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  • ADMIN

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    Posts posted by ADMIN

    1. Release date: 06.10.2020 at ~17:00 - After the small server restart.

      News:

      The Castle Siege from Sunday will unlock the first rewards:
      Discordian Apple + Test of Humility for winners, GM reward as the extra reward.
      Due to the early game (and that most of you won't farm Relics too soon), the spot from LoT (Discordian Apple reward) will be based on monsters from Kanturu2 instead of Relics.
      The spot will be updated to be based on Relics after the last CS reward is unlocked. 

      Due to the fact that nobody won the 1st CS, OldSquad will remain as Defenders for this CS and you only have 3 spots as attackers, based on the amount of Sign of Lord you register & the CS score calculation formula (based on Webzen).


      Changelog:

      • [UPDATED] BoK+3 Goldens released.
      • [FIXED] Demonic Items asking for more stats than it is showing.
      • [ADDED] New spots:
        • LostTower7: 3 new spots (32 122, 21 207, 37 190)
        • LostTower6: 2 new spots (9 33, 29 31)
        • LostTower5: 2 new spots (111 57, 83 27)
        • LostTower4: 2 new spots (115 117, 104 137)
        • LostTower3: 3 new spots (122 220, 126 179, 132 206)
        • LostTower2: 3 new spots (245 167, 199 192, 190 214)
        • LostTower1: 5 new spots (208 37, 219 57, 244 82, 244 45, 244 16)
          • Note: Make sure to update the client via Launcher to have them marked on mini-map as well!
      • [UPDATED] Removed the global cooldown when clicking Bibi (Event Qualifier).
        • Now each cooldown is individual for exactly the NPC clicked, and it is set to 3 seconds.
        • The only cases when you can click the same Event Qualifier and get registered is when another player clicked it and it rejected his registration because he's already registered with 1 character, but you'll have to wait the 3 seconds cooldown.
        • On any other cases you can either register instantly or the same NPC you clicked was already clicked by someone else before you and will disappear in 1-2 seconds.
      • [UPDATED] Reduced LostTower Traps damage.
      • [ADDED] Now after each kill on Duel it will also show the killer HP & SD left (in percentages).
        • Note: This is available only for Duel Room 1 from Colosseum.
      • [UPDATED] Instead of spawning on Atlans, Rabbits will now spawn in Lorencia.
      • [UPDATED] Now when you are in 14x14 range of an invasion monster you won't be able to drop items from your inventory (namely, to drop potions to prevent the loot).
        • The permission to drop items will be given back 5 seconds after you leave the monster range or 10 seconds after the monster dies, if you remain on the same range.
        • Note: Currently this does apply to: Goldens, WW, Cursed Dragon & Kundun.
      • [FIXED] Guild Masters guild chat problem.
      • [FIXED] Raven (DL Pet) stopping from attack after few minutes of using a different skill, when DL is under level 400.
        • Note: CMD build is still just "for fun", we don't recommend going for it as it is nerfed to the ground.
      • [Probably-FIXED] The rare sub-servers crashes that would cause an instant-reconnect and a small roll-back.
      • [ADDED] /reconnect command.
        • Because some of you asked about the old /dcfriend command to use it like it was working before (to reconnect a character) for things like Party Master change, etc. we've added it back as a different command.
        • You can use it just like you use /dcfriend, and it will reconnect a character as long as you know its password.
        • Command is /reconnect CharName AccPassword.
      • + Other small fixes/adjustments/improvements.
    2. Because we don't have a new fix to try yet, after the small restart from today we are roll-back-ing to the previous update, where the problem with guild-chat and alliance-chat was only for Guild Masters.

      This means that the following lines aren't live anymore "yet", but will be on the next update:

      • [FIXED] Guild Masters guild chat problem.
      • [FIXED] Raven (DL Pet) stopping from attack after few minutes of using a different skill, when DL is under level 400.
        • Note: CMD build is still just "for fun", we don't recommend going for it as it is nerfed to the ground.
      • [Probably-FIXED] The rare sub-servers crashes that would cause an instant-reconnect and a small roll-back.
    3. Hello,

      There is currently a problem with the guild-chat & alliance-chat that was extended from Guild Masters only to members as well, after the update from today, when we've tried to fix the Guild Masters problem.

      If we can't try a new fix for it in the next 1-2 hours you'll have to survive until tomorrow without this chat functions.

      We don't want to do another server restart today without trying a new fix, so in the worst case we'll do a server restart tomorrow for either trying out a new fix or roll-back-ing to previous update where the problem was only for Guild Masters, until we have a new fix to try.

      Happy leveling!

    4. Release date: 03.10.2020 at ~20:00 - After the small server restart.

      News:
      We had a vote on Council, and the majority voted for the following change:
      The Golden Fenrir from OSGM#1 will be given at the end of the OSGM#2, instead of at the end of the OSGM#1. Basically winner still wins it but it will be delivered 1 month later. This is only for OSGM#1.

      Don't forget that 1st CS is tomorrow! You still have time to register via Website as late-registrations, if you didn't yet.

      Changelog:

      • [ADDED] Personal TIPs for players that have PK status.
        • Note: It will announce you every 3 minutes how many PK Points you still need to gain to clear your PK.
        • Note2: It will also tell you how many PK Points you gain per second as well as the PK Points gained from killing monsters.
      • [ADDED] Check for Gens when you leave Karutan1 safe-zone, after you die in Karutan2 without Gens.
      • [UPDATED] We've added our touch to the Duel.
        • Now when you are dueling in 1st room from Colosseum (and only there) each kill with your opponent will be announced on global.
        • Furthermore, if duel is over (some1 leaves or it is cancelled) it will announce the current score on global.
      • [FIXED] Guild Masters guild chat problem.
      • [FIXED] Raven (DL Pet) stopping from attack after few minutes of using a different skill, when DL is under level 400.
        • Note: CMD build is still just "for fun", we don't recommend going for it as it is nerfed to the ground.
      • [Probably-FIXED] The rare sub-servers crashes that would cause an instant-reconnect and a small roll-back.
      • [UPDATED] Adjusted speed-limits on most skills that gave false-detections in this first week.
      • [ADDED] Global announcement when a character does get mute.
      • [UPDATED] /dcfriend will now close the game of the "friend" instead of putting it into a disconnect-reconnect state, from where it can come back online if you're not fast enough.
      • [UPDATED] Now /dcfriend will also let you know if the character you're trying to disconnect is online but not on your current sub-server, as well as accurate info about what is the state of the character you want to disconnect.
    5. 1 minute ago, Chukundah said:

      so u gonna tell me that in a server whit low stats , every opt of dmg u get doesnt not make difference in pvp? ur tilting me 4real , u are good coding and all that , but its seems playing the game u dont know for telling me that

      i will stop here because i dnt want to get banned , do as u think its best for ur server and dont change the subject. alot of ppl dont agree whit this rewards.

      Huh? Since when a "difference" means BROKEN?

      20-30 extra damage (which gets even mooore reduced on PvP), does "BREAK" the game? 

      Does TOCA gives an advantage? Ofc it does, is a nice reward to have.

      Does TOCA makes the player that have it BROKEN / OP / Game-breaking AT ANY STAGE OF THE GAME? I doubt, if we use brain & logic, but you're free to prove me wrong.

      Btw, I bet that the winners WON'T EVEN USE THEM until later in the game, why would they waste such TOCA for items that they will replace pretty fast in the future.

      But hei, what do I know.

    6. 11 minutes ago, Chukundah said:

      why i bother coming give suggestions when doesnt count for shit , apparently coming from a admin seems polite saying others only cry when something is just not right:) ok nice rewards GL to everyone reaching tops to get mid-game rewards at early-game stage

      Unless you're bringing arguments to what is CRAZY to that rewards and convince me that you're right, it "doesnt count for shit".

      But again, coming from a guy that cried on forum chat (sadly not in a topic to quote you, those messages are gone), that having 2 options on PHOENIX for the stage was BROKEN (just after others completed it while it was announced before server start), basically crying for extra 20-30 damage that can be achieved with like 10-30 stat points, it's not reliable, sorry.

    7. 3 minutes ago, Chukundah said:

      this happens every db , crazy rewards for early stages , ppl complain , then u say " oh u should complain before blablabla", and game is "ruined" compared to the lower ranking playrs, come on man , this is too much , i know gens also requires effort , and golden boxes are not lame rewards , when this month of gens ends top ppl has max 5rr's , prob already killing box 4 or hardly 5 depends on the difficulty , reward whit ancient box , box 4-5 , some pack of jewels , some budge stars, i dont know some other rewards beside tocas and harmonys

      Huh? What's crazy for TOCAS? (basically, just giving you the chance to not lose an item YOU ALREADY HAVE and that may even success without the TOCA).
      What's crazy for 20/15/5 Harmonies when you need like 15~40 harmonies for a single DDI / SD bypass?

      On Phoenix you cried because the stage finishers did get an extra 2% apart from EDR. Really? 2% damage increase for like 1k total damage? 20 extra damage being broken? But np, was changed on Inception.

    8. They aren't too much for ~36 days of playing and the high effort needed to be in the ranks. 

      Gens maps aren't supposed to be "safe-afk" maps, they should be cleared on each raid, and nobody would do it (and make enemies) with lame BoKs rewards.

    9. Release date: 01.10.2020 at 15:18 - Updates are up and no restart is needed!

      Info: You'll have to update the game via Launcher in order to continue playing.
      Note: We also uploaded a manual patch that you can download (from Downloads) and manually apply it, for those that doesn't use the Launcher.

      News:

      • BoK+2 Goldens are now released!
      • First Gens Rewards will be available on November 1st, next month.
        • Points gathered until now aren't lost and they will matter for the 1st rank rewards.
        • Rewards for 1st Gens Rewards:
          • First place from Vanert & Duprian:
            • 4x TOCA.
            • HoF badge
          • 2nd place from Varnert & Duprian:
            • 3x TOCA.
          • 3rd place from Vanert & Duprian:
            • 2x TOCA.
          • 4th place form Vanert & Duprian:
            • 20x Jewel of Harmony
          • 5th place from V & D
            • 15x Jewel of Harmony
          • There are 25(50) extra rewards for top 5~30 players from Vanert and Duprian:
            • 5x Jewel of Harmony
      • OSGM #1 is starting from tomorrow!
      • Soccer Nights are starting from next week!
        • Keep an eye on forum for first edition!

      Current known problems that are waiting a fix: 

      • Guild Masters can't see the guild chat, it is temporary fixed after a relog / move to another sub-server.
      • Rare sub-servers crashes that causes a small roll-back and an instant reconnect.

      Changelog:

      • [DOCUMENTED] [UPDATED] Lorencia mobs no longer dropping Heart of Love.
      • [DOCUMENTED] [UPDATED] Non-PvP maps drop rate raised from 25% to 50% of the normal maps drop rate.
      • [DOCUMENTED] [FIXED] Guild Alliance creation not working.
      • [FIXED] One of the 2 types of mobs from CC4 missing one zero in HP.
      • [UPDATED] Devias & Elbeland Jewels drop rate reduced.
        • Early is over, let newbies have space to level-up.
      • [UPDATED] Jewel of Soul can now be dropped starting from monsters level 44 instead of monsters level 40.
      • [UPDATED] Spirit items now require lower AGI to be used.
      • [FIXED] Some of the gates from Lost Tower asking for more level than the move level.
      • [UPDATED] The gate from Elbeland -> Atlans now requires level 90 like the gate from Noria.
      • [UPDATED] Quiz event answer is now on the same line with the winner so the question can be seen better - for the sake of info.
      • [UPDATED] Now when you write /invasion during Rabbits on normal maps you will no longer see the counter for Atlans.
        • Counter for Atlans can now be seen only in gens maps (and only Atlans counter).
      • + Other small fixes/adjustments/improvements.
         
    10. 1 hour ago, Juri said:

      This is really a bad logic, just because of start you had higher jewel drop, but people will keep starting, so i am not sure if you know what are you doing, someone who started from beginning had easier start and new people will have tougher.

      Ofc, ppl will keep starting, but they'll start as 1-2 players on spot, not 5-10. 

      Someone who started from the beginning had the hardest start. Newbies will have boosted exp, reset players to carry them, class-drop ring level 80, higher drop on skills and much more. They don't even care about 1 extra jewel they may drop in devias for the 2-3 hours that they will spent there.

      I understand you're an angry farmer, but you should reconsider your logic.

      Topic closed now, answer for the suggestion(s) was given already.

    11. 8 hours ago, Juri said:

      Honestly don't like it, this will mean that newcomers will have a disadvantage, because they will need to level they alts to move them to higher maps(which will be taken anyway by alts of people who already started) to actually drop jewels, this is the worst thing could be possibly done. Some people already farmed from devias some jewels.

      Next time consider this thing before start of the server - not after.

      Jewels drop from Devias has been normal (higher) just because of start, where all spots were occupied with 5-10 players and mostly mains.

      We know exactly what we are doing, thanks for your input.

    12. Dungeon and Elbeland are events maps and they won't get any more spots.

      Devias is the place to level up to atlans/losttower. It already has more than enough spots, and will be even better after 1st patch when jewels drop will be reduced from devias so alts will move to higher maps as well, leaving more than enough space for future newcomers.

      For 2nd, there is no plan in adding anything else to the client.

    13. 11 hours ago, Hvman said:

      I don't even own a summ but isn't it a bit unfair to go with shop set till silver medal :-?

      Or is this to balance the fact that summ has a mid-game spike?

      Summ just have limited number of sets, and the lowest is part of the rare sets. That's the reason why we added Spirit as an extra SUM set in the first place.

       

       

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