Jump to content
Important Info
  • Register now to gain full access!
  • Full Info about Phoenix: HERE
  • Full Info about Inception: HERE
  • OSGM Competition: HERE
  • Big Guide for Newbies: HERE
  • ADMIN

    Administrators
    • Posts

      3,946
    • Joined

    • Last visited

    • Days Won

      648

    Everything posted by ADMIN

    1. Nobody does receive special treatment.
    2. The only reason why we would ever touch a disconnect warn is if we find out that the anti-hack caused it, which is not your case unfortunately. Ah, and to answer you, if you lose your internet for few seconds and you are on multiple chars, only 1/2 will disconnect-reconnect, the other will stay just 'lagged' and get back without disconnect/reconnect.
    3. Just a completion, why do you think there is a set LIMIT on Credits for market? Because we don't support neither encourage higher item trades for credits. If you do so and 'cheat' our limit, you do it on your own risk and responsibility without any support if things go bad for you, the 'high credits' buyer.
    4. It's an old 'problem' that was never fixed by the devs, neither found the root of it, so we threat it as a 'feature'. If you're lucky you can have double drop from invasions, it's not a common thing but it is happening from time to time.
    5. Maintenance over! All servers are back up. Thanks for your patience!
    6. Hello, We didn't made any maintenance since almost 2 months ago (so you don't experience downtimes). But, unfortunately, it is needed from time to time to make sure everything is updated and to offer a smooth experience. We planned to make the maintenance tomorrow, with it being announce with ~12 hours before, but we were forced to make it now, due to the instability that was created already and as you noticed, lags and delays on game, which we can't let them for 1 more day. Due to this, all of our servers are now under global maintenance, and they will be back up asap (ETA is 30-60 minutes, but it can take more, depending on how the progress goes). After the maintenance is over, the latest Patch for Phoenix will also be applied, that will be posted after we're done. Cheers!
    7. Definitely cursed, I've seen a lot of guilds in the last 3 years falling apart after losing the CS , which is pretty sad.
    8. As I see invasion was over when you killed it, drop is spawned after 1~3 secs from the kill, if the invasion is over before the drop (but after the kill), mob is directly deleted from server so no drop can be generated as the index of mob does no longer exists. I've added your bok3 in vault.
    9. Would love to but it's not in my power unless you are detected by AH.
    10. Doppleganger is the only event from game that is mainly focused on consumables (and the consumables that can only be found on dopple). Each event has its own purposes and rewards, dopple is no exception. When I was testing the changes out I had 1 boss on each event (did 3), there are 3 or 4 types of bosses. Ppl still don't understand how important are this consumables from dopple, and it's their fault. Let's see: - Scroll of Mana: +600 Mana for 12 hours - it is a huge boost for mana independent chars (agi rf is just an example) and farmers (the extra mana in combination with mana opt on a weapon can save a lot of mana space from inventory or simply keep the char attacking for more hours without running out of mana that fast). - Scroll of Health: +300 HP for 6 hours - it's a welcomed boost for Tanks(that benefit from the +hp from set as well), EE's (to resist longer on higher pvm maps) and any pvp places. Same for Scroll of Defense. - Scroll of Quickness and Wrath/Wizardry - another really good boosts for both PvM but especially PvP. Using them correctly can make the difference even at a BC race or a Golden/Boss KS. +20 speed is an equivalent of 3 speed options from weapon/pendant or 200~400 agi depending on char. The 50 damage provided from the dmg scrolls is raised on the main damage - that means it benefits from all the increases of damage (wings, options, resets buff, etc.). - Elixirs - 80 stats - it's like having an extra reset in terms of stats. - Scroll of Battle & Scroll of Strength - The best scrolls. +20% edr/crit damage makes a huge difference on PvP (CS,CC,Arena,IT and pvp invasions). More than that, all scrolls except edr/crit can be stacked up with the rest and with elixirs, which makes a huge difference compared with chars without them. Until everyone will realise the importance of this consumables, only few of them will have an advantage. About the levels - just like Imperial, Dopple has internal levels, which I don't personally have access to, but when you enter the event it calculates the level of event based on your party average level. Mostly levels should be like 6 = 400+ avg. level, 5 = 350-400 avg level, etc.
    11. Still waiting feedback! I want to mention that no warns have been registered on the last 2 IT's. Have the games been so clean or something is wrong?
    12. You can have x accounts, the limit is only for logged in accounts in the same time (online accounts).
    13. The limit is is on both IP+HWID. You technically can't have more than 3 accounts on the same IP or machine (HWID).
    14. All the wrong warns for move gathered until now were already removed. The new fixes/adjustments are: - The players will be registered in system only after 1 second from the start of the event (so it won't give warns to those moved by Event on another map where the event didn't started due to under 4 players). - Now the warns for move/disconnect are only given if leaving in the first 8 minutes of the Event, after that you can safely leave (you'll be noticed). So no matter if you're winning or losing, if you don't want to get the warns, you need to stay for at least 8 minutes in the Event. Anyone who leave earlier will get the warns (reasons doesn't matter). - Now if all enemies left (before the 8 minutes passed) you can safely leave IT without waiting for the 8 minutes to pass. You'll be noticed as well. Waiting feedback!
    15. 2019-05-07 09:42:00 You left IT during event.
    16. You need to provide your char name (that was on IT) in order for me to check. Also, until system is 100%, you need to provide screenshots (before & after warn) when you go to IT, to make the troubleshoot easier. At the moment system does consider a game finished only when the time is passed (15 minutes). That's why you receive warn if you leave before event is over even if you already won. I will add a check tonight if only one team left online at the Event it won't give you warn if you leave.
    17. ADMIN

      Isolde IT

      Adjusted + added a second check as well at the level of IT map, instead of only NPC reject. Let us know if it's fine now.
    18. There won't be such thing. You can move to maps from website while being PK with a higher amount of Zen.
    19. Ehm, an advantage of being SM :p. Can't do much about it, I'm sorry, the spawns are totally random between 10 and 240 coords for both x and y, they can't be controlled, at least not on invasions. Acc id in PM for the bless.
    20. ADMIN

      Bugged CC7

      I've generated your random reward (OB4). It is on your first character from account (to avoid disconnect on main char). Cheers.
    21. Hello, the cancelation of helper after tp ally/summon can't be fixed. But, this is why we made the summon and teleport ally to only work if the sm/dl does have guild and does have at least 1 char from guild in party. Else neither summon or teleport ally works.
    22. ADMIN

      Expired Eqps.

      They are returned automatically after 5 days, you don't need to return them manually, only those that you need them asap.
    23. Poll results: 1st condition: 41 unique players voted (3 players voted with 2 accounts). After not taking into account the extra votes from same persons results are: 1st option: 60.9% 2nd option: 65.8% 2nd condition: 1st option: 60.9% of public votes for an option, with my neutral vote, no changes, CS day/hour remains untouched. 2nd option: 65.8% of public votes for an option, with my vote for the same option (yes) will cause the change to be accepted, from tonight alliances will be active with only main guild able to join the CS. Thanks for your votes. Cheers!
    ×
    ×
    • Create New...

    Important Information

    By using this site, you agree to our Terms of Use and Privacy Policy. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.