UPDATED] Calendar from ingame to match the new GMT winter change. Note: Update the client via Launcher to have it.
    20. Like
      Knightmare reacted to Wigle in true SOFTCORES   
      +1
    21. Haha
      Knightmare reacted to Boomey in true SOFTCORES   
      :)) My opinion is to go get a girl !!! make a family !!! play the game like is it !! dont live on it !!! 
    22. Thanks
      Knightmare reacted to nbhnc in A new feature is now live (discussion)   
      I agree with enkegg. My suggestion is to extend the 5rr cap a while to let some others catch up. Something should be done to balance things out! Regardless. They did it fair and square. Other than potentially using 3rd party software to their benefit but that’s for another day 😉
    23. Haha
      Knightmare reacted to ADMIN in [Inception 2020] Feedback & Discussions   
    24. Thanks
      Knightmare reacted to ADMIN in [Inception 2020] Feedback & Discussions   
      Would love to, but it is not technically possible, sadly.
    25. Thanks
      Knightmare reacted to ADMIN in [Inception 2020] Feedback & Discussions   
      Please keep english on this topic.
      Level 80 rings does have their chances based on the usual number from each class at the beginning: DK = DW > ELF > DL = RF = SUM.
      Dungeon, Atlans & Lost Tower does have their *move by feet* level changed to the M level. Rest of medium/higher maps does keep their -10 levels difference on feet vs move.
      I'll check if there were some gates in Lost Tower that got actually a higher level on feet, by mistake.
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