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  • mafy

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    1. Haha
      mafy reacted to Bugbless in Question about W3 combination   
    2. Like
      mafy reacted to alegzander in zutto voyager perfect thiefs :D   
      Hello guys! 
      I have few words to say about all this drama as not many people or from my party or from Snook party said.
      1St. thing : As admin said > It`s my fault that Snook/Chucunda and Venom stoled my items as I should never leave my account detailes on low, greedy people with no sense and no life . I will say fair enough . Good point.
      2nd. I never shared my Acount or tv with none of them this DB. They just went berseck from Manyak after spying his computer and chat history. That shows us what kind of people are this guys.
      3rd. As much as i like zutto and as much as i consider him a good guy and a good player, all this drama it`s because of him in the 1st place and of course voyager who don`t care about mu...and also about us.
      4th. If snook , venom and chucunda wanted revenge ...also fair enough ..depends what kind of person you are. Why they stole all from our party...if this presumably was just revenge on zutto...where it`s my fault, trippy`s fault or hardwell fault or even manyak `s fault. None of us didn`t had anything to do with this. This act of greediness its beyond my understanding. (they even stole everything from my alt).
      5th. This so called friends Snook and Venom had last db all my items/jwls/credits and accounts after i left game. This is their reward from them to me. Also maybe they forgot that also last DB i was taking care of their party many nights as all of them wanted to sleep..and my schedule allow me to play all night.
      I could say much more about this guys...but it`s no Point. 
      I just hope that rest of u guys take care and choose more wisely than me your virtual friends. And be kind even with them...as karma will hit anyone sooner or later. It` s no point to trash them. Just be aware of their way to be.
      Also I want to say that the things that they took from me were pretty consistent  . You can see Snook set (mine) Venom Wings (mine) +another pair+dl cape, Pendant+edr+2% and one edr, decent rings also..over 350 (maybe 50+ch) Muren Set+L+11, 2k credits i think and much more. I only said this because they took from all party...imagine what they took from zutto/manyak/hardwell ...was a lot of hard work from our party. Took also Cape lv3.
      So once more pls be more SMARTER than us.
      Have fun Enjoy and Sorry for this long messaGE . I just hope that will be usefull for new players and other players to try to avoid people Like Snook Venom and Chucunda.
      With Love Alegzander (FKinGCunT).
       
       
    3. Haha
      mafy reacted to revolta in zutto voyager perfect thiefs :D   
      I still think you are top scammer chukundah 
    4. Like
      mafy reacted to Reporter in [Interview] Mu3rTe   
      This interview is about Mu3rTe, one of the best players in our community and one of the most respected by most of the top players from our community, if you read past interviews you will find his name in the words of many top players interviewed from guilds who have been fighting each other for years. He is at this moment (the moment I started the interview) ranked no 1 on Soul Master reset rankings and Castle Siege Tank ranking, but what amazed me and made me want to take this interview is the fact that this player, on the last Inception, started very late, about 2 months from the start of the server and in about 1 month and a half he reached the 1st place. He is the only player I know who managed this performance, and I also want to mention that when he reached the 1st place, the top players from that data base had not given up playing actively yet.
      Reporter: "Hello, Mu3rTe, and welcome to The News Paper Hall of Fame !
      Mu3rTe:" Hello, Reporter and all other players that are reading this   "
      Reporter : " Can you, please, give us a description of yourself? Name, age, occupation, hobbies, etc. ? "
      Mu3rte:"My name is Bogdan, I am 31 years old. I am currently working as a 2nd mate on commercial vessels, hoping for promotion soon. I don't have many hobbies, but I like listening to music and playing DOTA or Mu. So far my addiction to DOTA is over, huh, finally. All that remains is this MU. "
      Reporter:" Regarding this Covid 19 pandemic, did it affect you?"
      Mu3rTe:"I was really thinking it will, but it seems that I was lucky, my family and friends are safe, my arrival home wasn't delayed, so far so good. Still, I am disturbed to see the many people who don't follow minimum precautions. "
      Reporter : "When did you start to play Mu Online? "
      Mu3rTe:"It was so long ago :)) I would estimate 15 years ago, but can't say I played properly until just few years ago. Many long brakes, since I was passionate about DOTA. "
      Reporter : "How did you find OldSquad ?"
      Mu3rte:"Some of my old buddies told me about it, they were playing for 2-3 editions. "
      Reporter:" Can you name them?" 
      Mu3rTe:" I can't remember 100% who, but it could've been either Psyke or Scheau, but once in game I found many familiar names."
      Reporter: "How much time do you spend/day playing mu OldSquad (average)? "
      Mu3rTe:"A lot :)) Roughly 12hrs a day. "
      Reporter:" Where does Mu3rTe nickname come from?" 
      Mu3rTe:"Nothing special, mostly to represent that when I come, all the enemy troops will die   "
      Reporter :"What nicknames did you have in the past?"" 
      Mu3rTe:" Always Mu3rTe in Mu, I have various alts, most of the time Bobolina, b0gdaN."
      Reporter: "Do you have any VIP activated? What types of VIP did you use since the start and why?"
      Mu3rTe:"Currently using Dealer because of the extra entry, if you have resources, 1 extra entry makes a huge difference, otherwise Hunter is better. In the first 2 weeks we had Hunter because lacking of the jewel of chaos. Both VIPs are important if you wanna be in top and to maintain there, the competition is tough, ok, maybe not so hard... "
      Reporter: " How did you and your perma manage to get in top since day one ?  Can you reveal us "the secret"?  "
      Mu3rTe:"I can't say that there is a secret, they just thought about the best strategy, meaning best kill speed and survivability, therefor 3 MGs. They wished I was a MG also but that can't happen :)) Since it's early game, it is obvious that who is more active gets the benefit. More than this, you must have a plan, if you have spare time you could check on test server that was opened early, monster's lvl, monster numbers, some spots have bad spawns, many small details that counts in early. The problem is when you want to stay in top, check where enemies are farming, what items they have, and how lucky you are to get timely spells. You could sell a fire burst with 1k credits.. outrageous but still some people did it   Whatever mechanics you may know, unless you test them, they could be different, since OldSquad is a hard-worked custom server and keeps improving. Other than all this, there must be a good atmosphere within the party, and if possible for them to be as dedicated as you, otherwise it will get stressful, and unhealthy environment. Another thing that propelled us further than any other time, it is because of the pull we made (not possible anymore), players cried about, complained about, ADMIN satisfied them. It was not a special thing to do, just you had to move your mouse, but I guess its easier to look at the screen and complain "
      Reporter:"  What about HoF rankings, how come that you got only 1 trophy so far  (on this data base)? Is it that hard?  "
      Mu3rTe:"I never cared about HoF, they just came one after the other. SM it is not a character that shines early, and it's very item dependent if you wanna have impact in HoF. So far it's hard because of the characters that get extra points, 220 points per reset is huge early, but no worries   "
      Reporter :"Since you are top no. 1 Soul Master player on reset rankings, and you were tank number 1 until last week, can you reveal us a few tips about Soul Master pvp build ? Can you reveal your stats ? It is early yet on this data base, but where should a newbie add ML points after he finishes quest lvl 3? "
      Mu3rTe:"This is to early to tell, all builds have weaknesses. It is not a fixed point for which you should aim, don't have many pvp performances except CC, but I can say that if you don't make lots of hp it is quite pointless. More important than this, you should focus on getting more resets so you can be more versatile without losing too many things early. ML is same based on what is required for your party during exp or during CS. All characters evolves and shines during different stages of the game, it is important to take full advantages of the situation. Myself I don't prefer lots of HP, I am an aggressive type therefore energy and agility. In castle siege it's a different story, because SM is so bad early compared to others, there are not too many options than to go for tanky stats so you can get full advantage of the characters. For now I am no1 at CS tank because ppl were afraid to focus me, not because I was immortal :))))  "
      Reporter :"What advice would you give to a player playing on this server for the first time, what should he do to get to the top places? How should he build stats on Soul Master for pvm  ?"
      Mu3rTe:"To reach the top from first time you need a strong and active party. Make all events daily, BC and DS are very important to maintain chaos balance early, always save entry for bonus time. Calculate and evaluate spots frequently, choose your best exp. If you wanna be PVM, you must rely on your party for the first few resets. Build plenty agi and some VIT for survivability, than top up energy. It is quite bad for hunting goldens early game "
      Reporter :"What characters do you think are the best for PvP ? And for PVM ? 
      Mu3rTe:" Overall PvP, considering later stage of the game, vitRF is the one giving me troubles and the most easy to play I could say. There are better chars, yes, BK, SUMM but they require little more skill. PVM It's another story and complex based on your playin style. Overall spot wise eMG is the choice."
      Reporter: "Speaking of permanent party... Can you tell us a few words about the importance of a permanent party on OldSquad, and a short story about how you and your permanent mates got together? Is this the best permanent party you ever had?" 
      Mu3rTe:" Perma party is important if you wanna enjoy the game to the fullest, and here I mean participating to Castle Siege. Without a perma party is is more challenging  to climb the ladder and collecting items specially now when you can only have 2 accounts per pc. It is not impossible if you wanna play alone, sometimes it can be more relaxing. To have a perma party many times can be challenging, unwanted and puerile dramas, stress and being on the edge... so don't forget that this is a game, we play for pleasure not to fuck our brains for crap.
      About my party, I was asked by mafy if I wanna play this edition, so here I am:) they have a bigger history behind, I only know mafy, Redbull and Russu, we played sometimes. I can't say that it's the best party I ever had, but so far it's the most stable, yes, some drama from time to time, but we are still the 5 people from the beginning, that is an achievement so far   "
      Reporter: " You are now a Hardcore member but some "voices" tell me that in past you were a Squadron and a GROM member, is it right ? "
      Mu3rTe:"Yes, I was in Squadron before, but GROM, no, very briefly 1-2 weeks at some point "
      Reporter : "Why did you left those two great guilds? What happened? "
      Mu3rte:" Grom nothing to say about, I was at some point I even forgot the reason, usually when I need to go for work, my char could get in the hand of other people, I left my account few times and some other got it, so maybe was one of those times..  About Squadron, last edition of inception was very imbalanced, agiRF was out of proportion, so I decided I should join the opposition in order to make things little more challenging, nothing hidden behind. "
      Reporter: " Do you think that Hardcore is invincible this data base ? Until now your guild has 4 wins in a row,, who is leading Hardcore during CS? "
      Mu3rTe:"I don't believe in concept of "invincibility" , I do believe in team play, active members and organization. As long those are here, everything is possible. Anyhow, the way the server is set-up, you can't win forever, I am sure we will lose at some point and there is no shame in losing, it is important to see how to move on. During CS, all  suggestions are open if we could benefit from them, but in order to not make confusion, it is better if just some people speak. Roles are divided beforehand, and we are adjusting according to situations. Still it's Mu.. it's not some badass strategy game   once the basics are learned, the winners are those who execute better. "
      Reporter :" There are rumors that Diamond helped HARCORE two weeks ago on CS, are they true ? "
      Mu3rTe:"I don't know who started rumors about this thing, but I am happy that there is more activity in CS, this way it is more challenging, from my knowledge, nobody from Hardcore asked any1 to do something for us, and I congratulate DIAMOND for doing their best and playing fair and square."
      Reporter:" On the last Inception Data Base, you started 2 months after its start and in about a month you reached top number one ranking, there are rumors that you didn't even have a permanent party when you started playing! How did you manage to get this performance? I guess a lot of people want to hear the full story from beginning to end "
      Mu3rTe:"Well, thanks to the system ADMIN designed, to catch up is so much easy. When all people have resets and almost instakill in DS and BC, even if you start late, build some tanky stats so you won't die and have full benefits from it. When people are 10-15 rr, you can make reset in devil square cause of the bonus exp. It was hard at beginning, you will die on all spots, but if you are active and come back, exp is easy also, when you start later, many party are disbanded so you can fill some places. For me, after 2 or 3 rr I joined Chukundah's party and I was dying on spot many times in karutan2, went bc6 few times got 1 hit, but didn't stop, perseverance and being active helps a lot. Also Gaffney changed his character to BK and he gave me his Sphinx set, it did help a lot, I can't say I was all alone. Later on due to imbalanced guild powers, I joined HARDCORE with mafy, we gathered some players from broken parties, some of them were much higher in reset than me, but exp was going smooth. Once I got some resets, I went full dmg build, and destroyed all events not many contesters in BC DS, some tried but... and this was it.. 2 months playing non stop basically :))"
      Reporter: "What do you think about last Castle Siege? How was the atmosphere in Hardcore? What do you think about Purge reconstruction? What about the evolution of Diamond?" 
      Mu3rTe : "Last CS was in top 10 Castle Sieges that I played, I am happy that more guilds decided to come, the fight for switches was very intense. We had some advantages, Diamond GM and his party was below 300 lvl, but they did a great job. The atmosphere in guild is as good as always, we were excited to play again, we had some missing key persons also, mafy, but we did good. I don't know about Purge, it just seems a different name, same people, maybe they will manage to refresh themselves, I had bigger expectations. About Diamond they look promising steadily improving, each CS having bigger impact, they hold the crown for quite a while and had huge impact on switches, I hope they will maintain integrity and play the way they did so far." 
      Reporter : " Do you read the News Paper ? "
      Mu3rTe:"Yes I read the News Paper, some articles are very entertaining   but got to admit, the dramas collects more views."
      Reporter : " Do you believe in superstitions? Do you think that the Castle is Cursed? "
      Mu3rTe:" I do not believe in superstitions, but I do think that your way of thinking can affect your lifestyle. I sometimes I am wondering, how can so big dramas happen, when in fact it was just some crap. Mainly the curse comes from people's mentality. "
      Reporter : " Did you see what happened to the guilds that held the castle? If it is not the "curse" (which can be defined by greed, selfishness and pride), what could it be to destroy the most of the guilds in that way?"
      Mu3rTe:"From what I notice, other than those 3 you just mentioned, there comes also the real life problems, that affects our mood  and lets say our sensitivity. One more could be that the problem are not addressed in a calmly manner and solutions are very often overlooked. People should see beyond problems, problems appear every day, but we have to pass over. If somehow MU creates problems for your life, better make some changes. "
      Reporter :"What do you suggest to improve on NewsPaper ?"
      Mu3rTe:"Fake news seems to be the key to our society, so maybe make more of those :)) "
      Reporter: "On a scale from 1 to 10, how much do you like this data base ?"
      Mu3rTe:"Many changes, many improvements, I guess it should be a 9 "
      Reporter: " What would you change to this server? What do you expect from the following servers?"
      Mu3rTe:"So far many changes satisfied my needs, at the moment all looks good. I don't have expectations, I just take what it is and make best from it. "
      Reporter:" Two guys from your permanent party are members of the council, what do you think about this project? Do you, mafy and Endorphin talk about council often?" 
      Mu3rte:"The project is very good and the reasons behind are on point. We don't speak too much, we just have a laugh from time to time, when some councilors are frustrated when something is wrong just for personal reasons. "
      Reporter: "There are some rumors on the server that say VIP affects the concept of "play-to-win gameplay", what do you think of these rumors? Is a player who is active able reach the top without donating? Do you and your party mates donate/donated? " 
      Mu3rTe:" I like it that it keeps improving, and slowly slowly getting to that point as a "play to win". Still, VIP affects a lot, but why I like this server is it that you can farm your credits for VIP quite easy if you are active. Myself, as a player who never donated, I am the proof that you can be top without donating. This edition maybe, my party donated for me at the first week so I wont drag them back   lucky me. From what I know, they only donated first week "
      Reporter: "I have 5 challenges for you, do you accept them? " 
      Mu3rTe:"Yes, go ahead "
      Reporter :"Challenge no 1:  I need the names of the 3 players you respect the most on OldSquad and the names of the 3 you dislike the most on OldSquad."
      Mu3rTe:" mafy, Makiavelli, no third one   I dont have dislikes, maybe from time to time some personal vendettas. "
      Reporter: " Challenge no 2: Tell us 3 things you like most about our staff team, and 3 things you don't like about them!" 
      Mu3rTe:" I like ADMIN cause he tries to improve this game, Gion and Reporter doing good job, nothing else. I dislike that Gion is always in a hurry, sometimes he doesn't have time to give rewards  "
      Reporter:" Challenge no 3: Tell us 3 things you would improve on our server and top 3 things you like the most" 
      Mu3rTe:"I like the stage system the most, giving a balance sentiment so therefore CS are more enjoyable, various times I played on other servers there was a huge discrepancy. I like the CS system, this way you can enjoy 2 hours rather than 5 ending minutes. I like the automated system for events giving a fair chance for all players. I can't say I would improve many other things, since ADMIN is doing a great job implementing our thoughts and ideas. He comes with great ideas also. "
      Reporter: "Challenge no 4: Due to the fact that you were a member of the most important guilds on this server, call us in order which are the 3 strongest guilds you have been in, with details about each one, of course." 
      Mu3rTe:"Well, I would say that Squadron was the strongest guild overall, accumulating all past editions I played. I played there also, but it was a grim atmosphere, many afk times, but they were gathering people to come play at CS. Hardcore comes second, being a relatively fresh guild, I do like that people are active, hunting and doing events, and you can always find somebody to chat if you want. On third place, might be GROM but they were shady, even resorting to cheats, can't say much otherwise. "
      Reporter:" Challenge no5 :I need you to share with us a "dirty" secret, a shameful and funny incident that happened to you playing MuOldSquad."
      Mu3rTe:"For sure there are many as such, need to jog my memory here   I could say the most funny was, When I went in vacation, my party wanted to surprise me and lvl up my w3 wings to +13 or something, unfortunately, Makiavelli forgot to put talisman... and so I was without wings:)) spent like 1 more month without, trying to find w3 +lk. " 
      Reporter:" Thank you very much for time and patience, I wish you GL on all your plans!"
      Mu3rte:"Without fun there is no sense of playing it ! GL to you, Reporter! "
      This was Mu3rTe's Interview, one of the best players from our community, I am happy to finally do this interview because I wanted to take it since last year ! 
    5. Like
      mafy reacted to dontpanic in Guild war   
      GUILD WAR PROPOSAL
      yamete Server Guild master can declare war againts other guild. think of it like duel gamble system. but larger scale Will add spice to guild PVP and players would have to think very carefully which guild to join 

      Mechanics
      *new feature - Guild treasure - GM can set Mandatory/Optional collection of Credits/Jewels/Zen (TAX) Guild master can start war with other guild. There will be 2 types of war, Ordinary Guild War (OGW) & Gambled Guild War (GGW) Gambled Guild War (GGW) - both GM must agree to start war - GM can gamble items in Guild treasure - both GM must agree on duration of war 1-5days - can only have 1 active GGW at a time - winner by point system (get 2x points on last hour/s of war) - The point system could be  like gens (point per minutes of active player + points per pk) Ordinary Guild War (OGW) - GM can declare war on other Guild without agreement. Guild members in OGW can pk enemy guild members without getting pk status. This can increase guild's reputation ("don't mess with this guild" status) and get high demand of players who would like to join the guild while GM can demand high TAX for it. - both GM must agree to end war  - maximum war duration is 5 days - Can't declare OGW on same guild consecutively, must wait 7 days to start war on same guild.
      *note: GM can set reward for active members (point system) I know this is a lot of work. and might ruin the server but I think would be interesting to see
      feel free to criticize and make suggestions
    6. Like
      mafy reacted to BALR in New pet   
      I have Seen this Pet called Rudolf in other MU servers.  I think it was first seen in MU as a special Christmas event Prize.
      So why I think this pet could bring something to the game is as simple as when EE (the most used zen collector in a party) is no longer a part of the game you have to choose eaither one killer to lot zen and loose killspeed or not to loot at all.
      With Rudolf you can get somewhere in beetween You dont loose any killspeed but the range of the pet is not that big and you probably will not Pick every zen drop. Also it have HP of 255 same as Imp and Guardian Angel so in will evetually die and you are back to not picking up any zen again.
      Drop: Same as Imp and Guardian.

    7. Haha
      mafy reacted to Chuku in A new feature is now live (discussion)   
      i will recommend u to nasa for such an high IQ party u have for doing such moves .. ffs man stfu u and ur pt whit ur big egos 🤣🤣 , saying that now ppl complain this because of ur party ..

      we been pulling mobs here for 4 years , this nothing new. only players that are not active and dont really care much just doesnt notice this or try to test things.

      just staying at screen all day pulling mobs like a braindead monkey to be top 1 in a game and trying to be the favourite idol of some random players to boost a bit more ur ego xd

      im glad admin found a way to fix this , should have been done way before than now , because this just ruins the early game for less active players and the ones who struggle whit non stable partys to catch up
       
    8. Hype
      mafy got a reaction from Mu3rTe in A new feature is now live (discussion)   
      When everybody was struggling to survive on a weak spot, we were pulling mobs. Most of you couldn't pull mobs, even if you wanted or tried it, because you were not using proper items, buffs, builds, positions, coordinations or party build. It's about thinking of everything, not just pulling. Those pulls were not an abuse, but a well planned and developed strategy.
    9. Haha
      mafy got a reaction from No1LiveEr in A new feature is now live (discussion)   
      When everybody was struggling to survive on a weak spot, we were pulling mobs. Most of you couldn't pull mobs, even if you wanted or tried it, because you were not using proper items, buffs, builds, positions, coordinations or party build. It's about thinking of everything, not just pulling. Those pulls were not an abuse, but a well planned and developed strategy.
    10. Haha
      mafy reacted to Deadcat in A new feature is now live (discussion)   
      Hello everyone.
       I wanted an open discussion about this new feature, because the original topic, which tells us to "Please let us know if you find anything wrong related to this. " is Locked.

      I cant help but feel like this is favoritism towards the small elite group of top people, that have been abusing this pull tactic a lot, letting them reach ranking top spots and have more time to focus on events now, instead of tiring them selfs out, pulling multiple spots.

      its not like this mechanic is new, some people used it on last database as well to get ahead of others.
      Now that i see more and more people catching on to how its done, trying to catch the top players, suddenly its no longer an option, but the damage has already been done, and people who abused it a lot(for pretty much 12 days now), are now having huge leads and making impossible to catch up to now.

      I mean, from the original post, it seemed like this feature got added to make the gameplay more fair,  and if so, wouldn't it be fair to downgrade the few elite players who abused the hell out of this to get a huge lead , making them pretty much unrivelable for golden invasions, PvP raids, CCs , WWs ,  and getting BC rewards, to an extent.  So pretty much almost all the early events.

      So how can we fix the issue at hand , because with the stage system, the problem would resolve it self after 3 or 4 weeks, but until then , they have a hard earned, but unfair lead. 
      So , my suggestions are these.
      1)Down grading them a reset, so they are still a head, but not by that much.
      2)Decreasing their xp until some other parties can catch up
      3)Temporary restricting access to events on their chars.

      Thanks for reading my rant, i know the biased will dismiss this as crying or what ever, but i want to hear other peoples opinions and suggestions.

      P.S. This new feature is messing with BC and golden mobs.
    11. Haha
      mafy reacted to Luluu pizza in gens rewards   
      oh  shut you  noone cares what you or your friends think
       
    12. Thanks
      mafy reacted to Reporter in Phoenix#2 The War for Supremacy   
      The long-awaited war for server's supremacy began last week, we had four guilds registered for the first battle: OuTLaWs, HARDCORE, Squadron and ATTACK. 
      OuTLaWs began in the position of defenders due to the fact that they registered most of the Signs of Lord, they "resisted" for about 10 minutes guarding the castle, because they were abducted by too much force.
      Squadron started stormily, like a tornado ready to destroy everything in its path, from the first minute they started organized attacks, they broke the gates and statues as if they did not even exist, they entered inside the castle by force and took the Crown without encountering difficulties . 
      In the mean time, HARDCORE, as we are used to, started hard as if they are struggling with the organization and after 15 minutes we can start to see their parties on the bridge. They are like a tank, they move slowly but ready to crush everything in their path, they reach castle and the fight begins, a fierce battle. Squadron began to have difficulties and the defense of the switches begins to give way, they manage to kill mafy who quickly returns to the castle and after about 20 minutes of intense fighting, HARDCORE successfully registers and became the defenders.
      Squadron, after this blow seemed dizzy, they returned to the castle, but a little chaotic, did not focus enough on holding switches but accumulates important points from kills, they remain in the lead although they manage to register after about 30 minutes of fighting, but they lose the crown quite quickly again. Hardcore seem to have a better long-term strategy and recover the gap of points. 
      We arrive quickly in the last half hour of the battle and everything is balanced, HARDCORE manages to conquer the Crown again, but now, the points gained as a defending guild means a lot in this battle. Squadron tried, although as if distrustful but did not take a step back and continued to score points from kills and they are still in the game. The minutes are passing in favor of HARDCORE and we get close to the end, Squadron tries to register and if they manage to take the castle before the last 5 minutes they will win, but those from HARDCORE do not ever give up and forbid them the right to put the crown on Trippy's head, at the end of this fight even though they manage to conquer the crown in the last 2 minutes.
      Trippy and mafy had difficulties registering because they died quite easily, so the games were made on switches, there HARDCORE much better organized managed to remove the holders from Squadron very often, interrupting the register of Trippy, who, even if he had the switches, died during registering. Trippy suffered 20 defeats and he killed 8 opponents. And on the other side mafy had more chances to register even if he died even more easily than Trippy, he had 24 defeats and he killed 9 opponents. He had more time for both switches held by switch holders on attacking moments and Hardcore overall organisation on defending switches and crown was better than Squadron's.This is the main reason why HARDCORE won by a fairly small margin over Squadron (~ 1500 points).
      ATTACK came at Castle Siege but, again, in the beginning of the data base they were not able to gather enough strong players to be able to compete. After this Castle Siege they seem to reorganize a bit and rebuild over a new name, Dynasty. Now let's see how things will go for them to next Castle Siege. 
      This was the history of the first fight on this war for supremacy in which mafy becomes, with the support of his warriors, the first Castle Lord on Phoenix#2.
      Squadron, with their pride wounded, will return, as they taught us in the past, more ambitious although there are voices that say that they are not so interested in the next Castle Siege because of the low stakes and because the 4 biggest players in this guild did not stay at master level and went for reset. 
      I will end this article with some questions raised by the "voices"🤔:
      Why mafy did not appoint Battle Masters or Assistant Guild Master ?
      Was it a " win strategy" for HARDCORE to not feed Squadron with more points because on server start all players die easy ?
       
    13. Like
      mafy reacted to ADMIN in Sub-server implementation ideas   
      I have a new idea that I will try to exploit tomorrow, not sure yet if it will work but I will try my best.
      Basically, I will try to move only some of the maps into a new sub-server, but without having that sub-server active at all.
      This would mean that you will teleport to Icarus, for example, just like you would teleport to crywolf (to another sub-server), and the map will be held only there (in sub-server).
      This would keep everything (almost) as it is while splitting the load into multiple sub-servers.
      Will let you know further details.
    14. Thanks
      mafy reacted to Exilia in [Interview] mafy   
      Good job with the interviews! It's nice to visit forums every now and then and see what is going on on the server. Also, some good ideas mafy has there;
      "Maybe I would make a small group with top active players on server and ask them about the game play every week. I wouldn't wait until ppl start complaining and shake things on the server.
      I will also tell you what I would love to see here. If I'd own the server, I'd do the next thing: I would try to make an EPIC MEGA ULTRA LEGENDARY edition by bringing here GROM, DEADCATS, SQUADRON and old Linkmania rival guilds - Regal and SCREAM. I would like to see a legendary database that can bring back a lot of oldschool players and combining with the players we already have in this community, and with the stable server like this one can be a combination that can last months and will still be fun!"

      #unbangrom
    15. Thanks
      mafy reacted to ADMIN in Patch 3.12.10.0 - CSV2   
      Release date: Anytime until Sunday's Siege.
      We're proud to introduce you our totally new concept related to CS that we've work on during last weeks. We really do believe that the new CS system will be much more fun, balanced, competitive, fair, rewarding and interesting compared to its previous state since WebZen created it (and we've adjusted a little in CSV1).
      Note: Even though we've announced that the new CS will be on Wormhole as well this week, we've decided that it is better to monitor only one CS at a time (as they are on the same time). Due to this, we've decided to let only Inception on the new CS on this week (and only next week on Wormhole).

      Note2: We consider the new system in BETA until it is played at least 2-3 times, so problems may appear as well as bugs/system crashes (taking into account the magnitude of the system), so we really need your feedback after each CS, where we will also be online to monitor it.
      Note3: On this CS, on Inception, CS will start with OldSquad as Defenders so everyone starts with same chances on this new system.
      Now, the part that you were all waiting, the actual CS changes, the CS V2 System:
      Improvements to LoT Permission concept: Now GM can give LoT access without the need of characters to be online/same server, only to exist. Note: It doesn't matter how you write the name in terms of upper and lower cases, just to be correct. Now you can join LoT only by command /lot. GM can give permission only to the characters that he consider 'worthy', ofc, he can grant permission to everyone from guild and not only. Exception: GM doesn't need permission to use /lot. Now GM can set the tax for entering LoT. By default tax is 300.000 Zen. Max tax that can be set is 15.000.000 Zen. Note: GM can use /lottax Number, where Number = a number between 300000 and 15000000.  Now when using /lot you will pay the set tax in zen to the CS Money (that can be extracted from Senior by GM). Note: 70% of the TAX goes into guild budget on Senior and 30% is server-tax, which is deleted. Now you'll be noticed when you are being granted with access in LoT or when your access is removed. Now when you remove permission in LoT from a player, if he is in LoT he will be moved outside of LoT. Note: Permission can be removed only if GM is on CS server (crywolf/valley/etc.)
        Improvements to Killers part of Gameplay: Now default kill points is 10 points. Now default kill points will be raised randomly during CS time (it will announce when it changes). This anomaly can happen between 17:30 and 18:30 only. There will be minimum 2 changes and maximum 4 changes during this hour. First change will happen at 17:30. Duration of a change is between 10 minutes and 20 minutes but at 18:30 points will get to normal no matter how much left from last change. The value of points will always be between 12 and 25 during change. It will be announced to participants when Kill Points are updated. Now normal kills will be DefaultValue-ResetDifference between targets. Minimum value is 2 points. Note: This means that if killer is higher in resets than the target killed, the points will go down with 1 point for each reset difference. Note2: If target is higher than killer the value remains maximum (the default value), it won't go higher. Now GM points is 5x default kill points (can't be lowered with ResetDifference). Now TANK points is 3x default kill points (can't be lowered with ResetDifference). Note: TANK rule is being BK or DL with VIT+AGI >= 60% of total points. Introducing CS roles: Now Guild Assistant is able to use /assist in order to teleport to his GM. Cooldown: 120 seconds. Now Battle Masters will always get the normal kill points value (ignoring reset difference) - apart from their AoE STUN access. Now GA's & BM's will give 2x default kill points when they are killed (if they are not tanks, else they give 3x). Note: Both GA & BM's are set in the moment when CS starts, any further change during CS won't change the effects to other players.
        Improvements to CS Gameplay: Now you can "feed" kill points to other participants only if your Guild does have at least 300 points. DEF Points updated: You get 1 point in first 30 minutes after initialization (17:15-17:44) You get 2 points between 17:45 and 18:09 (25 minutes). You get 3 points between 18:10 and 18:29 (20 minutes). You get 4 points between 18:30 and 18:44 (15 minutes). You get 6 points between 18:45 and 19:00 (15 minutes). Now if Defenders GM is out of room his team will only get half of DEF points per second as long as he is out of room. Example: If current DEF points is 3 per second, if GM is outside of room the team will only get 2 points per second. Example2: If current DEF points is 6 per second, if GM is outside of room the team will only get 3 points per second. Now if Defenders GM stays near crown throne (between 174x/214y and 178x/217y) his team will get an extra 1 point per second. Example: If current DEF points is 4 per second, if GM is near crown his team will get 5 points per second. Introducing CS Builds: Now all CS participants can make a free rebuild during each CS (anytime during CS, but you can't stay in Valley without doing the rebuild). This means that you can play any build of your character, depending on your guild strategy and what is needed at that CS. This also means that Tanks are no longer part of normal gameplay - anyone can play Tank for CS, GM's are no longer doomed to make a character only for 2 hours per week of fun, as well as the stampers. This builds aren't kept, so at the end of CS you will get back to your previous build. With this change we're aiming to "fix" multiple things: Encourage new guilds to participate at CS without the need to depend on random players to sacrifice their gameplay for TANK in order to have any chance at CS. Encourage PvM players to take part into CS despite their build being PvM for the rest of the time, increasing number of CS participants. Bring a layer of "freshness" on each CS, as strategies can be changed/adjusted after each CS, nothing being "meta" for too long. Note: All current TANKS characters can get a FREE rebuild. Condition: Be a DL or BK with more than 60% of total points in AGI+VIT. Contact us for the manual rebuild. FIXED all statues & gates default values & upgrades from Senior as well as buffed HP, Attack Rate & DMG of Canon Towers. Info: Statues starts with 1.500.000 HP, 80 DEF and 0% Recovery. With all upgrades (that costs JoG & Zen) a statue will have 5.000.000 HP, 550 DEF and 3% Recovery.  Gates starts with 1.900.000 HP and 100 DEF. With all upgrades (that costs JoG & Zen) a gate will have 5.200.000 HP and 520 DEF. Along with the fixes, we've also reduced the characters damage to gates/statues, so that repairing/upgrading gates & statues can bring a new layer of gameplay at CS for Defenders, that can opt to defend them and win extra time (& points). To compensate this advantage for Defenders, we are also adding 2 new advantages for attackers: Introducing Build Ban: Now The attacker with most sign of lord registered each week can BAN a build at that CS. This means that the banned build can't be used by all participants. Any build from the banned list can be banned including VDL/VBK, depending on everyone's strategy. Note: You need to register at least 300 Signs to be able to BAN a build, not only being first. Builds that can be banned (banned list): ESM, ABK, VBK, EE, AE, SMG, SDL, VDL, ERF, VRF. If a build is banned, characters from that class can't have more than 20% of total points in that stat. Example: If EE build is banned, an ELF with 32000 total points can't have more than 6400 ENE at that CS. Command for banning a build: /banbuild Build. Period for Build Ban is between Saturday 00:00 and Sunday 16:45. Note: If the highest sign guild doesn't ban a build between this period, no build will be banned for the CS. Introducing Handicap System: After each CS win, the winners will get a handicap for the upcoming CS. Handicap starts with weak punishments and goes harder as following: 1st win: On next CS the team starts with -800 points. 2nd win (consecutive): On next CS the team starts with -2000 points. 3rd win (consecutive): On next CS the team starts with -3500 points. 4th win (consecutive): On next CS the team starts with -3500 points and 2/3 of VIT limit for GM (if limit is 15k the GM will have a limit of 10k VIT). 5th win (consecutive) and onward: On next CS the team starts with -5000 points and 2/3 of VIT limit for GM. This Handicap system is aiming to reduce the time spent as CS winners for the same Guild. Now there is a maximum value of VIT that can be used at CS, depending on stage of the Game (Current Value: 15k). Exception: VRF. Now Town Portals will be deleted when you enter CS server. Now when you enter CS server if you have any Life Stones created they will be removed. Now after first 30 minutes, every 15 minutes the GM from the team with the lowest points at that moment will receive a Life Stone that can be used anytime during the CS. Note: If GM does leave CS server (switch char, disconnect, or going to server1) he will lose the accumulated life stones. Life Stone can be used by dropping it on the ground. After dropping it, it will take 1 minute for it to become "active". While a life stone is active, people that die from that guild will respawn from the place where the Life Stone is placed. Life stone does have 30kk HP and can be destroyed by opponents (before the activation minute as well). Now in order to access the CS NPC where you need to register signs (during signs period) you need to respect the following requirements: 1. Have at least 15 members in your Guild. 2. Have an average reset score bigger than 60% of top1 player resets. If you don't have those requirements you can't register signs, but you can still register to CS. Now Attackers that die at CS will respawn between end of the bridge and 1st line of gates. Now Defenders that die at CS will respawn between middle of 1st & 2nd gates and middle of 2nd & 3rd gates. Now in order to access the CS battle (stay in valley) you need to respect the following requirements: 1. Have at least 15 members in your Guild. 2. Have an average reset score bigger than 60% of top1 player resets. 3. Have at least 5 members from guild online on either valley or crywolf. If any of this requirements fails, you will be moved out from valley when you try to enter during CS. Checks are happening each 60 seconds (and you are noticed how many seconds left before next check). This last changes will (automatically) make it much harder for people to do "ghost" strategies, but still doable.
        Improvements to CS Rewards: Now if a CS guild makes over 4500 points at CS the GM will automatically get 7 days VIP at the end of CS if he is online (either extension to current VIP level or a new VIP for 7 days). Now at the end of CS, if the GM of loser guilds is online, he will get 1x GM Box for every 1500 points they made at CS (to split with the rest). Now at the end of CS, if the top3 killers are online & they have more than 300 points contribution (each), they will get 3/2/1 days VIP (based on their place) - either extension to current VIP level or a new VIP for 3/2/1 days. Also, the new Rewards System (not mentioned here) will be up on the next project/edition, that will change the vision about LoT.
        Improvements to CS info/messages: Now everyone can see current CS Points when they are announced globally (server 1 as well, not only CS players). Now current DEF Points and current Kill Points are announced everytime score is announced (only for participants). Now you can see current DEF Points and current Kill Points when you write /score. Now /score will only show teams that have at least 1 point. Now when writing /score you will also see your current points contribution to your team, as well as your current kills & the banned build. Note: Score will now show on the global along with current DEF/KILL points, and your contribution/kills & banned build as system message. Now CS winner will be announced on global (not only on CS server) - server1 can see it as well. It will also announce the runner-up with its points as well if it does exist. Now killing a GM/Tank will also show his name. Now killing a player will also notice you (points earned and player killed). Now there is a Top3 CS Killers (contributors) announcement on global each 5 minutes. It contains position, name, guild, points and kills. It is announced globally (server 1 can see the top as well). Now when DEF points are increased it will be announced for CS participants. Now when Kill Points are increased/decreased it will be announced for CS participants.
        Improvements to CS Characters buffs: Command DL build removed from CS server (useless). Mana Shield skill formula on CS server changed: Old: 2 + AGI/700 + ENE/3500, 30% max rate, 60s duration. New: 2 + AGI/800 + ENE/5000, 35% max rate, 90s duration. EE DEF skill formula on CS server changed: Old: ENE/20, 120s duration. New: ENE/18, 90s duration. EE DMG skill formula on CS server changed: Old: ENE/18, 120s duration. New: ENE/15, 90s duration. Sweal skill formula on CS server changed: Old: 10 + VIT/600 + ENE/200, 100% max rate, 60s duration. New: 5 + VIT/700 + ENE/250, 120% max rate, 90s duration. Critical damage skill formula on CS server changed: Old: ENE/30 + CMD/50, 60s duration. New: ENE/25 + CMD/200, 90s duration. Increase VIT skill formula on CS server changed: Old: 100 + ENE/4, 60s duration. New: 300 + ENE/7, 90s duration. Increase DSR skill formula on CS server changed: Old: 50 + ENE/10, 60s duration. New: 200 + ENE/14, 90s duration. Stern (stun) skill from Battle Masters changed: Old: 20 seconds duration, 4 kills required. New: 6 seconds duration, 10 kills required. Extra effect: People under Stern can no longer use Potions until it expires. Cancel stern kills required changed from 2 to 5.
        Extra CS changes: Crown changes: Old: GM lose 0.35 seconds accumulated on crown for every 1 second they are outside of CS room. Old: GM lose 1 second accumulated on crown for each miss-click on crown / lose of switch, etc. New: GM no longer lose accumulated seconds on crown when they are outside of CS room. New: GM lose 1.5 seconds accumulated on crown for each miss-click on crown / lose of switch, etc. CS Schedule changes: Monday 00:00 -> Wednesday 23:59 - Normal Register (at NPC) Thursday 00:00 -> Friday 23:59 - Signs of Lord period. Saturday 00:00 -> Saturday 23:59 -> Late Registrations (Website) - no signs accepted. Note: Manual registration rule for CS is now removed, the Late Registration from website is taking its place, with the same concept but now automatically. Note2: Period for Build Ban is between Saturday 00:00 and Sunday 16:45, if the highest sign guild doesn't ban a build between this period, no build will be banned for the CS. Maximum IP connections on CS server is now 1 instead of 2.
      As an END-note, we really hope that you'll like the new system and we can't wait to see it in action. Despite a lot of changes, we'll improve/adjust anything needed in the next period related to the new system, based on your feedback, until we have something 100%.
      #MakeMUGreatAgain!
    16. Hype
      mafy got a reaction from Amnesia in "The Curse" Back to Origins chapter XlV   
      You should say thanks because we only made fun and laught with dcs, nobody took anything from there, although there were many bad words from your team 🙄and we could take everything from that account.  I wonder what would happened if you knew one of our accounts...🙈🤣
    17. Haha
      mafy got a reaction from atysmoke in "The Curse" Back to Origins chapter XlV   
      Sorry, but 50 vs 5-6 doesn’t mean “smarter”. It’s only about overpowered. 👌 I wonder what it would have been like if everyone  had played just for their team and try to win for themselves, and not “try not to win someone”. 
      And sorry again, i got the first +15 socketed set and also first +15 fo 3rd level wings.
      Have a nice day!
    18. Sad
      mafy reacted to ADMIN in Incoming CS System V2   
      Increasing CS damage is not a feasible solution for this, it will just make the gap even higher between "team" concept and "individual" concept.
      I didn't wanted to reveal what we're planning for this on CS V2 but I'll share with you in the sake of Christmas.
      There are 2 "problems" that are touched with our plans:
      1. Tanks to be killable without making non-tanks easier to be killed.
      2. Players to be encouraged to take GM roles for CS into consideration (or CS tank roles) without having to sacrifice 99% of individual gameplay (by going full tank builds).
      So, in order to "fix" such problems and also add new attractions/motivations for players/guilds to join CS fights we are adding a new system.
      Basically, with this new system, players will be able to play ANY BUILD during CS, and only there.
      That means, DLs/BKs can play a normal build in general and have fun in this game without being forced to be full vit/agi just to have fun 1 timer per week.
      This does apply also to other PvM/Support builds like EMG can join CS as SMGs, AEs as EAE's, ARF's as VRF's, etc.
      Basically on each CS you will have a free rebuild only for the duration of CS, if you'll go back to Server1 you will have your normal build back.
      Along with this, characters (especially DLs/BKs) will have a restriction of max VIT added during CS to fix our unkillable tanks problem without affecting normal builds.
      In my opinion this system will bring only good things, from quality of life improvememts for DLs/BKs that can finally play the game normally, up to new strategies, organisations for CS based on guild members and what build they can play, motivation for new guilds to arise for CS even with PvM players, etc.
      It's a huge step in the right direction, playing the game for FUN.
    19. Really?
      mafy reacted to Endorphin in Mercenary Squad V2 - Feedback Topic   
      Stop doing lvl, make ml 😂😂
    20. Like
      mafy reacted to KostisPoutou in "The Curse" Back to Origins chapter Vlll   
      well! this time i can say u wrote more right things than rumors. about vs 1st hour. well yes.. we wanted play it normal 1 vs 1.. even when we realized that assasins joined rampage.. it was still fine for us.. and as i said we tried it 1 vs 1 and score was like always 50 - 50. the problem with ATTACK guild wasnt that they were killing us or slow down us or something.. nonono.. the prob was they were giving so many points to Rampage by die all the time.. as u also wrote they came just to fight us.. so... seeing rampage spamming kills and winning 25...80 points for free... well.. we have always plan B. we are prepared for everything. we got char made just for cs. so why not make it little easier for us?
      PS just GJ to some players like mafy. its good to see clever players who can think fast and focus good. he understand what im saying..
    21. Like
      mafy reacted to Voyager in Soccer System - New FUN Game   
      Can you change the STUN - if you want to stun someone you need to hold "CTRL", cause of the many times you want to click on the soccer ball you missclick your stun on random enemy target.
    22. Thanks
      mafy reacted to Reporter in The Begining of Stage 2   
      After a month and a half since the beginning of Inception, our top heroes have activated the second stage, and they started to dig a hall to bury the first Stage. The server will probably balance again, although this stage will be shorter than the other because the characters are much stronger, they get more experience thanks to the Mercenary Squad , and if they will do the experience events daily, probably in about 7 to 10 days they will break this Stage and we will finally enjoy the desired events like Illusion Temple, Gaion and Mirror Events, and another "big boss" will spawn (Bloody Queen). 
      Also, another hot features will be unlocked in Stage 2:
      -access to Character Market;
      -you can upgrade the items on site up to +12, not +11;
      -access to PRO VIP;
      -the stats limit raised from 8k to 16k.
      When this stage will be over, an important moment of the game will start, because  quest level 3 will be unlocked, alongside with the possibility to do the Master Levels. I am curious how the top will evolve and what strategies the most powerful players will adopt.
      Phoenix server showed us that those who played for Master Level and gave up resets were far more powerful than the players who played for resets and exp., of course we cannot compare Phoenix with Inception, but the Master Levels are not to be neglected, and those who will go this way will have to give up the normal levels and the top of the resets, in exchange for the sacrifice, players who choose to go after the Master Levels will gain time to fight for the top events and the riches they bring (Blood Castle 8, Illusion Temple 6, Devil Square 7). It is likely that these players will dominate the server in the short and medium term. 
      I also have a question for the NewsPaper readers:  What strategy do you, guys, think is the best? 
    23. Haha
      mafy reacted to Endorphin in Photoshop / Paint GUILD BATTLE !!!!   
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